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Sierra "Nascar2 3dfx" Conspricy Theory!!!!!!!

5 posts by 5 people · 26 Dec 1997 - 28 Dec 1997

You think maybe Sierra is tryin to hold out as long as they can with this patch in order to squeeze in more Rendition Card sales? Just pondering?
I seriously doubt that, I suspect they would have more to gain in increased N2 sales with the 3dfx patch out than they would additional Screamin 3d cards. Especially since there are several rendition cards out there now, and they only sell the screamin card, mfg'ed by Canopus for them. -- Don Burnette I-65 Racing Dburn on Ten
Er, no. If you wanted to squeeze in more Rendition sales, you would delay any sort of announcement about 3dFX versions, not delay the release of the product. Whether or not the product is actually available has no effect on sales, knowing that the product is on the way is the key. No ***.... Cheers! John
What is probably happening is that Papy's R&D group has not had enough time to play around with the 3dfx patch. They want to mess with it for awhile so they can say that they tested it extensively, makes them look like their doing something. I think that patch is also being delayed so that NROS can have time to work the patch into it's system. Just my 2 cents
Ken Beard 28 Dec 1997#389250
Sheesh, guys, please give this N2 3dfx *** stuff a rest....been hearing it since this time LAST year. I think anyone really interested in buying a Screamin' 3D to play Nascar 2 has done so long ago - and anyone buying a Rendition board now is going to buy a Stealth II for $80-$100, which doesn't do anything for Sierra. And the reason that N2 was rendition only in the first place had lot's more to do with Papyrus coding the special version of ICR2 as a "showcase" game for the card, and that this code could be re-used for N2 pretty easily. The 3dfx guys said they weren't able to get the framerate as fast as they wanted last I had heard, maybe Papy is tweaking it some, or just doing some bug-fixing. Sierra could care less about selling S3D's now, I'm sure, or they'd support it in Pro Pilot and Red Baron 2. And, I have yet to see EA rushing non-3dfx patches out for any of their game. Now, don't get me wrong, I WANT this patch, as I have switched from a 3D Blaster (rendition) and it's replacement, a Viper (Riva 128) to a Hercules Stingray 128/3D Voodoo Rush card, for the sole reason of playing 3dfx native games. Yeah, yeah, I know, shoulda just bought a Monster 3D for $140, tried a few of 'em, all of 'em disliked my NEC monitor intensely, displaying vertical lines whenever in D3D or glide games, doesn't happen on my Stingray at all. Seems the focus on some NEC's is too sharp, and picks up a flaw in the M3D's video output. And yes, the Viper was faster in D3D, but not by more than 10-15% (on a K6/200) - and Jedi Knight doesn't pause like it did on the Riva. Win 95 2D is noticeably slower, but the Herc is faster than the 3D Blaster in Win 95, and actually seems faster in GP2 or N2 than the Riva. And while there is the occasional 3dfx game that doesn't play on a Rush without a patch (or never), they are very uncommon with the newer games, and I can sure play a lot more of 'em than with the Riva. : ) And a native 3dfx Nascar 2 will be just that much more icing on the cake. Volksy

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