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Rec.Autos.Simulators Archive

best wheel ?

9 posts by 9 people · 02 Jan 1998 - 03 Jan 1998

I m going to buy a wheel in order to play with f1racing simulation and toca. (hell, both are great games!) Which is the most sturdy? Is that worth waiting force feedback wheels (per4mer for example). thanks (excuse my french accent...)
Dave Henrie 02 Jan 1998#390001
Hey Jean-Francois, If you can find a friend or somebody who has a wheel and test it first. Many of the arcade racers like TOCA are practically undrivable with wheels. Just about any game that is a Playstation port is expecting a on/off digital gamepad, and so far, none of the game companies have figured out that folks with 3000 dollar computers would rather play with thier toys(wheels! etc). Otherwise we could spend less than some do for wheels and get a playstation or two to tap tap tap our way around the courses. dave henrie > I m going to buy a wheel in order to play with f1racing simulation and toca. > (hell, both are great games!) > Which is the most sturdy? > Is that worth waiting force feedback wheels (per4mer for example). > thanks > (excuse my french accent...)
Andrew Thil 02 Jan 1998#390002
What a load of pish I have a Formula 1 (Nascar Pro in USA), and it is great with TOCA and F1RS. Have to set sensitivity to low for TOCA, but it drives great.
James Ellis 02 Jan 1998#390003
I have had the Thrustmaster T1, and the T2. Now, I use the Thomas Super Weel. The T1 was worn out within the first year. The T2 was worn out and falling apart in the first 9 months (after replacing the pedal springs at least 6 times). I've had my TSW for about 14 months and it is still flawless and like new. And I drive almost every day. And it comes with a lifetime warranty.
Crashx4 02 Jan 1998#390004
Path: lobby01.news.aol.com!newstf02.news.aol.com!portc02.blue.aol.com!howland.er ols.net!news.maxwell.syr.edu!newsfeed.eerie.fr!jussieu.fr!rain.fr!grolier! not-for-mail Newsgroups: rec.autos.simulators Date: Fri, 2 Jan 1998 17:29:50 -0000 Organization: Grolier Interactive Europe Lines: 8 NNTP-Posting-Host: ppp-108-164.villette.club-internet.fr X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 I m going to buy a wheel in order to play with f1racing simulation and toca. (hell, both are great games!) Which is the most sturdy? Is that worth waiting force feedback wheels (per4mer for example). thanks (excuse my french accent...) < JF: Ive got a TSW---made of iron--why buy a cheapie then later youll have to buy a TSW. Crash
Neil Yeatma 02 Jan 1998#390005
Quoted text (9 lines)> Hey Jean-Francois, > If you can find a friend or somebody who has a wheel and test it first. > Many of the arcade racers like TOCA are practically undrivable with wheels. > Just about any game that is a Playstation port is expecting a on/off digital > gamepad, and so far, none of the game companies have figured out that folks with > 3000 dollar computers would rather play with thier toys(wheels! etc). Otherwise > we could spend less than some do for wheels and get a playstation or two to tap > tap tap our way around the courses. > dave henrie
I have played both the TOCA and F1RS demos with my TSW and I get very different results. F1RS is basically undriveable (huuuuge dead spot in the center) and TOCA is great. -- Neil Yeatman Ajax, Ontario, CANADA
Lomceva 03 Jan 1998#390125
The huge dead-zone in F1RS is because you're using the default wheel loc, which is excessive except at Monte Carlo. Since you're only using a limited amount of the steering's wheel travel, it feels quite digital. Turn it down to 14 or 16 degrees and adjust the set-ups to suits and it will feel much better. Look at the drivers on TV, frantically crossing their arms all through the corners, it should be that way for us too! Stanley
Quoted text (24 lines)> > Hey Jean-Francois, > > If you can find a friend or somebody who has a wheel and test it > first. > > Many of the arcade racers like TOCA are practically undrivable with > wheels. > > Just about any game that is a Playstation port is expecting a on/off > digital > > gamepad, and so far, none of the game companies have figured out > that folks with > > 3000 dollar computers would rather play with thier toys(wheels! > etc). Otherwise > > we could spend less than some do for wheels and get a playstation or > two to tap > > tap tap our way around the courses. > > dave henrie > I have played both the TOCA and F1RS demos with my TSW and I get very > different results. F1RS is basically undriveable (huuuuge dead spot > in the center) and TOCA is great. > -- > Neil Yeatman > Ajax, Ontario, CANADA
Simproje 03 Jan 1998#390126
Sheesh...Why won't AOL stop giving all that free time to new users?! I seem to be grouped in with an odd crowd at times. =| The best wheel? In order of preference (and SRN's testing<g>): #1 - Virtual Vehicle (Interactive I/O)* - not cheap #2 - ECCI - not cheap either #3 - Thomas Super Wheel - best bang for your buck, bar none! #4 - GP500 - very well made system #5 - NASCAR Pro - best entry wheel, same cost (approx) as T2 #6 - T2 - cheap, easily breaks under daily driving *My own, nearly 2-years of flawless (daily) service. =) Cheers! Marc
Stephe 03 Jan 1998#390127
Had a T2 and thought it was junk, Now am using a CH racing system, I really like this thing, comes with a 3yr warranty, only $49.00 with the $20 CH rebate. >I m going to buy a wheel in order to play with f1racing simulation and toca. >(hell, both are great games!) >Which is the most sturdy? >Is that worth waiting force feedback wheels (per4mer for example). > thanks >(excuse my french accent...)

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