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Rec.Autos.Simulators Archive

Setup question

2 posts by 2 people · 15 Dec 1997 - 15 Dec 1997

RWF0 15 Dec 1997#387656
Well the easiest way I tell is to look at the steering wheel. If I just barely turn turn it at a reasonable speed entering a turn and it starts squaling I know I need to adj my steering lock. If I have to turn it a considerable amount at a reasonable speed and it wants to go straight then I'm going to fast or I need to make adjustments. This is what works for me, but I'm sure many people have a more scientific answer... ;) Merry Christmas R. Faust aka Xducer
Quoted text (13 lines)> Hi Chaps, > can anyon tell me how I can tell the difference between understeer, and > understeer induced by having too much steering lock? > It's easy in a real car, but tricky in a sim. > I'm now only playing F1RS. > -- > Cheers, > Richard. > Richard UNDERSCORE Beckett AT ecid DOT cig DOT mot DOT com
I haven't tried F1Rs yet, but in ICR" & Nascar2, I can cheat and look at the tire temps. Also you have the "squeal" to give you an idea. In GP2 I find out when I'm beached on a kerb:) BTW, seems to me that the sims don't model steering too precisely; In all I've driven so far, you can really "Pac-manhandle" the wheel doing 180. And the car just darts around a bit. In real life, I don't think so... Best, Matt -- ------------------------------ Matthew Birger Patrick Knutsen (http://sofus.hiof.no/~matthebk) "Racing cars is like dancing with a chainsaw" -Cale Yarborough Cheek Racing Cars (http://home.sn.no/~kareknut/) Please Remove "NoSpam" from my E-mail adress when replying! -------------------------------

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