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Rec.Autos.Simulators Archive

A comment on the Nascar2 3Dfx patch

6 posts by 6 people · 18 Mar 1998 - 23 Mar 1998

Todd 18 Mar 1998#400248
For the last 3 months, every time I felt the desire to hit the Nascar tracks I have thought to myself " No, the 3dfx patch will be out tomorrow, wait till then" and go off and play something else. Well last night I cranked it up for a night of 3Dfx enhanced racing. As for the 3dfx acceleration, yeah its all right, nicer look and better frame rate, but what really impressed me was Nascar 2. I cant believe ive been depriving myself of it for so long. This Sim Rocks, with the exception of ICR 2, even after nearly 18 months nothing even comes close. All I can say to you NROL people is I HATE YOU ALL. I am so jealous, as the opportunity to race multiple people in Australia is very limited. Its like practising everyday for the big weekend race that never happens. Also I now spend a fair amount of time looking at that GPL wallpaper. (hehehe what can I say, Im a motor head.) Have a look at the first AVI demo, there is one spot where the front car has taken the slide a little far and has backed off in order to straighten up he then brings on the power on but a little to quickly. It is at that point that you hear the engine rev and the rear end gets very light. This is brilliant its the one thing that all sims have been missing, lets face it even in a mid gear at low revs if you plant the throttle of an INDY car it is going to let out a roar and spin you end to end in a second. Another thing is the sliding the front car was doing, this was not because he had to, like in the arcade games, this was just because he could and as the rear car had far better track speed you can see that any oversliding is going to slow you down considerably . I CANT WAIT. Todd.
As unpopular here as this may be here, there is one "sim." already that provides the feel you are looking for: CART:PR. It requires a lot of patience to set-up, and the AI is so horrible that you must drive alone on the tracks to enjoy them, but the realistic handling and performance are there. Too bad it has a number of other fatal flaws that will not be patched, according to the latest from MS. >For the last 3 months, every time I felt the desire to hit the Nascar >tracks I have thought to myself " No, the 3dfx patch will be out tomorrow, >wait till then" and go off and play something else. Well last night I >cranked it up for a night of 3Dfx enhanced racing. As for the 3dfx >acceleration, yeah its all right, nicer look and better frame rate, but what
Quoted text (9 lines)>really impressed me was Nascar 2. I cant believe ive been depriving myself >of it for so long. This Sim Rocks, with the exception of ICR 2, even after >nearly 18 months nothing even comes close. All I can say to you NROL people >is I HATE YOU ALL. I am so jealous, as the opportunity to race multiple >people in Australia is very limited. Its like practising everyday for the >big weekend race that never happens. >Also I now spend a fair amount of time looking at that GPL wallpaper. >(hehehe what can I say, Im a motor head.) Have a look at the first AVI
demo, >there is one spot where the front car has taken the slide a little far and >has backed off in order to straighten up he then brings on the power on but >a little to quickly. It is at that point that you hear the engine rev and >the rear end gets very light. This is brilliant its the one thing that all >sims have been missing, lets face it even in a mid gear at low revs if you >plant the throttle of an INDY car it is going to let out a roar and spin you >end to end in a second. Another thing is the sliding the front car was >doing, this was not because he had to, like in the arcade games, this was >just because he could and as the rear car had far better track speed you can >see that any oversliding is going to slow you down considerably . I CANT >WAIT. >Todd.
> As unpopular here as this may be here, there is one "sim." already that > provides the feel you are looking for: CART:PR. It requires a lot of > patience to set-up, and the AI is so horrible that you must drive alone on > the tracks to enjoy them, but the realistic handling and performance are > there. Too bad it has a number of other fatal flaws that will not be > patched, according to the latest from MS. In your statement you recommend CPR AND deliver the argument that kills it. I love hot lapping in F1RS, but without being able to race some cars it would have been removed a long time ago. l8er ronny -- |\ _,,,---,,_ I want to die like my Grandfather, ZZZzz /,`.-'`' -. ;-;;,_ in his sleep. |,4- ) )-,_. ,\ ( `'-' Not like the people in his car, '---''(_/--' `-'\_) screaming their heads off!
> > As unpopular here as this may be here, there is one "sim." already that > > provides the feel you are looking for: CART:PR. It requires a lot of > > patience to set-up, and the AI is so horrible that you must drive alone on > > the tracks to enjoy them, but the realistic handling and performance are
Quoted text (7 lines)> > there. Too bad it has a number of other fatal flaws that will not be > > patched, according to the latest from MS. > In your statement you recommend CPR AND deliver the argument that kills > it. > I love hot lapping in F1RS, but without being able to race some cars it > would have been removed a long time ago.
Well fortunately there is TCP/IP which provides the most realistic AI found anywhere :-) Mike
Like you, I hadn't driven N2 for a while. I think recent frustrations with F1rs and TOCA sapped my driving enthusiasm, and I was waiting for GPL to relight the fuse. But I really had forgotten how I enjoy a bit of "racing in circles". If nothing else, the 3dfx patch had given some of us a good excuse to rediscover N2, which is no bad thing. As for the quality of the graphics... well, it's better and faster than software; looks like a typical glide port to me. It won't alter anyone's world, I'm sure, but it tweaked mine quite nicely, and the only time I see any slow down is in the replay section.
On Thu, 19 Mar 1998 10:11:41 -0500, "Marc Collins" >As unpopular here as this may be here, there is one "sim." already that >provides the feel you are looking for: CART:PR. Please... I can assure you that CPR is far and away from any feel I am looking for in a sim, and even further away from anything I've experienced in real life. Cheers! John

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