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Rec.Autos.Simulators Archive

Nascar 3dfx news!

4 posts by 4 people · 03 Feb 1998 - 07 Feb 1998

Ken 03 Feb 1998#395245
For those who missed it in the "Papyrus it's no longer 98 thread" (I almost missed it) here is the post from Papyrus general amanger-Adam Levesque: Okay all, I am sorry about the lack of information from Papyrus in this newsgroup as of late. What I have found in the past is that it becomes a no win situation. If we say it's going to be done by x date and then it misses that date, we are screamed at for missing the date. If we don't say anything thing, we are screamed at for not saying anything. That's the reason we have been reluctant to say anything about the N2 3DFX patch on this group. Having said that, here is the scoop. We are still working on the patch. There is no *** with Rendition to not complete this patch. And, there is not effort on Papyrus' part to take all the credit for the patch. Andy at 3DFX has done a tremendous job. Without his effort, this patch would not even be on the table. We are in the last stages of getting this patch done. Andy is still working on some issues which we hope to have complete soon. No, I won't give you a date because I don't have one. When we have done all we can with the patch, we will release it. Sorry for the silence and the delay but trust me when I say it is coming. Thanks. Adam Levesque General Manager Papyrus The Game Pad [link lost in import]
(dschulz 04 Feb 1998#395427
I have kept my mouth shut long enough! All of you nay sayers out there that scream and yell about publishers missings deadlines can STUFF IT! If you don't want to hear there promises, then don't listen. I want to be informed - I want to know! Tell us everything Andy. Ignore the whiners.
R.D. 07 Feb 1998#395822
Quoted text (9 lines)>We are in the last stages of getting this patch done. Andy is still >working on some issues which we hope to have complete soon. No, I >won't give you a date because I don't have one. When we have done all >we can with the patch, we will release it. Sorry for the silence and >the delay but trust me when I say it is coming. Thanks. >Adam Levesque >General Manager >Papyrus
And the 3dfx patch for SODA pray tell, is it alive or dead? Bob
J.Tayl 07 Feb 1998#395823
>And the 3dfx patch for SODA pray tell, is it alive or dead? >Bob Very much dead........... Josh C. Taylor (remove "NOSPAM" from email address to reply)

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