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Rec.Autos.Simulators Archive

N3 and 50th anniversary release

11 posts by 10 people · 12 Mar 1998 - 14 Mar 1998

ge 12 Mar 1998#399376
Just read something about Sierra publishing a 50th anniversary edition of Nascar Racing, talk about cashing in on a successful product. I did read that the N3 edition should be based on the Grand Prix Legends engine that will allow the car to get airborn, and partially airborn. Sounds great for cornering on a road course when the tire comes up off the ground :) I guess that there will be new physics added also. The Sierra mag also said that N3 would be the first 3d enhanced racing sim. I wonder if that's a hint about the not soon to be released 3Dfx patch for N2???? geo
Dale Horstm 12 Mar 1998#399377
I was gratified to read that they will have straight pit roads and double file restarts. I didn't get too e***d about the cars getting airborne, I want a sim, not an arcade! If I wan't to see 'em get airborne, I watch the races on TV. Horkster -- 1978 Kawasaki KZ1000 LTD 1976 Kawasaki KZ400
I too am glad to read about the new features they are planning on implementing, But I don't think you understood him right, I think he was referring to the individual wheels loosing contact with the racing surface, as they do in Winston Cup. I for one would be glad to see this as it adds to the realism. As for flipping and rolling, I can take it or leave it, but I think it would be a waste of precious programming space. Chris Thompson SimWorld Online Director http://www.sim-world.com IWCCCARS Design Team Member NROS Nick : k9cowboy
If they are already implementing flipping/rolling on their physics engine for GPL, I don't think it would be that much of a waste of programming time to implement it in N3 (since they are using the same physics engine as GPL). There is some flipping/rolling in NASCAR, David Green at Bristol in the August race, Randy LaJoie in Los Vegas, Dale Earnhardt in '97 Daytona 500, Steve Grissom in '96 May Talladega race. etc. As long as they don't go overboard on it. If their physics model is as good as I've heard, it should account for the weight of stock car, causing less flipping/rolling than the much more unstable cars in GPL. John
Several Guys Commented on the Flipping and Rolling in N3... My 4 cents... Mmmm... I think the ability to experience a flip/roll would be a neat addition... as long as the physics model is accurate. That being so, then you won't be getting air all that often, anyway. But, on those REAL DOOZIE crashes that I'm famous for (and I DO take crashing into an Art Form)... if my car destroys itself going side over side/end over end, that might at least give me something entertaining (the replay) to help offset having to use accelerated time to finish another race! Andre Ming
ge 13 Mar 1998#399516
Quoted text (12 lines)>>I was gratified to read that they will have straight pit roads >>and double file restarts. I didn't get too e***d about the >>cars getting airborne, I want a sim, not an arcade! >>If I wan't to see 'em get airborne, I watch the races on TV. > I too am glad to read about the new features they are planning on >implementing, But I don't think you understood him right, I think he >was referring to the individual wheels loosing contact with the racing >surface, as they do in Winston Cup. I for one would be glad to see >this as it adds to the realism. As for flipping and rolling, I can >take it or leave it, but I think it would be a waste of precious >programming space.
yep, htat was what I was talking about. As for flipping, it would make for some interesting clips from NROS. geo
Quoted text (18 lines)>>>I was gratified to read that they will have straight pit roads >>>and double file restarts. I didn't get too e***d about the >>>cars getting airborne, I want a sim, not an arcade! >>>If I wan't to see 'em get airborne, I watch the races on TV. >> I too am glad to read about the new features they are planning on >>implementing, But I don't think you understood him right, I think he >>was referring to the individual wheels loosing contact with the racing >>surface, as they do in Winston Cup. I for one would be glad to see >>this as it adds to the realism. As for flipping and rolling, I can >>take it or leave it, but I think it would be a waste of precious >>programming space. >yep, htat was what I was talking about. >As for flipping, it would make for some interesting clips from NROS. >geo
As long as the flipping and rolling is realistict. One of my dissapointments of CPR was how stupid it's airbone acrobatics were. I still pray that N3 will have the option to have the arms and steering wheel either on or off. Lets all hope for a new Atlanta and the unlikely event of Daytona or Indy. Mike
Motle 14 Mar 1998#399646
Flipping would be cool as long as it doesn't happen all the time... I wouldn't mind the Dale and Dale Jr. type acrobatics at Daytona, but they shouldn't be flipping at Martinsville all the time. If I wanna die every time I bump into somebody, I'll break out the old Atari and play Pole Position2. just my 2 cents... motley
Quoted text (25 lines)>>I was gratified to read that they will have straight pit roads >>and double file restarts. I didn't get too e***d about the >>cars getting airborne, I want a sim, not an arcade! >>If I wan't to see 'em get airborne, I watch the races on TV. >>Horkster >>-- >>1978 Kawasaki KZ1000 LTD >>1976 Kawasaki KZ400 > I too am glad to read about the new features they are planning on >implementing, But I don't think you understood him right, I think he >was referring to the individual wheels loosing contact with the racing >surface, as they do in Winston Cup. I for one would be glad to see >this as it adds to the realism. As for flipping and rolling, I can >take it or leave it, but I think it would be a waste of precious >programming space. >Chris Thompson >SimWorld Online Director >http://www.sim-world.com >IWCCCARS Design Team Member >NROS Nick : k9cowboy
ymenard 14 Mar 1998#399647
>N3 will be based on the 1998 season. So it SHOULD(and I think WILL) >have the New Atlanta Track, the NEW Darlington track(reversed >straights), and the NEW Texas(improvments to the track from the turns >to the straights). And the new Sears Point. I will miss the Caroussel :-( It will not have Daytona. This is from official sources. There is still talking with IMS people for the Indianapolis Motor Speedway from the last news I saw. Fran?ois Mnard <ymenard> Sponsored by http://www.awpss.com/ Good race at the Brickyard, (-o-) Official Mentally retarded guy of r.a.s. Excuse me for my English (I'm French speaking) Excuse me for being provocative (I'm dumb speaking) --"People think it must be fun to be a super genius, but they don't realise how hard it is to put up with all the idiots in the world."--
Quoted text (18 lines)> >Just read something about Sierra publishing a 50th anniversary edition > >of Nascar Racing, talk about cashing in on a successful product. > >I did read that the N3 edition should be based on the Grand Prix > >Legends engine that will allow the car to get airborn, and partially > >airborn. > I was gratified to read that they will have straight pit roads > and double file restarts. I didn't get too e***d about the > cars getting airborne, I want a sim, not an arcade! > If I wan't to see 'em get airborne, I watch the races on TV. > Horkster > -- > 1978 Kawasaki KZ1000 LTD > 1976 Kawasaki KZ400
Still it's all part of the realism in the game, I don't care to see it on TV myself it's ***y frightening, but hey i wouldn't mind going for that ride in my sim <VEG> Gary Saucier

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