Race Sim Central
Rec.Autos.Simulators Archive

F1RS network play

4 posts by 3 people · 28 Nov 1997 - 01 Dec 1997

Quoted text (20 lines)> Hi, > I have read many post in this newsgroup on how F1RS is a great game > but nobody came here to tell us how the network play is implemented. > This is very important because I feel that the main flaw in GP2 was > the inability to play a network game. Everything else was good and you > could tell yourself that even if the frame rate was poor in Monaco, it > was something that your future PII 300 could fix. With no patch in > sight, you know that you'll never play a GP2 game on the internet. In > fact, GP2 is so fantastic that you would need something really great > to replace it. If it's true that F1RS car's maniability is as good as > in GP2, and that the AI is well done, I would consider the possibility > to buy it (if not only for the 3DFX support), but if the network play > is good, I' m gonna rush to the the nearest computer store to get my > copy (at least when it's available here, in Quebec city). > So, anybody played that game on a network? > thanks > Alain
I did'nt try the game on a network yet. But remember that F1RS is based on the POD engine (also an Ubisoft product), which was working pretty well on network. There is a great probability that F1RS is good on network. It seems logic. Hope so... Thierry.
Yes - worked first time. No apparent drop in frame rates experienced. Only gripe is you cannot mix easy and realistic settings across users (I was playing my seven year old son - so he had to have realistic - boo!) Tony
DM 01 Dec 1997#385050
Alain, Works fine here over the LAN. No hint of lock-up. The main problem, however, is that you usually have to play at the level of the 'lowest common denominator' that is you cannot set 1 player to use the easy setting (which allows autobraking) whilst permitting others to set realistic & choose what driving aids they want. What would really clinch it for this title would be force-feedback so you could 'sense' how hard you were braking, cornering, etc. - strange - Microsoft have it listed as one of the titles supporting FF on their SideWinder web page but the game, manuals & help files make no mention of such... anyone know if this is the sort of thing we can expect 'patched in'? Regards DM ---------------------------------------------------------------------------- ---- To reply please remove < .nospam > from my e-mail address ---------------------------------------------------------------------------- ---- "Error, no keyboard - press F1 to continue." - PC Bios Message

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