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Rec.Autos.Simulators Archive

Sound problem in F1RS. Need help pronto!!

8 posts by 4 people · 17 Jan 1998 - 21 Jan 1998

wolfma 17 Jan 1998#392719
First the game crashed every now and then (in wavx2bvr.dll). Then I tried the "sound fix" (changing Default=WAVX2 to Default=WAVPW in the [DLL_Sxd] section in snd_cpa.ini. So far no crashes BUT the sound is chopping. A few times every minute there's silence for up to a sec. Very anoying, I might add. Who knows what to do?? /Zekewolf (Gadgets: Righteous, AudioPCI, 64Mb RAM, P133, enough free space on HD)
Greg Cisko 17 Jan 1998#392720
I am thinking it is your soundcard or drivers. What is a AudioPCI anyway? -- Header address intentionally scrambled to ward off the spamming hordes. >First the game crashed every now and then (in wavx2bvr.dll). Then I tried >the "sound fix" (changing Default=WAVX2 to Default=WAVPW in the [DLL_Sxd] >section in snd_cpa.ini. So far no crashes BUT the sound is chopping. A few >times every minute there's silence for up to a sec. Very anoying, I might >add. Who knows what to do?? >/Zekewolf >(Gadgets: Righteous, AudioPCI, 64Mb RAM, P133, enough free space on HD)
I also experienced this problem and worked around it to some extent. The two lines in the INI file that refer to SATUR= and FADE=........have you altered the defaults setting of 5 and 75? If not, then do so, as this will also improve your start/first corner situation. I twiddled around with these settings and have settled on 1 and 11. I very, very occassionally get a brief moment when the sound disappears but it is now quite rare. -- Bruce. (At home)
wolfma 18 Jan 1998#392897
> I am thinking it is your soundcard or drivers. What is a AudioPCI > anyway? > -- > Header address intentionally scrambled to ward off the spamming hordes. Greg, it's an Ensoniq AudioPCI soundcard. It could well be the card, or more likely the drivers. On the other hand, the game could crash just the way I described it if you don't have enough free space on your HD. I remember reading some suggested virtual memory settings in this group earlier. Can somebody repeat that? /Zekewolf
David Schi 20 Jan 1998#393234
On Sat, 17 Jan 1998 19:55:28 +0100, "Wolfman"
Quoted text (8 lines)>First the game crashed every now and then (in wavx2bvr.dll). Then I tried >the "sound fix" (changing Default=WAVX2 to Default=WAVPW in the [DLL_Sxd] >section in snd_cpa.ini. So far no crashes BUT the sound is chopping. A few >times every minute there's silence for up to a sec. Very anoying, I might >add. Who knows what to do?? >/Zekewolf >(Gadgets: Righteous, AudioPCI, 64Mb RAM, P133, enough free space on HD)
Its interesting that you got the crash with the WAVX2 as well as me (also that the WAVPW fixed it). The only thing common is the AudioPCI. (PPro200, DM3dfx, 128MB, full install of F1RS). Did you get less pausing with the WAVX2 setting? Are you using the 4.05.1038 version AudioPCI drivers also? As for pauses, I get sometimes them a second or two before an announcement is made such as for pit stops or pole positions. This appears to be a common trait of the program and not due to hardware. However, there is no chopping in the audio for me. Dave.
wolfma 21 Jan 1998#393383
AudioPCI, huh. I'm pretty pleased with the card so far... Have the latest drivers installed. I had no pauses what so ever with the WAVX2. Mostly I'm driving in ghost mode, but I don't really think there are any differencies regarding the annoying pauses. I have sent an email to UbiSoft about this, wanna know how it progresses? Read on http://www.simproject.com/simnews/ that there is a new patch on the way that might help out with the crashes. Hope and pray... /Zekewolf
wolfma 21 Jan 1998#393384
Thank's for the tip. I'm too concentrated on my driving to know if there was an improvement or not.. I think that it got a bit better, just a bit though. /Zekewolf
Greg Cisko 21 Jan 1998#393385
Since you have an AudioPCI, did you get the 3D sound patch for F1RS? It was on the UBIsoft web site. -- Header address intentionally scrambled to ward off the spamming hordes. >>Its interesting that you got the crash with the WAVX2 as well as me >>(also that the WAVPW fixed it). The only thing common is the >>AudioPCI. (PPro200, DM3dfx, 128MB, full install of F1RS). Did you >>get less pausing with the WAVX2 setting? Are you using the 4.05.1038 >>version AudioPCI drivers also? >>As for pauses, I get sometimes them a second or two before an >>announcement is made such as for pit stops or pole positions. This >>appears to be a common trait of the program and not due to hardware. >>However, there is no chopping in the audio for me. >>Dave. >AudioPCI, huh. I'm pretty pleased with the card so far... Have the latest >drivers installed. I had no pauses what so ever with the WAVX2. Mostly I'm >driving in ghost mode, but I don't really think there are any differencies >regarding the annoying pauses. I have sent an email to UbiSoft about this, >wanna know how it progresses? Read on http://www.simproject.com/simnews/ >that there is a new patch on the way that might help out with the crashes. >Hope and pray... >/Zekewolf

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