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F1rs patch 1.08 out

14 posts by 10 people · 27 Mar 1998 - 30 Mar 1998

Hi all, Right off I have noticed 2 things in Patch 1.08. Seems the steering is much more precise ( less jerky ) at least at Interlagos where I dropped 1 sec. off my best time 1st time out with new patch. This is something for me as I am very consistent and without changing my usual set-up for Inter. to drop a whole second is quite surprising. Second thing I noticed is a bit of a bummer, the nocd patch doesn't work with 1.08 :-( Ah well I am sure it will be updated. Mike
Fixes the purple font V2 problem, but not the 'ghosted***pit' V2 problem, nor the 'black sky' ever present problem!
Greg Cisko 27 Mar 1998#401570
The framerate in V1.07 was worse than V1.05. Is this fixed in V1.08? If not, I probably won't give it a try. Thanks. -- Header address intentionally scrambled to ward off the spamming hordes.
Guy Côté 27 Mar 1998#401571
> The framerate in V1.07 was worse than V1.05. Is this > fixed in V1.08? If not, I probably won't give it a try. Try IT Greg and you'll love it.It correct controller problem and the frame rate is better than ever.
Quoted text (14 lines)> Thanks. > -- > Header address intentionally scrambled to ward off the spamming hordes. > >Patch 1.08 available at.....http://www.ubisoft.fr/f1racing/f1racing.html > >-- > >Remove-No-Spam to Reply
Hi Greg, You know I didn't notice a difference in fps between 1.07 & 1.08 But then I also didn't see any between 5 & 7? Kind of odd because when I first tried F1rs back when it 1st came out. I had 32MB Sdram and only D3D via AGP and it was jerky as hell like most said. So I did all the little fixes to sound no replay etc. But since getting it back I have been running it off a Canopus and 64MB Sdram and even with no fixes i.e. left replays on and didn't adjust any sound values. It runs great odd eh? I just thought it was improved with the 1.07 but since then I have read here that many had fps slow downs with 1.07. So beats me could be the RAM or the 3D card I guess. But like I said the steering at Interlagos was better. Last night I was trying to figure out if the brakes are also better which contributes to my feelings of improved steering. Cya, Mike
: Hi all, : Right off I have noticed 2 things in Patch 1.08. : Seems the steering is much more precise ( less jerky ) : at least at Interlagos where I dropped 1 sec. off my best time 1st time out : with new patch. What about the framerates??? same as 1.07 (ie slower) ?? and is there a 1.05 -> 1.08 patch available? -- "... and the Information Superhighway gave us all the chance to find out what some nerd thinks about Star Trek" - Homer Simpson
> Fixes the purple font V2 problem, but not the 'ghosted***pit' V2 problem, > nor the 'black sky' ever present problem! I'm gunna start crying soon :) VoodooII has been out a few weeks and they fix it (partially at least by the sounds of it). Yet still no fix for the D3D version for card owners who's cards have been out before F1RS was even released. Is D3D really that bad that to fix it is just too hard?
Tony Rae 28 Mar 1998#401656
Quoted text (8 lines)>: Hi all, >: Right off I have noticed 2 things in Patch 1.08. >: Seems the steering is much more precise ( less jerky ) >: at least at Interlagos where I dropped 1 sec. off my best time 1st time out >: with new patch. >What about the framerates??? same as 1.07 (ie slower) ?? and is there a >1.05 -> 1.08 patch available?
With the 1.08 patch I've noticed no increase or decrease in frame rate. I've used all patches as they have been released and have seen no difference when it comes to fps. I haven't played around with it enough yet but it looks like what MD says is true, steering is more precise. Tony
All patches work on top of each other, so just run Voopatch and you are there. >: Hi all, >: Right off I have noticed 2 things in Patch 1.08. >: Seems the steering is much more precise ( less jerky ) >: at least at Interlagos where I dropped 1 sec. off my best time 1st time out
Quoted text (9 lines)>: with new patch. >What about the framerates??? same as 1.07 (ie slower) ?? and is there a >1.05 -> 1.08 patch available? >-- >"... and the Information Superhighway gave us all the chance to find out > what some nerd thinks about Star Trek" > - Homer Simpson
Quoted text (14 lines)> All patches work on top of each other, so just run Voopatch and you are > there. > >: Hi all, > >: Right off I have noticed 2 things in Patch 1.08. > >: Seems the steering is much more precise ( less jerky ) > >: at least at Interlagos where I dropped 1 sec. off my best time 1st time > out > >: with new patch. > >What about the framerates??? same as 1.07 (ie slower) ?? and is there a > >1.05 -> 1.08 patch available?
I just did a Quick race at Monaco with 1.08, started in pole and never had such a bad frame rate! Next I will put in 1.05 and see if it's different or my memory tricked me... l8er ronny -- |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
Jake 29 Mar 1998#401768
Kind of odd because when I first tried F1rs back when it 1st came out. I had 32MB Sdram and only D3D via AGP and it was jerky as hell like most said. Cya, Mike When it 1st came out it did not support D3D, that lame API was added in a later patch. CPR getting boring?
Marc 30 Mar 1998#401892
Quoted text (9 lines)>Kind of odd because when I first tried F1rs back when it 1st came out. >I had 32MB Sdram and only D3D via AGP and it was jerky as hell like most >said. >Cya, Mike >When it 1st came out it did not support D3D, that lame API was added in a >later patch. >CPR getting boring?
F1RS had Direct3D support OOTB when it was first released. I bought it mid-November and Direct3D was present. Marc. -------- To replay via e-mail, remove "spam." from the beginning of my e-mail address (Tyring to avoid junk mail)
Quoted text (9 lines)> Kind of odd because when I first tried F1rs back when it 1st came out. > I had 32MB Sdram and only D3D via AGP and it was jerky as hell like most > said. > Cya, Mike > When it 1st came out it did not support D3D, that lame API was added in a > later patch. > CPR getting boring?
Man whats your damage? I was one of the first to get F1rs and yes it had D3D! In the whole sim D3D was supported from the start. Your confusing the whole sim with the demo. Whats your real beef? Mike

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