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PWF Trans Am mod

4 posts by 2 people · 09 Apr 2004 14:44 UTC - 09 Apr 2004 19:33 UTC

redTed 09 Apr 2004 14:44 UTC#40005
Do I still need the Trans Am physics patch after installing the full mod ? Silly question ? You betcha ! But do you, punk ?
Sting32 09 Apr 2004 16:14 UTC↳ reply to redTed#40010
POW! Clint just died. gee you get the physics because you install the mod <PTA> so were you talking about the usupported pre release way of accessing the TA physics (editing the ini's and stuff)? Id say no, because I never had done that part. you dont need the early beta release of PTA (the one with no skins or cars either), that one I did try... DId you happen to mean the TPTCC version of 1 or 2? Id also say NO, you dont need them, if you dont want them, PTA will work fine. DId you meant the Papyrus 1.2.0.1 patch? THen YES, that is how they gave you the TRANS-AM physics in the 1st place, the above items were written to set up the usage of such parameters/physics and all mods seem to be self contained add ons... Now will redTed wrote: > Do I still need the Trans Am physics patch after installing the full > mod ? Silly question ? You betcha ! > But do you, punk ?
redTed 09 Apr 2004 16:27 UTC↳ reply to Sting32#40011
"Sting32" <[email hidden]> wrote in message news:4076e71b$[email hidden]...
Quoted text (18 lines)> POW! Clint just died. > > gee you get the physics because you install the mod <PTA> so were you > talking about the usupported pre release way of accessing the TA physics > (editing the ini's and stuff)? Id say no, because I never had done that > part. > > you dont need the early beta release of PTA (the one with no skins or cars > either), that one I did try... > > DId you happen to mean the TPTCC version of 1 or 2? Id also say NO, you > dont need them, if you dont want them, PTA will work fine. > > DId you meant the Papyrus 1.2.0.1 patch? THen YES, that is how they gave > you the TRANS-AM physics in the 1st place, the above items were written to > set up the usage of such parameters/physics and all mods seem to be self > contained add ons... >
uhhhhhhhhhhhh............ thanks ? ;) I've installed the 1.2.0.1 official patch and the Trans Am mod(pwf_pta.exe) so I won't need to run the old physics patch(pwf_beta_ta.exe)..got it.
Sting32 09 Apr 2004 19:33 UTC↳ reply to redTed#39939
Glad I could help, and yeah Im not funny, obvioulsy... But still, I wasn't sure "exaclty" what you meant installing the PTA-Physics? or mods , so I tried to give more info than you needed I guess. redTed wrote:
Quoted text (25 lines)> "Sting32" <[email hidden]> wrote in message > news:4076e71b$[email hidden]... >> POW! Clint just died. >> >> gee you get the physics because you install the mod <PTA> so were you >> talking about the usupported pre release way of accessing the TA >> physics (editing the ini's and stuff)? Id say no, because I never >> had done that part. >> >> you dont need the early beta release of PTA (the one with no skins >> or cars either), that one I did try... >> >> DId you happen to mean the TPTCC version of 1 or 2? Id also say NO, >> you dont need them, if you dont want them, PTA will work fine. >> >> DId you meant the Papyrus 1.2.0.1 patch? THen YES, that is how they >> gave you the TRANS-AM physics in the 1st place, the above items were >> written to set up the usage of such parameters/physics and all mods >> seem to be self contained add ons... >> > > uhhhhhhhhhhhh............ thanks ? ;) > I've installed the 1.2.0.1 official patch and the Trans Am > mod(pwf_pta.exe) so I won't need to run the old physics > patch(pwf_beta_ta.exe)..got it.

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