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CPR Penske cars

4 posts by 3 people · 10 Dec 1997 - 13 Dec 1997

Earl 10 Dec 1997#386656
Has anyone been able to 1) correctly replicate the asymmetrical red on the Penske engine cowling and 2) paint the inside of the rear wing endplates red? The striping on the default deFerran car is badly off and needs serious, serious work. I haven't tried it myself yet, but Devin Pruzin tells me he's been unable to make any modifications to the top of the sidepod here. Has this been the case for anyone else? Earl
Jeff Antle 11 Dec 1997#386957
For all those that have inquired about the availability of paintjobs for the Penske cars in CPR, they are now available in the Underground Garage: http://www.radiantweb.com/redwolf30/ Thanks for your patience, and enjoy! Now taking nominations for the next most needy vehicle in the game (Fernandez? de Ferran? etc.) Jeff Antley Redwolf30
Jeff Antle 12 Dec 1997#387268
The striping on the top of the de Ferran car cannot be fixed. I've noticed that some large sold color areas of some cars are mapped from very small -- like 3 x 3 pixels -- areas of the .tga file. Suppose this is an attempt to save memory, but it disallows any real editing. On some cars -- the Penske and Rahal cars jump to mind -- the effect is similar but not as bad. Since there was something more than just a solid color on top, it is possible to change their look, but there is still significant pixelization. Note the red striping at the rear of the Penske cars and the Miller logo on my Rahal. I wonder if the savings in the memory were worth it. Guess the designers rationalized that we wouldn't be looking at the tops of the cars as much as their sides during the game. seems to have a problem with the way the colors are rendered. The light effect near the air intake is coming up in gray tones, also the lower third of the whole sidepod close to the road. I didn't notice it before I started to to edit his file, but I restored the original paintjob and it had the same problem. Is it just me, or is it like this for everyone? Jeff Antley Redwolf30 www.radiantweb.com/redwolf30/
Marc Johnso 13 Dec 1997#387429
No I noticed this on the DeFerran car also. It looks like the car has had a wreck and damaged the front of the side pod.
Quoted text (50 lines)> > The striping on the default deFerran car is badly off and needs > > serious, > > serious work. I haven't tried it myself yet, but Devin Pruzin tells > me > > he's been unable to make any modifications to the top of the sidepod > > here. Has this been the case for anyone else? > > Earl > The striping on the top of the de Ferran car cannot be fixed. I've > noticed that some large sold color areas of some cars are mapped from > very small -- like 3 x 3 pixels -- areas of the .tga file. Suppose > this > is an > attempt to save memory, but it disallows any real editing. > On some cars -- the Penske and Rahal cars jump to mind -- the effect > is similar but not as bad. Since there was something more than just a > solid color on top, it is possible to change their look, but there is > still > significant pixelization. Note the red striping at the rear of the > Penske > cars and the Miller logo on my Rahal. > I wonder if the savings in the memory were worth it. Guess the > designers rationalized that we wouldn't be looking at the tops of the > cars > as much as their sides during the game. > >>>Another problem with the deFerran car -- I noticed the right > sidepod > seems to have a problem with the way the colors are rendered. The > light effect near the air intake is coming up in gray tones, also the > lower > third of the whole sidepod close to the road. I didn't notice it > before > I started to to edit his file, but I restored the original paintjob > and > it had > the same problem. Is it just me, or is it like this for everyone? > Jeff Antley > Redwolf30 > www.radiantweb.com/redwolf30/
-- Thank you Marc Johnson

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