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Rec.Autos.Simulators Archive

F1RS: Changing Weather

6 posts by 5 people · 24 Jan 1998 - 28 Jan 1998

David Schi 24 Jan 1998#393768
On Thu, 22 Jan 1998 14:25:09 -0600, "Greg Cisko"
Quoted text (12 lines)>Man can that be distracting or what? I was doing a 25% race in France >(I have since moved to the German GP) and the Qual session started >out somewhat clouds. When it was over there was this haze and what >looked like fog. Then when I was in the race, it started without a cloud in >the sky. After 5-6 laps I notice that there are some clouds. Huh... After >a few more laps I notice the clouds were getting very thick and it was >getting pretty grey. By the time the race was over, it looked like it was >going to rain any moment! If the game modeled the vortex from air being >compressed over the wing I'm sure I would have seen it. Should show you >how good this one is if I am looking for that stuff :-) >Awesome!
Thats for sure! Nothing like hurtling down the Blanchmont in Spa at 300kph with about 300m visibility and the faint redish glow of the brake light ahead just hoping that no disabled car is creeping along. Or smashing through Eau Rough, flat out with the sparks of several cars burning through the fog. The race track turns into a completely different place from when it is bright and sunny. I've been doing a complete run through of all the tracks at Amateur level 100% length with only a few pauses and reloads. I probably suck as a race driver, since I haven't won a single race yet, (except the time where I reloaded until I won) but somehow that doesn't seem to matter. Just the rush of racing, whether its for 20th, 10th or 1st place. And the endurance of 90 minutes or more is a challenge that is my kind of entertainment. Also, it seems that weather changes are more gradual in a full race and must be compressed somewhat in a shorter race. Vortexes would be great too. Would like to see some more lights in fog and rain conditions. Reflections off a wet road surface would really create an atmosphere. Dave.
Have you seen TOCA Touring Car running on a 3Dfx. That has some really great reflections in the wet. Excellent game, but slightly on the Arcade side. Hopefully TOCA 2 will be a full on simulation. Try the demo if you haven't already (http://www.codemasters.com) Regards Andrew
Quoted text (38 lines)> On Thu, 22 Jan 1998 14:25:09 -0600, "Greg Cisko" > >Man can that be distracting or what? I was doing a 25% race in France > >(I have since moved to the German GP) and the Qual session started > >out somewhat clouds. When it was over there was this haze and what > >looked like fog. Then when I was in the race, it started without a cloud in > >the sky. After 5-6 laps I notice that there are some clouds. Huh... After > >a few more laps I notice the clouds were getting very thick and it was > >getting pretty grey. By the time the race was over, it looked like it was > >going to rain any moment! If the game modeled the vortex from air being > >compressed over the wing I'm sure I would have seen it. Should show you > >how good this one is if I am looking for that stuff :-) > >Awesome! > Thats for sure! Nothing like hurtling down the Blanchmont in Spa at > 300kph with about 300m visibility and the faint redish glow of the > brake light ahead just hoping that no disabled car is creeping along. > Or smashing through Eau Rough, flat out with the sparks of several > cars burning through the fog. The race track turns into a completely > different place from when it is bright and sunny. > I've been doing a complete run through of all the tracks at Amateur > level 100% length with only a few pauses and reloads. I probably suck > as a race driver, since I haven't won a single race yet, (except the > time where I reloaded until I won) but somehow that doesn't seem to > matter. Just the rush of racing, whether its for 20th, 10th or 1st > place. And the endurance of 90 minutes or more is a challenge that is > my kind of entertainment. Also, it seems that weather changes are > more gradual in a full race and must be compressed somewhat in a > shorter race. > Vortexes would be great too. Would like to see some more lights in > fog and rain conditions. Reflections off a wet road surface would > really create an atmosphere. > Dave.
(snip) slightly on the Arcade side. (unsnip) "Slightly"?!!! That's like saying that Hiroshima was slightly damaged! -- Bruce. (At home)
David Schi 28 Jan 1998#394278
On Mon, 26 Jan 1998 10:19:04 -0800, Andrew Carroll
Quoted text (10 lines)>Have you seen TOCA Touring Car running on a 3Dfx. That has some really >great reflections in the wet. Excellent game, but slightly on the >Arcade side. >Hopefully TOCA 2 will be a full on simulation. >Try the demo if you haven't already (http://www.codemasters.com) >Regards >Andrew
Yes, I've tried it a few months ago and it did model wet weather graphics quite well, although the overall graphics are not as detailed and pleasing as F1RS is IMO. Also I would say that the driving model is extremely arcade like (at least compared to F1RS). I had hoped for more. Like you say, maybe next time. Dave.
The most dissapointing about toca for me was that on a soaking wet tracks you can see as far as in sunny conditions. If I look at an avi from F1rs it's really with spray and everything. Does F1rs have an option to practise on a wet track (alone) ?? Bart
Quoted text (20 lines)> On Mon, 26 Jan 1998 10:19:04 -0800, Andrew Carroll > >Have you seen TOCA Touring Car running on a 3Dfx. That has some really > >great reflections in the wet. Excellent game, but slightly on the > >Arcade side. > >Hopefully TOCA 2 will be a full on simulation. > >Try the demo if you haven't already (http://www.codemasters.com) > >Regards > >Andrew > Yes, I've tried it a few months ago and it did model wet weather > graphics quite well, although the overall graphics are not as detailed > and pleasing as F1RS is IMO. Also I would say that the driving model > is extremely arcade like (at least compared to F1RS). I had hoped for > more. Like you say, maybe next time. > Dave.
Greg Cisko 28 Jan 1998#394280
Yes you can do a session of any type in the rain, or any other weather conditions except snow :-) -- Header address intentionally scrambled to ward off the spamming hordes.

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