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Rec.Autos.Simulators Archive

STUNTS by BR0DERBUND

2 posts by 2 people · 10 Feb 1998 - 11 Feb 1998

Mark Smi 10 Feb 1998#396083
Anyone remember this kickass driving game. It had the killer track construction set with all the loops and tubes and banked turns. What would it take to get BB to remake this game for the 90's with 3Dfx, etc. I went back and tried to play it the other night and the thing runs WAY TOO FAST on a 300mhz. Apparently it was processor speed driven rather than based on realtime clock - dammit! I hate it when they do that.
ttam 11 Feb 1998#396155
>>I went back and tried to play it the other night and the thing runs WAY TOO >>FAST on a 300mhz. Apparently it was processor speed driven rather than based on >>realtime clock - dammit! I hate it when they do that. >Hmm, runs fine on my P233MMX. Same here on my P233MMX. It seems there definitely is some upper speed limit for the game over which it won't go no matter how fast your PC is. Can't say the same about such games as Wing Commander and Falcon 3.0, which are totally unplayable on this same machine because of too much speed.

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