They are seting aa world record of patched patches.
If the v1.08 still doesn't run like it should be, it's time for another
job.
I'm normally not the kind of guy who is always irritated by every sinlge
byte. But If I pay more then $45 for a game, I want it to work after 1
or two patches. Ubisofts' own forum is full of complaints....
Patch 1.08 is the slowest of them all.
Ubisoft: you are complete idiots.....and I want some explaining on this
newsgroup!!!!
Greetings,
Any angry Bart
Frustration with repeated F1RS patches
A poster attacked Ubisoft for issuing many F1 Racing Simulation patches, saying 1.08 slowed his P200. Others reported 1.08 improved frame rates and steering, and discussed the black sky bug and grass slowdown. David Fisher argued F1RS repeated POD's bugs and that CPR criticism stemmed from anti-Microsoft bias, which others disputed.
Automated summary.
I can see no difference between any of the patches in terms of frame rate -
all are smooth as hell!
Slower framerate wise? Lucky for me I still have V1.05 :-)
--
Header address intentionally scrambled to ward off the spamming hordes.
I agree. The 'best' version is the original one on the CD. V1.05 added jerky
steering, version 1.07 got much slower on my PC, version 1.08 is 3dfx only.
At this rate, somewhere around version 1.24 should be good, especially if
the pathetic grass slowdown is removed. I run 1.05 now just so I can have
working mirrors in ghost mode. Otherwise, the original CD version is the
best for race simulation.
Keith.
--
!!! remove _ANTISPAM from e-mail address when replying !!!
<<I'm normally not the kind of guy who is always irritated by every
single byte. But If I pay more then $45 for a game, I want it to work
after 1 or two patches.>>
Hope you didn't buy CPR.
Bart Brown
Rubbish! Many bugs were fixed in the various patches, and Ubi do a great job
of responding to customer requests.
All that is now needed is the 'black sky' fix!
If everything is OK with you with the original CD version, consider yourself
lucky, although I have no idea what your 'grass slowdown' problem is!
Sure they do, but not everybody owns a pII !!!
My p200 with 3dfx is superd for 99% of the games around, but not for
F1RS.
Sounds like terrible bad coding :-(
Bart
Quoted text (19 lines)
> I can see no difference between any of the patches in terms of frame rate - > all are smooth as hell! > >They are seting aa world record of patched patches. > >If the v1.08 still doesn't run like it should be, it's time for another > >job. > >I'm normally not the kind of guy who is always irritated by every sinlge > >byte. But If I pay more then $45 for a game, I want it to work after 1 > >or two patches. Ubisofts' own forum is full of complaints.... > >Patch 1.08 is the slowest of them all. > >Ubisoft: you are complete idiots.....and I want some explaining on this > >newsgroup!!!! > >Greetings, > >Any angry BartHa!!
Fixing a minor bug and creating a major one!!!
Framerate on average systems is much more important then working
mirrors in Ghost mode
You don't have anyone behind you in gohst-mode :-))
Bart
Quoted text (18 lines)
> Rubbish! Many bugs were fixed in the various patches, and Ubi do a great job > of responding to customer requests. > All that is now needed is the 'black sky' fix! > If everything is OK with you with the original CD version, consider yourself > lucky, although I have no idea what your 'grass slowdown' problem is! > >I agree. The 'best' version is the original one on the CD. V1.05 added > jerky > >steering, version 1.07 got much slower on my PC, version 1.08 is 3dfx only. > >At this rate, somewhere around version 1.24 should be good, especially if > >the pathetic grass slowdown is removed. I run 1.05 now just so I can have > >working mirrors in ghost mode. Otherwise, the original CD version is the > >best for race simulation. > >Keith. > >-- > >!!! remove _ANTISPAM from e-mail address when replying !!!My P166 with 32MB and 3dFX has run silky smooth with all patches...
rate -
Quoted text (12 lines)
>Sure they do, but not everybody owns a pII !!! >My p200 with 3dfx is superd for 99% of the games around, but not for >F1RS. >Sounds like terrible bad coding :-( >Bart >> I can see no difference between any of the patches in terms of frameQuoted text (18 lines)
>> all are smooth as hell! >> >They are seting aa world record of patched patches. >> >If the v1.08 still doesn't run like it should be, it's time for another >> >job. >> >I'm normally not the kind of guy who is always irritated by every sinlge >> >byte. But If I pay more then $45 for a game, I want it to work after 1 >> >or two patches. Ubisofts' own forum is full of complaints.... >> >Patch 1.08 is the slowest of them all. >> >Ubisoft: you are complete idiots.....and I want some explaining on this >> >newsgroup!!!! >> >Greetings, >> >Any angry BartWhen F1 was first released and I heard of the bugs which were in the game, I
posted on r.a.s. that this would be a major issue with the sim and was
criticized for it. How did I know? Because a year ago I was burnt out on the
available sims and decided to try POD which was bundled with my new
computer. It blew me away for many reasons, I was hooked for a long time,
competed and did fairly well in the 10,000 contest, became one of the top
drivers, but absolutely drove me nuts with the bugs. So many hours were
waisted screwing around with them.
F1 is not an all new or original game. It is actually POD 2. POD was the
base which F1 was built on and is the reason given by Ubi Soft for creating
an F1 sim in the first place. All the bugs I have heard mentioned were in
POD. Go through the list of them and they are all the same. As much as I
liked what they did with POD and now F1, it's hard to defend them in this
situation. Their message boards were filled with complaints of these bugs in
POD, and the F1 board is the same. Black sky, driver compatibility problems,
patches that don't work? It's a rerun of a year ago. Like I said, I like F1
but it makes me wonder why CPR (completely original) is criticized so
harshly. I'm positive now that the overblown (not constructive) CPR
criticism I read here on r.a.s. is due to some people having a weird MS
hatred.
Dave Fisher
>They are seting aa world record of patched patches.
>If the v1.08 still doesn't run like it should be, it's time for another
>job.
Sorry, but my point remains the same. I notice absolutely no change in the
frame rate. One is as smooth as the next one! Correcting the mirrors bug was
only one of the many that were fixed.
That's strange. Patch 1.08 sped up the game with my Voodoo 2 by about 20%
and removed the pink lines. It works great on my system. What kind of system
and video card are you using?
Ken
The Game Pad
http://gamepad.org/
Or perhaps it is because many of us, myself included, have had no problems with
F1RS and find it the best racing SIM available, with very good AI, whereas CPR
has such bad AI, no yellows....it is more a game than a sim and it ruins the
experience for many of us. Not all of us have time or are interested in
multiplayer, which is really about all CPR is good for, IMHO.
Ken
The Gamer Pad
http://gamepad.org/
Quoted text (58 lines)
> When F1 was first released and I heard of the bugs which were in the game, I > posted on r.a.s. that this would be a major issue with the sim and was > criticized for it. How did I know? Because a year ago I was burnt out on the > available sims and decided to try POD which was bundled with my new > computer. It blew me away for many reasons, I was hooked for a long time, > competed and did fairly well in the 10,000 contest, became one of the top > drivers, but absolutely drove me nuts with the bugs. So many hours were > waisted screwing around with them. > F1 is not an all new or original game. It is actually POD 2. POD was the > base which F1 was built on and is the reason given by Ubi Soft for creating > an F1 sim in the first place. All the bugs I have heard mentioned were in > POD. Go through the list of them and they are all the same. As much as I > liked what they did with POD and now F1, it's hard to defend them in this > situation. Their message boards were filled with complaints of these bugs in > POD, and the F1 board is the same. Black sky, driver compatibility problems, > patches that don't work? It's a rerun of a year ago. Like I said, I like F1 > but it makes me wonder why CPR (completely original) is criticized so > harshly. I'm positive now that the overblown (not constructive) CPR > criticism I read here on r.a.s. is due to some people having a weird MS > hatred. > Dave Fisher >> When F1 was first released and I heard of the bugs which were in the game, I >> posted on r.a.s. that this would be a major issue with the sim and was >> criticized for it. How did I know? Because a year ago I was burnt out on the >> available sims and decided to try POD which was bundled with my new >> computer. It blew me away for many reasons, I was hooked for a long time, >> competed and did fairly well in the 10,000 contest, became one of the top >> drivers, but absolutely drove me nuts with the bugs. So many hours were >> waisted screwing around with them. >> F1 is not an all new or original game. It is actually POD 2. POD was the >> base which F1 was built on and is the reason given by Ubi Soft for creating >> an F1 sim in the first place. All the bugs I have heard mentioned were in >> POD. Go through the list of them and they are all the same. As much as I >> liked what they did with POD and now F1, it's hard to defend them in this >> situation. Their message boards were filled with complaints of these bugs in >> POD, and the F1 board is the same. Black sky, driver compatibility problems, >> patches that don't work? It's a rerun of a year ago. Like I said, I like F1 >> but it makes me wonder why CPR (completely original) is criticized so >> harshly. I'm positive now that the overblown (not constructive) CPR >> criticism I read here on r.a.s. is due to some people having a weird MS >> hatred. >> Dave Fisher >> >They are seting aa world record of patched patches. >> >If the v1.08 still doesn't run like it should be, it's time for another >> >job.> Rubbish! Many bugs were fixed in the various patches, and Ubi do a great job
> of responding to customer requests.
> All that is now needed is the 'black sky' fix!
Ian,
What is this black sky thing I keep hearing? When does it happen and
what does it look like, I've had F1RS for a long time and have yet to
experience it.
Trev
FWIW, CPR had more (I think double) the number of patches for CPR than
Ubi's F1RS...The biggest difference is that most of the patches for CPR
weren't public (because they were mostly burned onto CD's).
The problem is not so much having to deal with patches, as it's whether
the game/sim is worth patching. If it has a "sole," then it's most
certainly worth patching (if something's wrong), and I'll happily
accept the fix.
Problem is when the mentioned game/sim lacks sole, then it's of to the
closet for the flame-thrower and matches! Quite a number of products
released reciently lack anything close - NFS2, Carmeggedon, and CPR.
Unfortunately, this intangeble item doesn't really sell titles, as
exampled by the lack-luster sales and acceptance of SODA. Ubi has a
fine product - not perfect, mind you - but it's a clear indication
that Ubi Soft's in this for the long haul. One I'll gladly patch if
needed.
Cheers!
Marc
> but it makes me wonder why CPR (completely original) is criticized so
> harshly. I'm positive now that the overblown (not constructive) CPR
> criticism I read here on r.a.s. is due to some people having a weird
> MS hatred.
--
Marc J. Nelson
Sim Racing News - http://www.simnews.com
<remove '_*_' before replying>
>What is this black sky thing I keep hearing? When does it happen and
>what does it look like, I've had F1RS for a long time and have yet to
>experience it.
F1RS looks normal except the sky is black. I had it happen once.
Only when loading a saved game though.
--
Header address intentionally scrambled to ward off the spamming hordes.
Quoted text (28 lines)
>That's strange. Patch 1.08 sped up the game with my Voodoo 2 by about 20%<BR> >and removed the pink lines. It works great on my system. What kind of >system<BR> >and video card are you using?<BR> > Ken<BR> >The Game Pad<BR> >http://gamepad.org/<BR> ><BR> ><BR> >> They are seting aa world record of patched patches.<BR> >> If the v1.08 still doesn't run like it should be, it's time for another<BR> >> job.<BR> >><BR> >> I'm normally not the kind of guy who is always irritated by every >sinlge<BR> >> byte. But If I pay more then $45 for a game, I want it to work after 1<BR> >> or two patches. Ubisofts' own forum is full of complaints....<BR> >><BR> >> Patch 1.08 is the slowest of them all.<BR> >><BR> >> Ubisoft: you are complete idiots.....and I want some explaining on this<BR> >> newsgroup!!!!<BR> >><BR> >> Greetings,<BR> >><BR> >> Any angry Bart<BR> ><BR>On Mon, 30 Mar 1998 17:49:48 +0100, "Iain Mackenzie"
>Rubbish! Many bugs were fixed in the various patches, and Ubi do a great job
>of responding to customer requests.
>All that is now needed is the 'black sky' fix!
>If everything is OK with you with the original CD version, consider yourself
>lucky, although I have no idea what your 'grass slowdown' problem is!
The "grass problem" is not a bug, just takes away from the realism.
When going full speed then having a couple wheels touching grass, the
car almost comes to a complete screaching halt. There is not gradual
deceleration of speed, it slows down way too much, too soon.
I love F1RS, but I wish they can adjust the realism with regard to
driving on grass.
Marc.
--------
To replay via e-mail, remove "spam." from the beginning
of my e-mail address (Tyring to avoid junk mail)
Sounds like a dodgy computer then
Friend with PPro200 runs fine with Pure 3D
I run a 200MMX with a Voodoo Rush (which is inherently 4-5% slower
than Voodoo Graphics) and it runs fine too.
Maybe you need to change the virtual memory or vcache settings to get
it to run right?
--
Nathan Wong http://www.nectar.com.au/~alfacors
- Super Touring - Alfa Romeo -
- V8Supercars - CART -
Quoted text (15 lines)
> On Mon, 30 Mar 1998 17:49:48 +0100, "Iain Mackenzie" > >Rubbish! Many bugs were fixed in the various patches, and Ubi do a great job > >of responding to customer requests. > >All that is now needed is the 'black sky' fix! > >If everything is OK with you with the original CD version, consider yourself > >lucky, although I have no idea what your 'grass slowdown' problem is! > The "grass problem" is not a bug, just takes away from the realism. > When going full speed then having a couple wheels touching grass, the > car almost comes to a complete screaching halt. There is not gradual > deceleration of speed, it slows down way too much, too soon. > I love F1RS, but I wish they can adjust the realism with regard to > driving on grass.> F1RS looks normal except the sky is black. I had it happen once.
> Only when loading a saved game though.
> --
Greg, maybe it happens only on certain machines, vid cards?
Trev
On Mon, 30 Mar 1998 13:44:03 -0500, "David G Fisher"
>but it makes me wonder why CPR (completely original) is criticized so
>harshly. I'm positive now that the overblown (not constructive) CPR
>criticism I read here on r.a.s. is due to some people having a weird MS
>hatred.
Ubisoft's message board is clogged up because F1RS has had some
problems. CPR is criticised because it has problem - you need to do a
gap analysis of the problem to answer your question.
The world does not hate MS, no matter how much easier that is for you
to believe.
Cheers!
John
Greetings:
Where would I find the Ubisoft message board?
Checked their home page but didn't see it mentioned.
Thanks,
Joe.
Quoted text (9 lines)
> Ubisoft's message board is clogged up because F1RS has had some > problems. CPR is criticised because it has problem - you need to do a > gap analysis of the problem to answer your question. > The world does not hate MS, no matter how much easier that is for you > to believe. > Cheers! > John>The "grass problem" is not a bug, just takes away from the realism.
They could fix that bug/feature by changing the color of the grass to
beige, so people could pretend it is sand or gravel.
When driving for example on Monza track, I usually take one of the
S-shaped chicanes full speed driving two tires on the grass almost
without any turning, and I lose very little speed in the process.
It appears to me that there is a little lag like one second or so
before the "sticky grass" comes into effect.
***
http://www.netlife.fi/users/ttammi/
My P233MMX with 3Dfx Voodoo runs F1RS 1.08 very nicely. Funny how much
difference that 33Mhz or MMX can make. ;-) I'm using full graphics
except that the drawing distance is one notch down from full, this
gives no visible pop up. And maximum number of cars of course.
With "nicely" I mean something like 30 fps most of the time with
several cars in view, and slowing down to maybe 15-20 fps in extreme
situations like seeing all the racing cars in view (doesn't happen
that often). Those are estimations as there is no frame rate counter.
Anyway the gameplay remains smooth 99% of the time.
Considering the level of graphics, I wouldn't say so. They have done
very good job.
***
http://www.netlife.fi/users/ttammi/
Same here. Quite odd. I have yet to see the black sky phenomenom in
F1RS. Maybe it is just like that garbled***pit thing, some people
encounter it while others don't?
***
http://www.netlife.fi/users/ttammi/
Did I say the world hated Microsoft? Hardly. Apparently most of the world
likes it quite a bit. You, and the others who responded to my post, have
chosen to ignore the main point I made which is that the bugs in POD are now
in F1. If Microsoft was the publisher of F1 and had repeated the same bugs
in a sequel, they, judging from some of the CPR bashing, wouldn't have been
treated nearly so kindly here at r.a.s. You're flat out lying if you say you
aren't aware of the existence of (insecure) people who have a dislike of MS
and Bill Gates simply because they are overwhelmingly successful. It's an
issue that is mentioned regularly in the computer world. It's very clear
there are a few of those people here at r.a.s.
Dave
Many of us, myself included, have had no problems with CPR either. It's a
sim, not a game. The AI criticism is way overblown. How much time did you
actually spend with CPR. I'm curious as to why you don't like multi-player
racing. It takes only a few minutes to get a race going at the Zone so I
don't understand the comment that it takes too much time. There are a number
of incredible drivers at the Zone to race, and the races are far more
exciting to participate in than any computer AI could give you. The
satisfaction you get from beating a top driver is worth 20 wins against AI
opponents. Sims are supposed to recreate reality. There's nothing more real
than racing human opponents.
Dave
>Or perhaps it is because many of us, myself included, have had no problems with
>F1RS and find it the best racing SIM available, with very good AI, whereas CPR
>has such bad AI, no yellows....it is more a game than a sim and it ruins the
>experience for many of us. Not all of us have time or are interested in
>multiplayer, which is really about all CPR is good for, IMHO.
> Ken
>The Gamer Pad
>http://gamepad.org/
It happens on many configurations. It only happens with a save game in a
full season when the weather is VARIABLE AND 5% HUMIDITY, and you reload it
more than once!
Does that help?
I have been in communication with Ubi for 3-4 months on this, and still they
can't fix it!
Quoted text (7 lines)
>> F1RS looks normal except the sky is black. I had it happen once. >> Only when loading a saved game though. >> -- > Greg, maybe it happens only on certain machines, vid cards? >TrevIt's on www.ubisoft.fr/f1racing/f1racing.html OK?
Quoted text (21 lines)
>Greetings: >Where would I find the Ubisoft message board? >Checked their home page but didn't see it mentioned. >Thanks, >Joe. >> Ubisoft's message board is clogged up because F1RS has had some >> problems. CPR is criticised because it has problem - you need to do a >> gap analysis of the problem to answer your question. >> The world does not hate MS, no matter how much easier that is for you >> to believe. >> Cheers! >> JohnThe AI criticisms are not overblown in CPR at all. It has very poor AI, and that
is not even a debatable issue. The reasons I don't have the time or desire for
multiplayer are my own and are irrelevant. I purchased CPR expecting it to be a
good single player sim and instead find it to be a weak single player GAME. It
doesn't hold a candle in single player mode to GP2, ICR2, Nascar 2, or F1RS,
which are all sims. The AI and realism in those games runs circles around F1RS
in single player.
Ken
The Game Pad
http://gamepad.org/
Quoted text (26 lines)
> Many of us, myself included, have had no problems with CPR either. It's a > sim, not a game. The AI criticism is way overblown. How much time did you > actually spend with CPR. I'm curious as to why you don't like multi-player > racing. It takes only a few minutes to get a race going at the Zone so I > don't understand the comment that it takes too much time. There are a number > of incredible drivers at the Zone to race, and the races are far more > exciting to participate in than any computer AI could give you. The > satisfaction you get from beating a top driver is worth 20 wins against AI > opponents. Sims are supposed to recreate reality. There's nothing more real > than racing human opponents. > Dave > >Or perhaps it is because many of us, myself included, have had no problems > with > >F1RS and find it the best racing SIM available, with very good AI, whereas > CPR > >has such bad AI, no yellows....it is more a game than a sim and it ruins > the > >experience for many of us. Not all of us have time or are interested in > >multiplayer, which is really about all CPR is good for, IMHO. > > Ken > >The Gamer Pad > >[link lost in import]I can think of a few people who would debate CPR has "very poor" AI. It's
not great but also not very poor. I've said earlier that I do like F1 a lot,
so this is not a CPR vs F1 (silly) debate. I don't know about how you
compare to the AI in F1, but it's not that hard to beat. Most AI in the sims
I've tried aren't very hard to defeat with just a normal amount of practice.
I don't claim to be the best driver around either. I can name a number of
drivers who can beat me probably 9 out of 10 times. I'm sure they can easily
beat the AI in the sims you mention. Racing sims have a few more years to go
before anyone can claim great AI. It's just not possible, yet. That's why
the multi-player option is so important for serious sim drivers.
Car physics, track detail, graphics, sound, setups, and the overall feel of
the game are more important to me than AI. I want to feel like I'm driving a
CART car, and CPR does an excellent job of this. The main problem I have
with F1 is the sense of speed is just not there. It feels like I'm going
slow which makes it seem too easy. CPR definitely has a better sense of
speed. F1 feels like I'm playing POD with Formula 1 cars. I've never driven
an F1 or Champ car, but I'd guess that I would feel a little scared of the
speed that comes with these cars, and in F1, that fear is missing.
Dave
>The AI criticisms are not overblown in CPR at all. It has very poor AI, and that
>is not even a debatable issue. The reasons I don't have the time or desire for
>multiplayer are my own and are irrelevant. I purchased CPR expecting it to be a
>good single player sim and instead find it to be a weak single player GAME. It
>doesn't hold a candle in single player mode to GP2, ICR2, Nascar 2, or F1RS,
>which are all sims. The AI and realism in those games runs circles around F1RS
>in single player.
> Ken
>The Game Pad
>http://gamepad.org/
Um, yes you did:
"I'm positive now that the overblown (not constructive) CPR
criticism I read here on r.a.s. is due to some people having a weird
MS hatred."
Frankly, this is an attitude beneath your normally level-headed posts.
People don't like CPR because it's generally a pretty lousy game. It's
as simple as that.
And there as just as many - if not more - people who reflexively
defend MS and anything with their name on it. Most people, though,
just say what they do or do not like about a particular computer
program, regardless of the publisher. Certainly 99% of the CPR
criticism on this forum has been perfectly reasonable.
Joe
> Rubbish! Many bugs were fixed in the various patches, and Ubi do a great job
> of responding to customer requests.
> All that is now needed is the 'black sky' fix!
> If everything is OK with you with the original CD version, consider yourself
> lucky, although I have no idea what your 'grass slowdown' problem is!
I have to wonder about your powers of observation if you have not noticed the
totally unrealistic car performance when just one wheel goes on the grass. The S
in F1RS says it all, this is supposed to be a simulation.
Some do report that version 1.07 is not slower than previous versions, but that
seems to be a minority opinion. And yes, I can run the CD version all day with
no fatal problems on my system.
Keith.
--
!!! remove _ANTISPAM from e-mail address when replying !!!
<<You're flat out lying if you say you aren't aware of the existence of
(insecure) people who have a dislike of MS and Bill Gates simply because
they are overwhelmingly successful.>>
So true! I've ALWAYS wanted to be a nerdy little dweeb with a Napoleon
complex. Michael Millken was overwhelmingly successful, too...
Bart Brown
<< Many of us, myself included, have had no problems with CPR
either....The AI criticism is way overblown...the races are far more
exciting to participate in than any computer AI could give you. The
satisfaction you get from beating a top driver is worth 20 wins against
AI opponents. Sims are supposed to recreate reality. There's nothing
more real than racing human opponents.>>
Well, there you have it: there are no problems with CPR, if there WERE
problems with CPR, well, the AI criticism is "way overblown", and if the
AI isn't exactly realistic, then you're missing the whole point -- the
sim was MEANT to be played online, not as a standalone against the
computer's AI...
Funny, I don't recall that "feature" being part of MS advertising blitz
or box blurb...
I'm so embarrassed...
Bart Brown
Thanks!!
> It's on www.ubisoft.fr/f1racing/f1racing.html OK?
> >Greetings:
> >Where would I find the Ubisoft message board?
> >Checked their home page but didn't see it mentioned.
I don't have problems with CPR. Sorry. At least no more than I have had, and
heard of, regarding F1. You should be embarrassed. Nice editing. Completely
talked your way around the subject of my post. Try actually reading the
posts carefully before you respond like an emotional ***ager. There's
another one I wrote in this thread. Maybe you will get a better
understanding of my views on AI.
Dave
Quoted text (19 lines)
><< Many of us, myself included, have had no problems with CPR >either....The AI criticism is way overblown...the races are far more >exciting to participate in than any computer AI could give you. The >satisfaction you get from beating a top driver is worth 20 wins against >AI opponents. Sims are supposed to recreate reality. There's nothing >more real than racing human opponents.>> >Well, there you have it: there are no problems with CPR, if there WERE >problems with CPR, well, the AI criticism is "way overblown", and if the >AI isn't exactly realistic, then you're missing the whole point -- the >sim was MEANT to be played online, not as a standalone against the >computer's AI... >Funny, I don't recall that "feature" being part of MS advertising blitz >or box blurb... >I'm so embarrassed... >Bart BrownWell, you just labeled yourself one of those described below, for the 500th
time.
Dave
Quoted text (8 lines)
><<You're flat out lying if you say you aren't aware of the existence of >(insecure) people who have a dislike of MS and Bill Gates simply because >they are overwhelmingly successful.>> >So true! I've ALWAYS wanted to be a nerdy little dweeb with a Napoleon >complex. Michael Millken was overwhelmingly successful, too... >Bart Brown> Well, you just labeled yourself one of those described below, for the 500th time.
> Dave
Ahh, the famous deep and complex Socratic argument of "I know you are,
but what am I". Unfortunately, you left out the most important element
of such a sophisticated argument: the "nyaahh nyaahh nyaahh nyaahh
nyaahh nyaaaaaaaaaaahh!" UseNet is a text medium, but I'm sure it's very
hard for you to resist making faces at the screen and sticking out your
tongue, perhaps even blowing the occasional raspberry -- no fun wiping
all that spit and drool off the screen, I'll bet!
Bart Brown
I have the same system specs and mine runs smooth with everything maxed out.
--
Kevin
(Remove the "x-" prefix from my address in order to reply via email)
> Many of us, myself included, have had no problems with CPR either.
> It's a sim, not a game.
I haven't had much trouble with CPR either. My fps has always been
good, everything in the menus seemed to work OK, but I'm afraid CPR
is not a sim, (a very good game, yes), but since it misses some key
issues, it has a ways to go to before it can reach sim-dome.
Cheers!
Marc
--
(please remove '_*_' when replying)
Sim Racing News - http://www.simnews.com
The Sim Project - http://www.simproject.com
* No animals were harmed in the making of this e-mail *
Good for you! You are one of the lucky few.
I'm afraid to say that my car doesn't slow completely with one wheel on the
grass, it realistically loses control and slows a little.
Happy racing!
>> Rubbish! Many bugs were fixed in the various patches, and Ubi do a great job
>> of responding to customer requests.
>> All that is now needed is the 'black sky' fix!
>> If everything is OK with you with the original CD version, consider yourself
>> lucky, although I have no idea what your 'grass slowdown' problem is!
>I have to wonder about your powers of observation if you have not noticed the
>totally unrealistic car performance when just one wheel goes on the grass. The S
>in F1RS says it all, this is supposed to be a simulation.
>Some do report that version 1.07 is not slower than previous versions, but that
>seems to be a minority opinion. And yes, I can run the CD version all day with
Quoted text (7 lines)
>no fatal problems on my system. >Keith. >-- >!!! remove _ANTISPAM from e-mail address when replying !!!Quoted text (10 lines)
> Did I say the world hated Microsoft? Hardly. Apparently most of the world > likes it quite a bit. You, and the others who responded to my post, have > chosen to ignore the main point I made which is that the bugs in POD are now > in F1. If Microsoft was the publisher of F1 and had repeated the same bugs > in a sequel, they, judging from some of the CPR bashing, wouldn't have been > treated nearly so kindly here at r.a.s. You're flat out lying if you say you > aren't aware of the existence of (insecure) people who have a dislike of MS > and Bill Gates simply because they are overwhelmingly successful. It's an > issue that is mentioned regularly in the computer world. It's very clear > there are a few of those people here at r.a.s.> Good for you! You are one of the lucky few.
> I'm afraid to say that my car doesn't slow completely with one wheel
> on the
> grass, it realistically loses control and slows a little.
> Happy racing!
I remember discussing this theme before, the on wheel-on-the-grass
situation.I find most sims mess this up; Gp2 does the same; you slow
down as soon as you put one wheel off, this even goes for the kerbs, but
then again, the "bounce" effects of the Gp2 kerbs is extremely annoying.
in N2, it's also weird. If you put your inside front onto the grass in a
turn (road course), you spin towards the grass, when you actually loose
traction at the front, thus inducing understeer. However, this is a bit
delicate, if you were "sliding" (4-wheel drifting) at full power, not
putting in much lock, this would be correct behaviour:))
Anyway, my point is, I think it is a bit irritating when such items are
programmed to stop us from cutting bends a bit. In real life, some turns
are a bit too narrow/sharp etc (At least for me racing through), and
putting two wheels onto the kerbs/grass is quite common. Why would they
put kerbs there if the grass slowed the cars down?
TOCA is the best so far:)) Jump kerbs and cut corners, it's wild!
Looking forward to see "off-track" behaviour in GPL!:)
Matt
--
Matthew Birger Knutsen
Cheek Racing Cars (http://home.sn.no/~kareknut)
"Racing cars is like dancing with a chainsaw"
-Cale Yarborough
> Did I say the world hated Microsoft? Hardly. Apparently most of the world
> likes it quite a bit. You, and the others who responded to my post, have
> chosen to ignore the main point I made which is that the bugs in POD are now
> in F1. If Microsoft was the publisher of F1 and had repeated the same bugs
> in a sequel, they, judging from some of the CPR bashing, wouldn't have been
> treated nearly so kindly here at r.a.s. You're flat out lying if you say you
Wrong! F1RS has a lot of little annoying (sp?) things and a few bugs
(which
game doesn't), CPR has several missing important features and
insufficient performance.
BTW, CPR was done by TRI, so actually we negative guys on r.a.s. are
"bashing" them,
if you like to call it that.
l8er
ronny
--
Toys'R'Us '99: "So, would you like a hand gun with that action figure,
kiddo?"
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Can one person FINALLY address my main of this long thread which is that F1
has the same bugs in it that POD had. What do you think of this? Doesn't
this deserve criticism? In case it's been forgotten, I do like F1 so I am
not bashing the game but not many people seem to realize this, maybe because
most of the sim drivers here on r.a.s. never tried POD since it is an arcade
type game.
Dave
On Tue, 31 Mar 1998 13:42:56 -0500, "David G Fisher"
>Did I say the world hated Microsoft? Hardly. Apparently most of the world
>likes it quite a bit.
They do?! I must have missed that meeting!
---
The Chrome Plated Megaphone of Destiny
> Can one person FINALLY address my main of this long thread which is that F1
> has the same bugs in it that POD had. What do you think of this? Doesn't
> this deserve criticism? In case it's been forgotten, I do like F1 so I am
> not bashing the game but not many people seem to realize this, maybe because
> most of the sim drivers here on r.a.s. never tried POD since it is an arcade
> type game.
The only problem I had with POD was screwed up sound, but this was
solved by
replacing the piece of &##&$$ SoundGalaxy Pro card with a SB16.
Of course, I run both games with a Voodoo1 card, so I never started the
D3D
version, do you?
POD was fun for a week, after that just a few laps on newly released
tracks.
l8er
ronny
--
Toys'R'Us '99: "So, would you like a hand gun with that action figure,
kiddo?"
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
Quoted text (8 lines)
> Can one person FINALLY address my main of this long thread which is that F1 > has the same bugs in it that POD had. What do you think of this? Doesn't > this deserve criticism? In case it's been forgotten, I do like F1 so I am > not bashing the game but not many people seem to realize this, maybe because > most of the sim drivers here on r.a.s. never tried POD since it is an arcade > type game. > Dave% >Did I say the world hated Microsoft?
% Um, yes you did:
% "I'm positive now that the overblown (not constructive) CPR
% criticism I read here on r.a.s. is due to some people having a weird
% MS hatred."
[soapbox mode = on]
Microsoft gets the respect it deserves. It hypes its products beyond
belief (and then fails to deliver). It treats its customers with
little respect. It treats its competitors with even less. It thumbs
its nose at anti-trust laws.
Let's put it this way, I don't hate Micro$oft. I highly DISTRUST them.
I dispise their attitude toward their customers. As a matter of fact
they remind me alot of the old routine that Lily Tomlin used to do about
the phone company (back in the days when the phone co. = AT&T): "We
don't have to care, we're the Phone Company!" I find their tactics
against their competition to be be deplorable. As the world changes,
hopefully we will have less conflicts over despots and warmongers.
However, we now have to deal with meglomaniacs like Bill Gates and Phil
Knight who exemplify the new order of dictators, despots, and robber
barons.
[soapbox mode = off]
CPR got picked apart here in r.a.s. for two reasons:
1) It was HYPED to high heaven and couldn't deliver on the hype
2) It is an incomplete and crippled product (and now we find that at
least pertaining to the Glide port -- a deliberately crippled product).
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
% Can one person FINALLY address my main of this long thread which is that F1
% has the same bugs in it that POD had. What do you think of this? Doesn't
% this deserve criticism? In case it's been forgotten, I do like F1 so I am
% not bashing the game but not many people seem to realize this, maybe because
% most of the sim drivers here on r.a.s. never tried POD since it is an arcade
% type game.
So?! What's your point?
It is par for the course. The engine that F1SR is built upon is the
same engine POD was constructed with. I highly suspect the same team
worked on the product. Let's look in the history books.....
Papyrus IndyCar Racing I -- great sim -- had some bugs and annoying
idiosyncrasies
Enter Papyrus NASCAR Racing 1 -- great sim -- Hmmmmm based on the same
engine as ICR I -- guess what, same annoying bugs and idiosyncrasies
Introduce IndyCar Racing II -- great sim -- modified sim engine (but
still based on portions of ICRI/N1) -- Let's see, whoops some of the
same troubling problems -- But, hey there are some new bugs and
idisyncrasies too.
Enter Papyrus NASCAR Racing 2 -- great sim -- modeled with the same
engine as ICRII -- [you can fill in the blanks].
Yeh, it's stupid! Yeh, it doesn't make any sense. But, that's the way
the cookies seem to crumble. One would think that if a software company
is going to build future products on the core of a particular "engine",
that they would want to fix the problems/bugs with the first product
based on this engine. Instead, having sold the said product and wishing
to not invest any more "developement funds" on a finished product, move
on to the next product in the line -- bringing all of the idiosyncrasies
and bugs with it. Happens all the time -- happens in everything --
automobile manufacturing, chip fabrications, software developement
(including "real" software like Word), happens in marriages, etc. etc.
etc.
So? What's your point?
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Black sky yes, except that I only saw it in POD on one track if
I recall right, and have yet to see it in F1RS. As for the rest, what
were they again? Grass slowdown in POD? Slow menus in POD?
***
http://www.netlife.fi/users/ttammi/
I'm not saying I have had all of these problems, but you can see them at the
Ubi messsage boards. Black sky, driver compatibility problems (main bug),
clunky menus, patches that fix one thing but mess up another, poor multiplay
setup. No need to start an arguement, but I played POD regularly for months
from the time it was released, and I still have nightmares (not really)
about the hours I waisted screwing with the bugs in that program. I
basically was forced into becoming an expert on them. F1 isn't as bad, but
the bugs are very, very, familiar and the complaints I read are like a rerun
of last year. Right now, I can't get the replay to work in the new CD I just
picked up from the store yesterday.
Davw
>>Can one person FINALLY address my main of this long thread which is that F1
Quoted text (9 lines)
>>has the same bugs in it that POD had. What do you think of this? >Black sky yes, except that I only saw it in POD on one track if >I recall right, and have yet to see it in F1RS. As for the rest, what >were they again? Grass slowdown in POD? Slow menus in POD? >*** >http://www.netlife.fi/users/ttammi/Hmmm just got F1RS today at EB. They had 2 different packages and I assume
one was the UK version. I bought the US version. I did notice in the back of
the manual under the credits it says Special thanks to the POD Programming
Team.
Ok Now I installed the D3d full version as I dont have a 3Dfx card and click
on the icon to run F1 and I get a black screen for a few seconds and then
right back to my desktop. I do have 4 Mb on my video card.
Another thing I noticed after installing F1RS is that it screwed up my
sound in CPR (I bet they do that on purpose) so the end result is F1RS
doesnt run and CPR is now screwed.
F1RS is going back tommorrow! I tried!!
Later
>I'm not saying I have had all of these problems, but you can see them at the
>Ubi messsage boards. Black sky, driver compatibility problems (main bug),
>clunky menus, patches that fix one thing but mess up another, poor multiplay
>setup. No need to start an arguement, but I played POD regularly for months
>from the time it was released, and I still have nightmares (not really)
>about the hours I waisted screwing with the bugs in that program. I
>basically was forced into becoming an expert on them. F1 isn't as bad, but
>the bugs are very, very, familiar and the complaints I read are like a rerun
>of last year. Right now, I can't get the replay to work in the new CD I just
Quoted text (19 lines)
>picked up from the store yesterday. >Davw >>>Can one person FINALLY address my main of this long thread which is that >F1 >>>has the same bugs in it that POD had. What do you think of this? >>Black sky yes, except that I only saw it in POD on one track if >>I recall right, and have yet to see it in F1RS. As for the rest, what >>were they again? Grass slowdown in POD? Slow menus in POD? >>*** >>http://www.netlife.fi/users/ttammi/On Fri, 3 Apr 1998 02:02:33 -0800, "George Sandman"
Are you for real?? THEY DID IT ON PURPOSE?!?!?
Quoted text (7 lines)
>Another thing I noticed after installing F1RS is that it screwed up my >sound in CPR (I bet they do that on purpose) so the end result is F1RS >doesnt run and CPR is now screwed. >F1RS is going back tommorrow! I tried!! >Later<<On Fri, 3 Apr 1998 02:02:33 -0800, "George Sandman"
Are you for real?? THEY DID IT ON PURPOSE?!?!?>>
Such a statement is not terribly surprising coming from Mr. Sandman, one
of the champion "everybody hates Microsoft" ***
theorists/whiners. If someone had a similar result, but installed CPR
and had their sound in F1RS screwed up, and then had the temerity to
suggest that the CPR installation might be responsible for the sound
problem, Mr. Sandman would be all over them like a cheap suit.
Sorry, George -- CPR was screwed before it ever came out of the box.
Bart Brown
Quoted text (7 lines)
>Another thing I noticed after installing F1RS is that it screwed up my >sound in CPR (I bet they do that on purpose) so the end result is F1RS >doesnt run and CPR is now screwed. >F1RS is going back tommorrow! I tried!! >LaterOn Wed, 1 Apr 1998 14:26:03 -0500, "David G Fisher"
>Can one person FINALLY address my main of this long thread which is that F1
>has the same bugs in it that POD had. What do you think of this? Doesn't
>this deserve criticism? In case it's been forgotten, I do like F1 so I am
>not bashing the game but not many people seem to realize this, maybe because
>most of the sim drivers here on r.a.s. never tried POD since it is an arcade
>type game.
Just keep it simple. POD was pure shit, and now F1RS is not the
superb game that everyone (not me) thought it first was. I'll keep on
playing GP2 with my friends on ONE computer , which you STILL cant do
with any other racing game, and sit back and wait until GP3 arrives.
Cheers.....Ken
Remove "NOSPAM" from address for e-mail
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