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Rec.Autos.Simulators Archive

Letter to CGW

8 posts by 5 people · 23 Jan 1998 - 28 Jan 1998

Rob 23 Jan 1998#393629
This is a copy of a letter I sent to CGW after reading their online "review" of 'CART Precision Racing.' =============================== I stand in utter disbelief. I have been a subscriber of your magazine from the beginning, but I am now seriously considering canceling my subscription. The reason for this change of heart is your recent online review of 'CART Precision Racing' by Scott A. May. Scott claims that the "game authentically simulates the 1997 PPG CART World Series schedule." Perhaps Mr. May does not understand the words "authentic" or "simulate." This can be the only explanation as the *game* 'CART Precision Racing' is neither authentic, nor a simulation. The only thing that can be said about the game's "AI" is that it is all "artificial" and totally lacks "intelligence." The "AI" in the game is absolutely the worst that I have ever had the horror to witness in a racing game. Even admitted "arcade" style games such as 'POD' have better AI than this game. A testament to this fact can be seen in every single race where it is possible to lap all cars on Expert level within a few laps. In addition, for a game that claims to be a simulation of racing, it lacks one of the primary features of a real race - yellow flags! As for the graphics, I do not understand how Mr. May can claim that CART "is-without [sic] a doubt-the [sic] best-looking [sic] racing sim on any format." Perhaps he has not had the joy of driving 'Formula 1 Racing Simulation' from Ubisoft, but then again even 'Grand Prix 2' by Microprose and 'Indycar Racing 2' by Papyrus both surpass this game in the graphics department, so perhaps that isn't the answer after all. One of the most annoying "features" of this game that Scott found appealing was the way that "trackside objects such as trees and buildings gradually materialize." What he failed to mention was the fact that they "materialize" at such a close distance that it is more annoying than it is realistic! I would also like to differ with the author's assertion that "at the time of this writing, the game was so new, finding available online competition proved impossible, so this aspect of CART remains untested." I would say that the real reason that no one was available to compete with Mr. May is because the majority of racers cannot tolerate this game. Mr. May goes on to state "Microsoft's CART Precision Racing qualifies as the best game of its type ever produced." If by this he means that it alone has the honor of being the first computer game in six*** years of *** that I have returned, then he would be correct. Otherwise, perhaps he should go back to racing arcade games and leave the reviews of simulations to someone who knows what they are talking about. *Highly* disappointed in your magazine, Rob
Quoted text (7 lines)> This is a copy of a letter I sent to CGW after reading their online > "review" of 'CART Precision Racing.' > =============================== > I stand in utter disbelief. I have been a subscriber of your magazine > from the beginning, but I am now seriously considering canceling my > subscription. The reason for this change of heart is your recent online > review of 'CART Precision Racing' by Scott A. May.
contents snipped to give accolades- Rob and CGW Editor, In all my years on the web reading the flight sim newsgroup and lately the racin' group this is unquestionably the finest piece of written software commentary I have ever had the pleasure to read. I stand in awe of your ability with the pen ( er.. keys?) In the words of Teddy Roosevelt: Bully, Bully, Bully. Needless to say I agree with every word, I just could not say it so eloquently. Keep up the good work, all the best, Mike Davis -- Michael S. Davis Creative Media-Works Computer/Audio/Video Convergence "from Creative minds spring Creative solutions." http://www.creativemedia-works.com
> You must be joking?! I think not...I feel that Rob did a fine job at appealing to the mind, rather than resorting to degrading (and otherwise tactless comments). He wrote his letter in a thoughtful and level-headed manner, objecting only to Scott May's journalistic license when reviewing CPR. Cheers! Marc -- (please remove '*' when replying) Sim Racing News - http://www.simnews.com The Sim Project - http://www.simproject.com * No animals were harmed in the making of this e-mail *
Ken 27 Jan 1998#394091
You must be joking?! Ken The Game Pad http://gamepad.org/
Quoted text (23 lines)> > This is a copy of a letter I sent to CGW after reading their online > > "review" of 'CART Precision Racing.' > > =============================== > > I stand in utter disbelief. I have been a subscriber of your magazine > > from the beginning, but I am now seriously considering canceling my > > subscription. The reason for this change of heart is your recent online > > review of 'CART Precision Racing' by Scott A. May. > contents snipped to give accolades- > Rob and CGW Editor, > In all my years on the web reading the flight sim newsgroup and lately > the racin' group this is unquestionably the finest piece of written > software commentary I have ever had the pleasure to read. I stand in awe > of your ability with the pen ( er.. keys?) In the words of > Teddy Roosevelt: Bully, Bully, Bully. > Needless to say I agree with every word, I just could not say it so > eloquently. Keep up the good work, all the best, Mike Davis > -- > Michael S. Davis > Creative Media-Works > Computer/Audio/Video Convergence > "from Creative minds spring Creative solutions." > http://www.creativemedia-works.com
Ken 27 Jan 1998#394092
I wan't commenting on Rob's letter. It was great! Reread the post I was commenting to. Ken The Game Pad http://gamepad.org/
Quoted text (21 lines)> > You must be joking?! > I think not...I feel that Rob did a fine job at appealing to the mind, > rather than resorting to degrading (and otherwise tactless comments). > He wrote his letter in a thoughtful and level-headed manner, objecting > only to Scott May's journalistic license when reviewing CPR. > Cheers! > Marc > -- > (please remove '*' when replying) > Sim Racing News - http://www.simnews.com > The Sim Project - http://www.simproject.com > * No animals were harmed in the making of this e-mail *
Hi Bruce, Make sure the *.dat is named CAR.DAT, and copy it to the N2/CARS directory (make a backup of your old car.dat first). The bodies will now be that of GT40 cars when viewed in the sim. =) Cheers! Marc
Quoted text (9 lines)> Marc..... > Please excuse this form of contacting you but my mail server is down. > I have d/loaded the Gt40 carset and was wondering what has to be done > next to get the "set" into the game? > As there is no 'readme' with the file perhaps you could advise please. > -- > Bruce. > (At home)
-- Marc J. Nelson Sim Racing News - http://www.simproject.com/simnews <remove '*' before replying>
Marc..... Please excuse this form of contacting you but my mail server is down. I have d/loaded the Gt40 carset and was wondering what has to be done next to get the "set" into the game? As there is no 'readme' with the file perhaps you could advise please. -- Bruce. (At home)

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