Hi there,
I got new infos from Papyrus' Mike Lescault about their upcoming
Grand Prix Legends:
1. The AI cars will use a simplified version of the players 3d model,
but it will be much more complex than the one in ICR2.
2. Contrary to my expectations the 3d-cockpit won't bear down too
heavily on the frame rate, but maybe there will nevertheless be an
option to turn off the driver's arms. (But no alternative 2D
***pit).
3. The track will not 'pop' into view:
The clipping distance of the track will be extended compared to N2.
It will appear to you as if the track would be drawn fully ahead,
where in fact the track will be drawn only sofar as to create the
illusion of a fully drawn track.
4. GPL will not feature a paintkit.
5. The AI drivers' attributes will be editable. The format of that
isn't decided yet.
6. The cars will be able to catch fire, as Papyrus will demonstrate
in a short (10 secs.) AVI which hopefully will be out next Tuesday.
(A new full lap AVI will be out in one or two weeks, also!)
7. GPL will feature 320 x 200, 640 x 480, 800 x 600 and a couple of
other resolutions. Absolutely cool is that you can change the
resolution on the fly by hitting the 'page up' and 'page down'
keys!!!
8. Papy wants to be realistic with the mirrors, so we won't get
concave mirrors as in N2 or ICR2. In GPL you will have a large
blind spot on each side of the car! However, you can pan your head
to the left and right (which is not ideal while blasting away at
150 mph, but the main reason for doing this feature is that you
can check the track behind you if you span off and want to pull
back onto the track).
9. The CART Deal: There have been some doubts on r.a.s. to the
validity of the CART-deal news. Mike Lescault from Papyrus confirmed
to me that deal!
10. Don't forget to check out Alan Head's GPL webpage as he will feature
some new screenshots the next week (hopefully)!
Thanks to Papy's Mike Lescault for all the above infos!
Bye,
-Thorsten Rueter
Thanks a lot for this info, something really useful is nice once in a while!
--
Joeri J. Cox
Thrustmaster T2 Upgrade Page - http://huizen.dds.nl/~jjcox
<SNIP!!>
What is the adress to Alan Head's GPL webpage?
Koran
Quoted text (8 lines)
> 10. Don't forget to check out Alan Head's GPL webpage as he will feature > some new screenshots the next week (hopefully)! > Thanks to Papy's Mike Lescault for all the above infos! > Bye, > -Thorsten Rueter>What is the adress to Alan Head's GPL webpage?
Hi Koran,
Its http://www.gp-legends.com
and also available at http://www.feature.demon.co.uk/gpl
Cheers,
resolutions. Absolutely cool is that you can change the resolution on the
fly by hitting the 'page up' and 'page down' keys!!! <<
This sounds great but also a bit of a worry.
I'm just about to buy my first 3Dfx card and can't afford to make mistakes .
One of the limitations of the 3Dfx chips, so I've read, is that they only
support a maximum of 640 x 480. If my understanding on this is correct does
that mean that all the owners of current 3Dfx cards will be somewhat under
equipped as far as GPL is concerned ?
Phillip McNelley
The current crop of Voodoo cards are limited to 640x480 with those games
that use the Z-buffer. However if you don't want to make any mistakes,
I'd suggest waiting until the Voodoo2 cards are released in March.
--
Eric T. Busch
http://ebusch.akorn.net
I use a Cardex-brand card that supports 800x600.
This card is identical to the Orchid Righteous currently available,
using Glide 2.43 drivers.
--
Bruce
(at work)
"Laziness is nothing more than the habit of resting before you get
tired."
(Jules Renard)


































