Race Sim Central
Rec.Autos.Simulators Archive

Nascar2 Question

4 posts by 4 people · 20 Feb 1998 - 28 Feb 1998

This question has proably been answered before but here goes. Is there anyway in Nascar2 to reduce the amount of gas that everyone starts with? We race at lunch and we don't have time to burn up a full tank of gas. Thanks Chuck
DRedick8 21 Feb 1998#397201
Nope. No way from the UI, aside from the Testing session. NASCAR rules state everyone must have 22gals of gas for practice, qualifying and racing. Redick's NASCAR2 Site: http://members.aol.com/dredick825/index.html The #1 BGN source on the 'Net...100 cars, race logos, messages, and more No Piracy Network Member; N2 Project Team Member
Unfortunately, gas is no longer handled by the player, as in nascar1. When you pit, you have no control over the amount of gas, and you can't start with a vertain amount. I think you can only control the amount of gas during practice.
Jim Sokolo 28 Feb 1998#397946
> Nope. No way from the UI, aside from the Testing session. NASCAR > rules state everyone must have 22gals of gas for practice, > qualifying and racing. To be technically correct, I believe the rules only state that the cars must meet the minimum weight specifications in technical inspection, and does not specify that they must have a full tank. (Of course, since everyone sets up so the car only meets weight with a full tank, the net effect is as you describe.) It's possible for a car which has been teched to go to the track, do some laps, come back to the garage and rejoin the track without going back through tech and without filling up, so it is actually possible for Cup teams to practice without starting each practice session with a full tank. But, each time through tech, the cars must be full weight. ---Jim

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy