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2 questions on F1rs

4 posts by 4 people · 09 Jan 1998 - 10 Jan 1998

Has anyone been able to control a spin once already in one? Like in ICR2 you can still control it like a real car. I have noticed I have no control once I past say 90 degrees. Also has anyone had trouble returning to original desktop resolution after exiting the game? Seems quite a few times I need to reset my desktop back to 800x 600 and my HD is working really hard after exiting. Just curious its not to hard to reset my desktop as with STB you dont need to reboot. But the spin non control is more important as it seems I always stop facing 180 degrees to direction of race. thanks for any help. Aloha, Mike
Greg Cisko 09 Jan 1998#391118
> Has anyone been able to control a spin once already in one? Like in ICR2 >you can still control it like a real car. I have noticed I have no control I can control it. But once past say 90 degrees, the momentum seems to carry over so that you don't have control. I think it seem very realistic. In GP2 it seemed like every time you spun you were screwed. I have saved a couple of spins in GP2, but F1RS is way better at this IMHO. Nope I usually use 1024x768x16bit resolution. Not me. That sounds more like GP2 :-) -- Header address intentionally scrambled to ward off the spamming hordes.
Mikes Designs heeft geschreven in bericht Yep. Only yesterday I had a moment when I zig-zagged over the track, and succeeded in fending of the spin. Very nice, "feeling" the car starts to slide, release the throttle, steer in and frantically keeping it of "the green stuff" Full gas and brake hard when you face the right direction. Does this happen only with F1RS or with all 3Dfx games? I don't have these problems when I exit such games in the normal manner, but a few crashes in Quake2 resulted in my desktop being 640*480. I have set it to 800*600 standard. Well, a quick burst of gas and sharp steering will make you spin, then brake hard when you face the right direction. Power turn. "On 5 August 1944 in the vicinity of St. Sever Calvados, France, witnessed a German Mark V Panther tank knock out three M4 and three M5 tanks during and after being hit by at least fif*** rounds of 75mm APC from a distance of approximately 700 yards. All of these shells had ricochetted, with the exception of a six***th round which finally put the Mark V Panther out of action." Sgt. Thomas P. Welborn, Germany's Panther tank, the quest for combat superiority by Thomas L. Jentz [link lost in import] [link lost in import]
Quoted text (9 lines)> Has anyone been able to control a spin once already in one? Like in ICR2 > you can still control it like a real car. I have noticed I have no control > once I past say 90 degrees. Also has anyone had trouble returning to > original desktop resolution after exiting the game? Seems quite a few times > I need to reset my desktop back to 800x 600 and my HD is working really > hard after exiting. Just curious its not to hard to reset my desktop as > with STB you dont need to reboot. But the spin non control is more > important as it seems I always stop facing 180 degrees to direction of > race. thanks for any help. Aloha, Mike
As far as catching it after the rear wheels start to come out all I can say is "BE QUICK". It seems to be the best physics model I have seen as far as this goes. The ***y hopeless engine sound (ie full noise or min noise) make it harder though.

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