Race Sim Central
Rec.Autos.Simulators Archive

N2 problems &patches

8 posts by 6 people · 02 Jan 1998 - 10 Jan 1998

Ron Thorso 02 Jan 1998#389982
I have experienced several problems with N2 as I'm sure others have. I havent used any patches yet, but here are a coupla things i've noticed... No matter where I qualify I always get the last pit spot... when there is a big crash there are several "computer" cars that drive though each other... Some times when the field is sreadout during a caution the line of cars does not move up the leading pack... On cautions there are no side by side restarts...No matter what I do I cant get more than 38 cars (including me) in the field... Top name drivers NEVER qualify bad... In crashes, I've gone half way though another car and been stuck. There is probably a coupla more I cant think of right now but does any body have the patches to fix these things??? Thanx, RG Thorson
Craig Hopki 03 Jan 1998#390106
Quoted text (13 lines)>I have experienced several problems with N2 as I'm sure others have. I >havent used any patches yet, but here are a coupla things i've noticed... >No matter where I qualify I always get the last pit spot... when there is a >big crash there are several "computer" cars that drive though each other... >Some times when the field is sreadout during a caution the line of cars >does not move up the leading pack... On cautions there are no side by side >restarts...No matter what I do I cant get more than 38 cars (including me) >in the field... Top name drivers NEVER qualify bad... In crashes, I've gone >half way though another car and been stuck. >There is probably a coupla more I cant think of right now but does any body >have the patches to fix these things??? > Thanx, > RG Thorson
The patches available wont fix these things (not sure about the 38 car rule) Two column restarts was not implemented. Best drivers will always qualify best because they have the best settings. You can alter them to all have the same settings and then they will qualify randomly. But drivers in the list will miss out all times that less cars can run at the short tracks. You will always have the FIRST pit space. The crash inside another car happens sometimes. The night race at C***te has a three hour sunset. No-one ever turns up to watch qualifying. The seat colours at California are disgusting (shame Mr Penske!) I don't think the patches fix these problems either. Cheers, Craig
says... noticed... Please do yourself a favor and install the Sierra patches. It fixes a lot of problems. This is normal. When you race online, you will get different pit stalls. though each other... Normal bug... Patches help this That's the way the game is written. Should get 39 including you. Normal...get some of the utilities that either randomize the cars, or like IWCC's that are more realistic to the current season Small bug. You can drive through AI cars in turns. Just don't do it. Sierra has them on their site, I have some fixes on mine. -- Mike (TEN ID:mpete) -- Mike's Nascar World http://www.mnworld.com Stop on by, what can it hurt? (remove nospam to reply)
<snip> % Some times when the field is sreadout during a caution the line of cars % does not move up the leading pack... <snip> % In crashes, I've gone % half way though another car and been stuck. A couple of observations.... Long time racers of Papyrus sims are well aware of the fact that the sim has a hard time gauging who crossed the finish line first. A majority of times if 2 or more cars cross the finish line within fractions of a second of each other, the sim will award this honor to a car that was not the first to cross the finish line. I strongly suspect (from hours of testing), that this is what is happening with the pack not getting back in line properly after yellow flags. It seems that there is a "major" confusion on the AI's part as to who crossed the line first. It usually takes 1-2 laps before they sort it out (and the usually sort it out wrong). So if Papy would fix this part of the code, I highly suspect that many of the yellow flag problems would disappear also. Besides, I really hate having beaten someone to the S/F line by nose (or more) only to be forced further back in the pack. It's even worse if this is for the checkered flag! Getting stuck inside another car happens when to contact between the two cars starts with the wheel wells of both cars. Papy has an area of the car marked as open and when these two "openings" mesh, one can totally drive inside the other car. Makes for some interesting replays from different camera angles. -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Craig Hopki 05 Jan 1998#390385
Now explain why every time my spotter in N2 says "there is a slow car ahead" ... it is always Earnhardt??? :o) Craig
ss.. 05 Jan 1998#390386
So THATS the reason for his troubles last year. OK thats it you are BANNED from playing N2 until he wins one (hopefully Daytona) <G> I had him hit the wall at Tally at 200 then he engaged warp and slid the wrong way at---- 1251mph !!---- (halfway around the track) . If someone could tell me how to get at the replay files for uploading i would be happy to up it (happened a week before his Real hit with that maniac #24 driver) in N2 he did it to himself
% Now explain why every time my spotter in N2 says "there is a slow car % ahead" ... it is always Earnhardt??? % :o) Check the "sleep" setting under the driver skills for Earnhardt, they may be set to high. ;-) -- **************************** Michael E. Carver ************************* Upside out, or inside down...False alarm the only game in town. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Phil Bowe 10 Jan 1998#391318
Again, just trying to keep up with the current season. ;)-
Quoted text (13 lines)>>Getting stuck inside another car happens when to contact between the two >>cars starts with the wheel wells of both cars. Papy has an area of the >>car marked as open and when these two "openings" mesh, one can totally >>drive inside the other car. Makes for some interesting replays from >>different camera angles. >>-- >Now explain why every time my spotter in N2 says "there is a slow car >ahead" ... it is always Earnhardt??? >:o) >Craig

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy