Don't know if anyone has posted this already, but 1.07 is on Ubi's web site.
I've tried it out and the force feedback is not bad. Don't know yet about
other issues like 'black sky' etc., but I'll report later.
F1 Racing Simulation patch 1.07 released
Ubisoft released patch 1.07 for F1 Racing Simulation, adding basic force feedback. Some found the effects underwhelming, while a Voodoo Rush owner welcomed fixes to loading and replay sound. Others reported the patch made Windows painfully slow when switching away from the game.
Automated summary.
Are there any files that explain what was fixed? I really hate it
when a new patch comes out and there is nothing explaining
what is fixed. I expect the global settings to be fixed, so that
you don't have to re-select manual shifting just because you
changed driving modes.
--
Header intentionally scrambled to ward off the spamming hordes.
>Don't know if anyone has posted this already, but 1.07 is on Ubi's web
site.
>I've tried it out and the force feedback is not bad. Don't know yet about
>other issues like 'black sky' etc., but I'll report later.
> Are there any files that explain what was fixed?
<SNIP>
Try here->>> http://www.ubisoft.co.uk/games/f1rs/f1patch.html
UBI said that they would not change the way that the options regarding
shifting work, and they haven't!
Quoted text (8 lines)
>Are there any files that explain what was fixed? I really hate it >when a new patch comes out and there is nothing explaining >what is fixed. I expect the global settings to be fixed, so that >you don't have to re-select manual shifting just because you >changed driving modes. >-- >Header intentionally scrambled to ward off the spamming hordes.not bad...i thought it was ever-so-slightly unimpressive.
I've got the MS ffb, and all i get is rubbling rubble strips OCCASIONALLY,
and mildly bumpy grass - again occasionally. I've been driving into walls
and only sometimes get a bump...I somehow kind of expected a bit more...
steering loading up at speed, something...not just generic ffb features...
maybe just me on that one...
If you are wondering, its running on 200mmx, 96meg, orchid 3dfx, and the
ms performance update for the joystick,,,all very exciting.
Pobster, mildly dissappointed.
Well, I did say not bad! No, I agree. the effects are pretty basic.
Quoted text (13 lines)
>> I've tried it out and the force feedback is not bad. Don't know yet about >not bad...i thought it was ever-so-slightly unimpressive. >I've got the MS ffb, and all i get is rubbling rubble strips OCCASIONALLY, >and mildly bumpy grass - again occasionally. I've been driving into walls >and only sometimes get a bump...I somehow kind of expected a bit more... >steering loading up at speed, something...not just generic ffb features... >maybe just me on that one... >If you are wondering, its running on 200mmx, 96meg, orchid 3dfx, and the >ms performance update for the joystick,,,all very exciting. >Pobster, mildly dissappointed.I have down loaded it, and I am very impressed!!!
I have a voodoo Rush card, and the big problem of no load button is now
fixed!
I can also watch replays, and they have sound in replays.
Menu selection seems faster now too, but I have updated my CD ROM recently
too, but tracks now load well before the music stops playing at the load
screen.
I think the frame rate looks even better than before.
Now it is off to the download areas, to look for settings, until now, I
never bothered to change setup, because I was never able to load my saved
files before.
It took UbiSoft a little while, but they certainly have outdone M.S. and TRI
when it comes to Patching broken programs.
It is now time to remove CPR from my computer forever, as I see no signs of
a future patch. (At least UbiSoft told us they were still working on it!)
UBIsoft F1 is now the King of Race Simulation! (In my opinion)
Now let's see, about those new car graphics, and that Kali multiplayer
program.
Time to go race!
Brian
>Don't know if anyone has posted this already, but 1.07 is on Ubi's web site.
>I've tried it out and the force feedback is not bad. Don't know yet about
>other issues like 'black sky' etc., but I'll report later.
Regarding this "patch" has anyone tried running the game with a steering
wheel? FF joysticks are fine, but I can't drive a car with any sort of
stick... SO WHY does the darn thing have a great big hole in the middle of
the controller's travel. Fine on a JS but useless on a wheel.....
Moreover, didn't anyone else notice the lack of FLAGS?? Haven't you played
F1GP2 and seen all the other flags for things like oil on the track and so
on???? Or were they all dumped for the 1997/8 season?
Mark
Nonsense! A wheel is almost essential for F1RS. It is superb with the
Thrustmaster Grand Prix!
Sorry,but with my humble Destiny wheel the game is tremendous and I to often
hurtle into unfortunate track marshalls warning me of perils ahead!
This game is the best.
There were no other flags in gp2 that F1rs doesn't have. The black flag or
penalty, and yellow flags. The only place gp2 had the flags you mentioned was
in the manual.
--
Thank You
Marc Johnson
Outside of a dog, a book is a mans best friend. Inside a dog, it is too
dark to read -Mark Twain
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> Regarding this "patch" has anyone tried running the game with a steering > wheel? FF joysticks are fine, but I can't drive a car with any sort of > stick... SO WHY does the darn thing have a great big hole in the middle of > the controller's travel. Fine on a JS but useless on a wheel..... > Moreover, didn't anyone else notice the lack of FLAGS?? Haven't you played > F1GP2 and seen all the other flags for things like oil on the track and so > on???? Or were they all dumped for the 1997/8 season? > MarkAre you smoking crack? There no flags in gp2 indicating oil on the
track...sorry..only flags are yellow , green and start/finish flag
Quoted text (10 lines)
>>Regarding this "patch" has anyone tried running the game with a steering >>wheel? FF joysticks are fine, but I can't drive a car with any sort of >>stick... SO WHY does the darn thing have a great big hole in the middle of >>the controller's travel. Fine on a JS but useless on a wheel..... >>Moreover, didn't anyone else notice the lack of FLAGS?? Haven't you played >>F1GP2 and seen all the other flags for things like oil on the track and so >>on???? Or were they all dumped for the 1997/8 season? >>MarkQuoted text (8 lines)
> >Regarding this "patch" has anyone tried running the game with a steering > >>wheel? > >Moreover, didn't anyone else notice the lack of FLAGS?? > Sorry,but with my humble Destiny wheel the game is tremendous and I to often > hurtle into unfortunate track marshalls warning me of perils ahead! > This game is the best.Whatever Ubi did to "correct" network play with this patch, it SUCKS!
I go into Kali, then launch F1RS, and if I hit alt-tab to get back to
Windows, everything is PATHETICALLY SLOW! It takes 5 seconds to move a
window, 10 seconds to open an app, etc etc. It is now just about
impossible to multitask with F1RS running. It was not like this before
the 1.07 patch.
-Dan P
writes
In a month's time you'll be heading back to Dixons with a partially
working Destiny wheel.
I did it twice, then got my money back and bought a Thrustmaster F1.
--
Dave Bowers
Quoted text (7 lines)
>Whatever Ubi did to "correct" network play with this patch, it SUCKS! >I go into Kali, then launch F1RS, and if I hit alt-tab to get back to >Windows, everything is PATHETICALLY SLOW! It takes 5 seconds to move a >window, 10 seconds to open an app, etc etc. It is now just about >impossible to multitask with F1RS running. It was not like this before >the 1.07 patch. >-Dan PHELLO!
Please (everyone) read what I wrote before you flame me.... I BUILT A WHEEL
to play F1rs!!! I DON'T LIKE STICKS - that's what I SAID - read it again and
you'll get it.
The point I made is that the game seems to have a very large dead spot in
the centre of the travel to account for JOYSTICK users. Since I can drive, I
find this quite unnerving. BTW: Codemasters TOCA works correctly: it's not
a problem with my hardware.
Then something hits me - someone mentioned I might be set up as a joystick.
Now, 'scuse me, but I thought (wrongly) that all the listed controllers were
sticks. Turns out (and I stand corrected) that at least DX5 and F1rs does
account for both types! There IS a dead spot - but only for the stick users.
Wheels *are* handled correctly.
My apologies to anyone I misled with this assumption. Oddly, I seemed to
have missed this in the manual.... errrm. I'm mailing a copy of this to
UbiSoft so their tech people are aware of explebs like me who should know
better. [*crawls into a corner and weeps pitifully*]
For those debating self-build.... buy one. It's simpler and for my money (if
I had any - I traded it for a wife and 2 kids) the Thrustmaster takes a
heluva lot of beating.
Mark
Menagerie EPR
"Because in business... image is everything" (tm)
Had mine since last June and it has seen many active hours in combat with
F1RS,GP2,Network Q Rally and TOCA - still working-in fact as it has got
'looser' (disliked the auto centering) it has got much,much better-I can only
speak as I find but I have no complaints.
People with this problem need Electronic Arts deadzone fix
file is dxdzfix.zip about 30k. I'll post it if anyone needs.
> Regarding this "patch" has anyone tried running the game with a steering
> wheel? FF joysticks are fine, but I can't drive a car with any sort of
> stick... SO WHY does the darn thing have a great big hole in the middle of
> the controller's travel. Fine on a JS but useless on a wheel.....
: >Moreover, didn't anyone else notice the lack of FLAGS?? Haven't you played
: >F1GP2 and seen all the other flags for things like oil on the track and so
: >on???? Or were they all dumped for the 1997/8 season?
: >
: >Mark
I have never seen anything but yellow and checkered flags in GP2.
Do others exist (besides in the manual)?. I've followed cars and
watched their engines blow up, but never seen a flag. I've
never seen a blue flagfor backmarkers either. Do I need to be
running 100% races?


































