A comprehensive 16 minute preview which explains in detail how iRacing
will work:
http://www.youtube.com/watch?v=zbAC-PV3lZI
Cheers
Tony
Notable threadFlame warInsideSimRacing video preview of iRacing
Tony Rickard linked a 16-minute InsideSimRacing video explaining how iRacing would work. Andrew MacPherson and Schooner doubted the business model, pricing and lack of offline or league options, while beta testers Larry and Uwe Schürkamp said field sizes depended on skill-level splits and that yellow flags and pit stops were not yet implemented. An anonymous poster's questions about grid sizes sparked accusations that he was David G Fisher, and abuse followed.
With Tim Wheatley (iRacing)
Automated summary.
[email hidden] (Tony R) wrote:
> http://www.youtube.com/watch?v=zbAC-PV3lZI
After watching that I'm reminded of my conviction that without a very
basic (even one car, one track) 'buy once and free to drive on some
servers' service it'll be a mainstream failure. You have to offer people
cheap marijuana if you want to get them onto crack eventually.
I'm also a bit frustrated that the only vehicle which appeals to me (the
open-wheeler) isn't available in the basic package. But then that's life,
the stuff you don't want is always cheap and easy to get hold of. :-)
I hope they make enough money from the serious drivers to make it work
and develop, but it'll have to be one hell of a sim to compete with the
free (buy once) alternatives, which aren't too shabby these days. At the
moment my personal jury is still out on this whole project.
I want to be wrong though, so good luck to everyone involved.
Andrew McP
And people complain about the fees for Xbox live and DLC, iRacing is many
times more with a $20 a month fee and $15-20+ for each car and track. I
suspect this is all meant to keep most people out by design. That combined
with the forced series and licensing, cockpit view only, no league supports,
limited paint schemes, etc. Very regimented and expensive IMHO for most.
Be interesting to see how it goes...
"Andrew MacPherson" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (21 lines)
> [email hidden] (Tony R) wrote: > >> http://www.youtube.com/watch?v=zbAC-PV3lZI > > After watching that I'm reminded of my conviction that without a very > basic (even one car, one track) 'buy once and free to drive on some > servers' service it'll be a mainstream failure. You have to offer people > cheap marijuana if you want to get them onto crack eventually. > > I'm also a bit frustrated that the only vehicle which appeals to me (the > open-wheeler) isn't available in the basic package. But then that's life, > the stuff you don't want is always cheap and easy to get hold of. :-) > > I hope they make enough money from the serious drivers to make it work > and develop, but it'll have to be one hell of a sim to compete with the > free (buy once) alternatives, which aren't too shabby these days. At the > moment my personal jury is still out on this whole project. > > I want to be wrong though, so good luck to everyone involved. > > Andrew McP[email hidden] (schooner) wrote:
> I suspect this is all meant to keep most people out by design.
I agree. But the mistake might be keeping too many out. You need to build
up a critical mass of mainstream support to drip-feed subscribers into
the system. So my doubts are about the business model rather than the sim
and their hopes for it.
> Be interesting to see how it goes...
Can't argue with that.
Andrew McP
Thanks for the link Tony. It explains a lot. As someone who once paid
$2/hour to pretend fly WW2 fighters the monthly fee does not look
particularly steep and it is more or less in line with the industry standard
fees for most online worlds. From the video it seems pretty clear to me that
the online world is the main feature once you get past the basics of track &
car. It looks to relieve all the admin functions of running a league (plus
many other features like ranking) and allow the participants to focus on
the racing. That relief alone makes the monthly fee worth it for me.
The initial content does seem a little thin. I would have been happier if
they'd included a Formula Ford as well as the Solistice ( a little GM
sponsorship there?) and the Legends car. Tracks look Ok and its a decent
starter pack for what purports to be a serious sim.
Hopefully IRacing will get the numbers they need to generate full quality
fields at any level I might be interested in racing
Dave E
"Tony R" <[email hidden]> wrote in message
news:N2Z1k.118567$[email hidden]...
Quoted text (8 lines)
>A comprehensive 16 minute preview which explains in detail how iRacing will >work: > > http://www.youtube.com/watch?v=zbAC-PV3lZI > > Cheers > Tony >If it isn't in the basic package, you can't race it anyway. You have to
EARN your way to those faster cars. When you get to that point you can
acquire the car and race it all you want :)
-Larry
"Andrew MacPherson" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (21 lines)
> [email hidden] (Tony R) wrote: > >> http://www.youtube.com/watch?v=zbAC-PV3lZI > > After watching that I'm reminded of my conviction that without a very > basic (even one car, one track) 'buy once and free to drive on some > servers' service it'll be a mainstream failure. You have to offer people > cheap marijuana if you want to get them onto crack eventually. > > I'm also a bit frustrated that the only vehicle which appeals to me (the > open-wheeler) isn't available in the basic package. But then that's life, > the stuff you don't want is always cheap and easy to get hold of. :-) > > I hope they make enough money from the serious drivers to make it work > and develop, but it'll have to be one hell of a sim to compete with the > free (buy once) alternatives, which aren't too shabby these days. At the > moment my personal jury is still out on this whole project. > > I want to be wrong though, so good luck to everyone involved. > > Andrew McPDavErb wrote:
From the video: "Since iRacing is located in Boston, let's start off at
the South Boston track." By that logic, since I live in St. Petersburg,
FL, I guess I would start in Russia? :) (For those that don't know,
South Boston Speedway is in Virginia.)
Quoted text (31 lines)
> Thanks for the link Tony. It explains a lot. As someone who once paid > $2/hour to pretend fly WW2 fighters the monthly fee does not look > particularly steep and it is more or less in line with the industry > standard fees for most online worlds. From the video it seems pretty > clear to me that the online world is the main feature once you get past > the basics of track & car. It looks to relieve all the admin functions > of running a league (plus many other features like ranking) and allow > the participants to focus on the racing. That relief alone makes the > monthly fee worth it for me. > The initial content does seem a little thin. I would have been happier > if they'd included a Formula Ford as well as the Solistice ( a little GM > sponsorship there?) and the Legends car. Tracks look Ok and its a decent > starter pack for what purports to be a serious sim. > > Hopefully IRacing will get the numbers they need to generate full > quality fields at any level I might be interested in racing > > > Dave E > > "Tony R" <[email hidden]> wrote in message > news:N2Z1k.118567$[email hidden]... >> A comprehensive 16 minute preview which explains in detail how iRacing >> will work: >> >> http://www.youtube.com/watch?v=zbAC-PV3lZI >> >> Cheers >> Tony >> >Hehe ya I noticed that as well and had a laugh.
"Sammy Marks" <[email hidden]> wrote in message
news:48499a94$0$7038$[email hidden]...
Quoted text (36 lines)
> DavErb wrote: >> Thanks for the link Tony. It explains a lot. As someone who once paid >> $2/hour to pretend fly WW2 fighters the monthly fee does not look >> particularly steep and it is more or less in line with the industry >> standard fees for most online worlds. From the video it seems pretty >> clear to me that the online world is the main feature once you get past >> the basics of track & car. It looks to relieve all the admin functions of >> running a league (plus many other features like ranking) and allow the >> participants to focus on the racing. That relief alone makes the monthly >> fee worth it for me. >> The initial content does seem a little thin. I would have been happier if >> they'd included a Formula Ford as well as the Solistice ( a little GM >> sponsorship there?) and the Legends car. Tracks look Ok and its a decent >> starter pack for what purports to be a serious sim. >> >> Hopefully IRacing will get the numbers they need to generate full quality >> fields at any level I might be interested in racing >> >> >> Dave E >> >> "Tony R" <[email hidden]> wrote in message >> news:N2Z1k.118567$[email hidden]... >>> A comprehensive 16 minute preview which explains in detail how iRacing >>> will work: >>> >>> http://www.youtube.com/watch?v=zbAC-PV3lZI >>> >>> Cheers >>> Tony >>> >> > From the video: "Since iRacing is located in Boston, let's start off at > the South Boston track." By that logic, since I live in St. Petersburg, > FL, I guess I would start in Russia? :) (For those that don't know, South > Boston Speedway is in Virginia.)Andrew MacPherson wrote:
> So my doubts are about the business model rather than the sim
> and their hopes for it.
I wouldn't doubt John Henry's abilities in business. The Red Sox was a
passion but astutely managed to become self sustaining in terms of
generating income to take on the Yankees and then through the use of
sabermetrics (a system he devised for mining baseball stats to find
undervalued players while avoiding long contracts for aging stars)
ensuring the income was used most efficiently. This turned around
success within 2 years winning the world series in 2004 for the first
time since 1918.
Sim racing maybe a passion for Henry but I am sure the vision is for it
to become a viable proposition so it can continue to be developed
through self funding rather than ongoing investment.
Cheers
Tony
>>
> From the video: "Since iRacing is located in Boston, let's start off at
> the South Boston track." By that logic, since I live in St. Petersburg,
> FL, I guess I would start in Russia? :) (For those that don't know, South
> Boston Speedway is in Virginia.)
LOLOLOL
==--==
In article <N2Z1k.118567$[email hidden]>,
[email hidden] says...
> A comprehensive 16 minute preview which explains in detail how iRacing
> will work:
>
> http://www.youtube.com/watch?v=zbAC-PV3lZI
>
Well I hope the net code is pretty damn good, because there are going to
be some pretty pissed racers out there if they start getting penalised
because of some 'warp' that takes place whilst racing.
--
Pete Ives
Remove All_stRESS before sending me an email
Hasn't really been a concern so far.
-Larry
"Peter" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (7 lines)
> Well I hope the net code is pretty damn good, because there are going to > be some pretty pissed racers out there if they start getting penalised > because of some 'warp' that takes place whilst racing. > > -- > Pete Ives > Remove All_stRESS before sending me an emailWhat kind of numbers online Larry?
Will it support 50+ 60+ ?? drivers in a race?
Has that been tested? What's the highest number you have been online with?
Thanks in advance
==--==
"Larry" <[email hidden]> wrote in message
news:hYk2k.4099$[email hidden]...
Quoted text (15 lines)
> Hasn't really been a concern so far. > > -Larry > > "Peter" <[email hidden]> wrote in message > news:[email hidden]... > >> Well I hope the net code is pretty damn good, because there are going to >> be some pretty pissed racers out there if they start getting penalised >> because of some 'warp' that takes place whilst racing. >> >> -- >> Pete Ives >> Remove All_stRESS before sending me an email >Larry - Can you confirm that yellow flags and pit stops have not yet been
implemented? Think I seen that on the RSC forum and was just curious if it
were true and what other big items are still missing. Thanks.
"Larry" <[email hidden]> wrote in message
news:hYk2k.4099$[email hidden]...
Quoted text (15 lines)
> Hasn't really been a concern so far. > > -Larry > > "Peter" <[email hidden]> wrote in message > news:[email hidden]... > >> Well I hope the net code is pretty damn good, because there are going to >> be some pretty pissed racers out there if they start getting penalised >> because of some 'warp' that takes place whilst racing. >> >> -- >> Pete Ives >> Remove All_stRESS before sending me an email >On Jun 6, 5:09 pm, Tony R <[email hidden]>
wrote:
Off topic here, but John Henry didn't devise sabermetrics. Bill James
(who now works for/in collaboration with JH) is the one who came up
with the idea. I owned a lot of books by Bill James as stats were the
life blood of the APBA baseball league (a card and dice game based on
actual stats) that I was in each summer as soon as school ended.
Quoted text (13 lines)
> > I wouldn't doubt John Henry's abilities in business. The Red Sox was a > passion but astutely managed to become self sustaining in terms of > generating income to take on the Yankees and then through the use of > sabermetrics (a system he devised for mining baseball stats to find > undervalued players while avoiding long contracts for aging stars) > ensuring the income was used most efficiently. This turned around > success within 2 years winning the world series in 2004 for the first > time since 1918. > > Cheers > TonyAs a follow up to my own post, I suppose the Bill James himself isn't
even the one who "invented" it. He is just the biggest "name"
associated with it.
In article <hYk2k.4099$[email hidden]>, [email hidden] says...
> Hasn't really been a concern so far.
>
> -Larry
>
When you say that, do you mean there hasn't been any signs of warping,
or when warps or delays in data transmission has occurred the netcode
has been able to deal with it.
Logically, it shouldn't be too difficult to deal with a brief loss in
communication with the server as far as the server software been able to
realise that that would be what has just happened - if the server
queries the player's position and no reply comes back then the server
must assume a connection problem whilst guessing at player's location on
the track. If player then re-appears at different position then don't
punish player for this as it was a connection issue.
As an addition to this, do you know where players have been connecting
from, so far. Have there been players from all over the globe, or just
the USA?
--
Pete Ives
Remove All_stRESS before sending me an email
Quoted text (7 lines)
> "Peter" <[email hidden]> wrote in message > news:[email hidden]... > > > Well I hope the net code is pretty damn good, because there are going to > > be some pretty pissed racers out there if they start getting penalised > > because of some 'warp' that takes place whilst racing. > >On Sat, 07 Jun 2008 10:10:12 GMT, schooner wrote:
> Larry - Can you confirm that yellow flags and pit stops have not yet been
> implemented? Think I seen that on the RSC forum and was just curious if it
> were true and what other big items are still missing. Thanks.
>
Not Larry, but no, no flags or pitstops implemented yet.
Cheers, uwe
--
On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote:
> What kind of numbers online Larry?
>
> Will it support 50+ 60+ ?? drivers in a race?
> Has that been tested? What's the highest number you have been online with?
>
> Thanks in advance
Earlier on (about last year) iRacing held some fun races with 40+
drivers which seemed to work out fine, in the current format the
maximum number of racers is limited to 12-14 I believe, depending on
the series and kind of track being run (roadie or oval). A larger
field will automatically be split on to several race servers (say you
have 16 peeps registered for a 12 max race, you'll end up on a server
with 8 racers each).
Cheers, uwe
--
Thanks. And smaller fields based on your previous posts I see as well.
Again I think I will take a wait and see approach, seems to be a lot missing
from what other sims offer, some things added, some things removed or not
implemented yet. Kind of feels like the next phase is a paid beta until
they get things a bit more finished.
"Uwe Sch�rkamp" <[email hidden]> wrote in message
news:484cf2c3$[email hidden]...
Quoted text (13 lines)
> On Sat, 07 Jun 2008 10:10:12 GMT, schooner wrote: >> Larry - Can you confirm that yellow flags and pit stops have not yet been >> implemented? Think I seen that on the RSC forum and was just curious if >> it >> were true and what other big items are still missing. Thanks. >> > > Not Larry, but no, no flags or pitstops implemented yet. > > Cheers, uwe > > > --
Heck...I hate to have to answer my own question.... but it seems like no-one
else will !?!
Strange me thinks
>> Hasn't really been a concern so far.
-Larry <<
Nice "cover answer" Larry, but is that it?
Can you or anyone actually answer the other questions posted here?
Of course in the same way, iRacing "hasn't really been a concern for me
either" as I haven't and probably won't pay for it.
I'm also a bit appalled with the "marketing strategy" er, um, I mean
"special offers" (do I have 10 yet?) that are being paraded around and
MASCARADED as it they are actually some sort of "special offer".
~allowing me to join and pay~ is NOT a "special offer".
A FREE TRIAL - well that might be a special offer. 2 for 1 - I think that
is a special offer...
but sign up now and pay forever.... so that someone else can pay later (get
everything up to that point for the entrance fee) and then pay forever?
Seems a little inequitable to me.
Or will people that join in say a year from now... will they have to pay
$500+ "initiation" to get the updates and features that are available at
that time?
Personally, I smell a bad concepted business model and a WORSE smelling
marketing "special offer" campaign.
Excuse me.... the stink makes me want to leave the forum for a moment.
Sheesh
"==--==" <[email hidden]> wrote in message
news:ykl2k.10580$gc5.8799@pd7urf2no...
Quoted text (30 lines)
> What kind of numbers online Larry? > > Will it support 50+ 60+ ?? drivers in a race? > Has that been tested? What's the highest number you have been online > with? > > Thanks in advance > > ==--== > > > "Larry" <[email hidden]> wrote in message > news:hYk2k.4099$[email hidden]... >> Hasn't really been a concern so far. >> >> -Larry >> >> "Peter" <[email hidden]> wrote in message >> news:[email hidden]... >> >>> Well I hope the net code is pretty damn good, because there are going to >>> be some pretty pissed racers out there if they start getting penalised >>> because of some 'warp' that takes place whilst racing. >>> >>> -- >>> Pete Ives >>> Remove All_stRESS before sending me an email >> > >On Jun 7, 8:38 am, [email hidden] wrote:
> As a follow up to my own post, I suppose the Bill James himself isn't
> even the one who "invented" it. He is just the biggest "name"
> associated with it.
Bill James coined the term sabermetrics. It's named as a tribute to
the SABR organization, which is was (and I assume is) a part of.
<==-==>, you are, in fact, David G Fisher and I claim my $5!
"<==-==>" <[email hidden]> wrote in message
news:Jc73k.18412$C12.16715@pd7urf3no...
Quoted text (73 lines)
> > Heck...I hate to have to answer my own question.... but it seems like > no-one else will !?! > Strange me thinks > >>> Hasn't really been a concern so far. > > -Larry << > > Nice "cover answer" Larry, but is that it? > Can you or anyone actually answer the other questions posted here? > > Of course in the same way, iRacing "hasn't really been a concern for me > either" as I haven't and probably won't pay for it. > > I'm also a bit appalled with the "marketing strategy" er, um, I mean > "special offers" (do I have 10 yet?) that are being paraded around and > MASCARADED as it they are actually some sort of "special offer". > > ~allowing me to join and pay~ is NOT a "special offer". > > A FREE TRIAL - well that might be a special offer. 2 for 1 - I think that > is a special offer... > but sign up now and pay forever.... so that someone else can pay later > (get everything up to that point for the entrance fee) and then pay > forever? Seems a little inequitable to me. > Or will people that join in say a year from now... will they have to pay > $500+ "initiation" to get the updates and features that are available at > that time? > > Personally, I smell a bad concepted business model and a WORSE smelling > marketing "special offer" campaign. > > Excuse me.... the stink makes me want to leave the forum for a moment. > > Sheesh > > > "==--==" <[email hidden]> wrote in message > news:ykl2k.10580$gc5.8799@pd7urf2no... >> What kind of numbers online Larry? >> >> Will it support 50+ 60+ ?? drivers in a race? >> Has that been tested? What's the highest number you have been online >> with? >> >> Thanks in advance >> >> ==--== >> >> >> "Larry" <[email hidden]> wrote in message >> news:hYk2k.4099$[email hidden]... >>> Hasn't really been a concern so far. >>> >>> -Larry >>> >>> "Peter" <[email hidden]> wrote in message >>> news:[email hidden]... >>> >>>> Well I hope the net code is pretty damn good, because there are going >>>> to >>>> be some pretty pissed racers out there if they start getting penalised >>>> because of some 'warp' that takes place whilst racing. >>>> >>>> -- >>>> Pete Ives >>>> Remove All_stRESS before sending me an email >>> >> >> > >Thank You Uwe
Frankly, disappointing numbers to be honest.
==--==
"Uwe Sch�rkamp" <[email hidden]> wrote in message
news:484cf343$[email hidden]...
Quoted text (20 lines)
> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: >> What kind of numbers online Larry? >> >> Will it support 50+ 60+ ?? drivers in a race? >> Has that been tested? What's the highest number you have been online >> with? >> >> Thanks in advance > > Earlier on (about last year) iRacing held some fun races with 40+ > drivers which seemed to work out fine, in the current format the > maximum number of racers is limited to 12-14 I believe, depending on > the series and kind of track being run (roadie or oval). A larger > field will automatically be split on to several race servers (say you > have 16 peeps registered for a 12 max race, you'll end up on a server > with 8 racers each). > > Cheers, uwe > > --WRONG - like you are so often.
-==-
"Roger Longcock" <[email hidden]> wrote in message
news:JR93k.5666$[email hidden]...
Quoted text (78 lines)
> <==-==>, you are, in fact, David G Fisher and I claim my $5! > > "<==-==>" <[email hidden]> wrote in message > news:Jc73k.18412$C12.16715@pd7urf3no... >> >> Heck...I hate to have to answer my own question.... but it seems like >> no-one else will !?! >> Strange me thinks >> >>>> Hasn't really been a concern so far. >> >> -Larry << >> >> Nice "cover answer" Larry, but is that it? >> Can you or anyone actually answer the other questions posted here? >> >> Of course in the same way, iRacing "hasn't really been a concern for me >> either" as I haven't and probably won't pay for it. >> >> I'm also a bit appalled with the "marketing strategy" er, um, I mean >> "special offers" (do I have 10 yet?) that are being paraded around and >> MASCARADED as it they are actually some sort of "special offer". >> >> ~allowing me to join and pay~ is NOT a "special offer". >> >> A FREE TRIAL - well that might be a special offer. 2 for 1 - I think >> that is a special offer... >> but sign up now and pay forever.... so that someone else can pay later >> (get everything up to that point for the entrance fee) and then pay >> forever? Seems a little inequitable to me. >> Or will people that join in say a year from now... will they have to pay >> $500+ "initiation" to get the updates and features that are available at >> that time? >> >> Personally, I smell a bad concepted business model and a WORSE smelling >> marketing "special offer" campaign. >> >> Excuse me.... the stink makes me want to leave the forum for a moment. >> >> Sheesh >> >> >> "==--==" <[email hidden]> wrote in message >> news:ykl2k.10580$gc5.8799@pd7urf2no... >>> What kind of numbers online Larry? >>> >>> Will it support 50+ 60+ ?? drivers in a race? >>> Has that been tested? What's the highest number you have been online >>> with? >>> >>> Thanks in advance >>> >>> ==--== >>> >>> >>> "Larry" <[email hidden]> wrote in message >>> news:hYk2k.4099$[email hidden]... >>>> Hasn't really been a concern so far. >>>> >>>> -Larry >>>> >>>> "Peter" <[email hidden]> wrote in message >>>> news:[email hidden]... >>>> >>>>> Well I hope the net code is pretty damn good, because there are going >>>>> to >>>>> be some pretty pissed racers out there if they start getting penalised >>>>> because of some 'warp' that takes place whilst racing. >>>>> >>>>> -- >>>>> Pete Ives >>>>> Remove All_stRESS before sending me an email >>>> >>> >>> >> >> >I'm afraid it's more complicated than that, but when the beta started we had
close to 100 online at one time.
Bear in mind, those signed into the race were broken up into like skill
levels on their own servers. I believe we had around 20 in mine.
Like I said, it's more complicated than your question :)
-Larry
"==--==" <[email hidden]> wrote in message
news:ykl2k.10580$gc5.8799@pd7urf2no...
Quoted text (30 lines)
> What kind of numbers online Larry? > > Will it support 50+ 60+ ?? drivers in a race? > Has that been tested? What's the highest number you have been online > with? > > Thanks in advance > > ==--== > > > "Larry" <[email hidden]> wrote in message > news:hYk2k.4099$[email hidden]... >> Hasn't really been a concern so far. >> >> -Larry >> >> "Peter" <[email hidden]> wrote in message >> news:[email hidden]... >> >>> Well I hope the net code is pretty damn good, because there are going to >>> be some pretty pissed racers out there if they start getting penalised >>> because of some 'warp' that takes place whilst racing. >>> >>> -- >>> Pete Ives >>> Remove All_stRESS before sending me an email >> > >It's not due to bandwidth. It's due to racers being grouped into like skill
level's.
The system is far more complicated than a single question like "How many can
race at once"
-Larry
"<==-==>" <[email hidden]> wrote in message
news:lZ93k.16038$js6.1003@pd7urf1no...
Quoted text (30 lines)
> Thank You Uwe > > Frankly, disappointing numbers to be honest. > > ==--== > > "Uwe Sch�rkamp" <[email hidden]> wrote in message > news:484cf343$[email hidden]... >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: >>> What kind of numbers online Larry? >>> >>> Will it support 50+ 60+ ?? drivers in a race? >>> Has that been tested? What's the highest number you have been online >>> with? >>> >>> Thanks in advance >> >> Earlier on (about last year) iRacing held some fun races with 40+ >> drivers which seemed to work out fine, in the current format the >> maximum number of racers is limited to 12-14 I believe, depending on >> the series and kind of track being run (roadie or oval). A larger >> field will automatically be split on to several race servers (say you >> have 16 peeps registered for a 12 max race, you'll end up on a server >> with 8 racers each). >> >> Cheers, uwe >> >> -- > >Boy, you really seem to be mis-reading things. I know nothing about special
offers. There is no break if you get an invite. You are simply being
afforded the opportunity to be one of the early signers. Nothing more,
nothing less.
If you want one, fine. If not, that's fine too.
No one is masquarading anything around here.
As far as the warp, what I said is what I mean. Since a certain period in
the beta, I have witness zero warp issues. Some may have, I'm just
indicating what _I_ have witnessed.
Really man, you can take off your tin hat. There is no conspiracy there.
-Larry
"<==-==>" <[email hidden]> wrote in message
news:Jc73k.18412$C12.16715@pd7urf3no...
Quoted text (73 lines)
> > Heck...I hate to have to answer my own question.... but it seems like > no-one else will !?! > Strange me thinks > >>> Hasn't really been a concern so far. > > -Larry << > > Nice "cover answer" Larry, but is that it? > Can you or anyone actually answer the other questions posted here? > > Of course in the same way, iRacing "hasn't really been a concern for me > either" as I haven't and probably won't pay for it. > > I'm also a bit appalled with the "marketing strategy" er, um, I mean > "special offers" (do I have 10 yet?) that are being paraded around and > MASCARADED as it they are actually some sort of "special offer". > > ~allowing me to join and pay~ is NOT a "special offer". > > A FREE TRIAL - well that might be a special offer. 2 for 1 - I think that > is a special offer... > but sign up now and pay forever.... so that someone else can pay later > (get everything up to that point for the entrance fee) and then pay > forever? Seems a little inequitable to me. > Or will people that join in say a year from now... will they have to pay > $500+ "initiation" to get the updates and features that are available at > that time? > > Personally, I smell a bad concepted business model and a WORSE smelling > marketing "special offer" campaign. > > Excuse me.... the stink makes me want to leave the forum for a moment. > > Sheesh > > > "==--==" <[email hidden]> wrote in message > news:ykl2k.10580$gc5.8799@pd7urf2no... >> What kind of numbers online Larry? >> >> Will it support 50+ 60+ ?? drivers in a race? >> Has that been tested? What's the highest number you have been online >> with? >> >> Thanks in advance >> >> ==--== >> >> >> "Larry" <[email hidden]> wrote in message >> news:hYk2k.4099$[email hidden]... >>> Hasn't really been a concern so far. >>> >>> -Larry >>> >>> "Peter" <[email hidden]> wrote in message >>> news:[email hidden]... >>> >>>> Well I hope the net code is pretty damn good, because there are going >>>> to >>>> be some pretty pissed racers out there if they start getting penalised >>>> because of some 'warp' that takes place whilst racing. >>>> >>>> -- >>>> Pete Ives >>>> Remove All_stRESS before sending me an email >>> >> >> > >That is correct. Yellows and pitting have not been implemented yet.
iRacing is a growing animal that will probably never really be 'finished' :)
-Larry
"schooner" <[email hidden]> wrote in message
news:88t2k.98$L03.55@edtnps92...
> Larry - Can you confirm that yellow flags and pit stops have not yet been
> implemented? Think I seen that on the RSC forum and was just curious if
> it were true and what other big items are still missing. Thanks.
Just to re-iterate, field size is not a simple thing to figure out.
It is based on driver skill levels and the number of people signed up for a
race.
I have been in races with upwards of 20 people and have had no issues.
-Larry
"schooner" <[email hidden]> wrote in message
news:MB63k.373$sg6.334@edtnps91...
Quoted text (25 lines)
> Thanks. And smaller fields based on your previous posts I see as well. > > Again I think I will take a wait and see approach, seems to be a lot > missing from what other sims offer, some things added, some things removed > or not implemented yet. Kind of feels like the next phase is a paid beta > until they get things a bit more finished. > > "Uwe Sch�rkamp" <[email hidden]> wrote in message > news:484cf2c3$[email hidden]... >> On Sat, 07 Jun 2008 10:10:12 GMT, schooner wrote: >>> Larry - Can you confirm that yellow flags and pit stops have not yet >>> been >>> implemented? Think I seen that on the RSC forum and was just curious if >>> it >>> were true and what other big items are still missing. Thanks. >>> >> >> Not Larry, but no, no flags or pitstops implemented yet. >> >> Cheers, uwe >> >> >> -- > >After a certain period in the Beta I have personally seen or had no issues
with Warp in-race. I'm not going to swear it never happens, I've just not
seen it.
-Larry
"Peter" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (34 lines)
> In article <hYk2k.4099$[email hidden]>, [email hidden] says... >> Hasn't really been a concern so far. >> >> -Larry >> > > When you say that, do you mean there hasn't been any signs of warping, > or when warps or delays in data transmission has occurred the netcode > has been able to deal with it. > > Logically, it shouldn't be too difficult to deal with a brief loss in > communication with the server as far as the server software been able to > realise that that would be what has just happened - if the server > queries the player's position and no reply comes back then the server > must assume a connection problem whilst guessing at player's location on > the track. If player then re-appears at different position then don't > punish player for this as it was a connection issue. > > As an addition to this, do you know where players have been connecting > from, so far. Have there been players from all over the globe, or just > the USA? > >> "Peter" <[email hidden]> wrote in message >> news:[email hidden]... >> >> > Well I hope the net code is pretty damn good, because there are going >> > to >> > be some pretty pissed racers out there if they start getting penalised >> > because of some 'warp' that takes place whilst racing. >> > > > -- > Pete Ives > Remove All_stRESS before sending me an emailOn Jun 9, 4:09 am, Uwe Schürkamp <[email hidden]> wrote:
The lower series (which they all are right now) have smaller fields
(and shorter races in some cases). The top-tiers will be full
tracks. :)
Quoted text (19 lines)
> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: > > What kind of numbers online Larry? > > > Will it support 50+ 60+ ?? drivers in a race? > > Has that been tested? What's the highest number you have been online with? > > > Thanks in advance > > Earlier on (about last year)iRacingheld some fun races with 40+ > drivers which seemed to work out fine, in the current format the > maximum number of racers is limited to 12-14 I believe, depending on > the series and kind of track being run (roadie or oval). A larger > field will automatically be split on to several race servers (say you > have 16 peeps registered for a 12 max race, you'll end up on a server > with 8 racers each). > > Cheers, uwe > > --
"Larry" <[email hidden]> wrote in message
news:9wa3k.5088$[email hidden]...
It looks to me like a lot of folks are reading things into this that just
are not there....:-). Like you have already said, it isn't going to be for
everyone. To me, it looks interesting and I would like to give it a go. I
did some club racing in the 60s and when it got too expensive I
quit......:-). Yea, I am that old.....:-). I don't know if I will get an
early invite or not, and don't know how long I will stay in it if I do but
it is an interesting concept. I just have DSL at about 7-800k and may or may
not have issues. I do fine on other online sims like GTR2 etc. I got tired
of wreckfests and haven't done any online racing for a long time. I like
aggressive racing, but not crazy racing. There is a difference. I like
online races that I can drive as if I were driving my own vehicle.......:-).
That seems to be the kind of business model that iRacing is using.
Ed
Quoted text (17 lines)
> Boy, you really seem to be mis-reading things. I know nothing about > special offers. There is no break if you get an invite. You are simply > being afforded the opportunity to be one of the early signers. Nothing > more, nothing less. > > If you want one, fine. If not, that's fine too. > > No one is masquarading anything around here. > > As far as the warp, what I said is what I mean. Since a certain period in > the beta, I have witness zero warp issues. Some may have, I'm just > indicating what _I_ have witnessed. > > Really man, you can take off your tin hat. There is no conspiracy there. > > -Larry >The most obvious defect in iRacing appears to be the absence of mixed
class racing. Of course, I cold be totally wrong.
Ed,
I have a spot on mine if you want it. Just let me know how to contact
you...
-Larry
"Ed Medlin" <ed@ edmedlin.com> wrote in message
news:rue3k.879$[email hidden]...
Quoted text (37 lines)
> > "Larry" <[email hidden]> wrote in message > news:9wa3k.5088$[email hidden]... >> Boy, you really seem to be mis-reading things. I know nothing about >> special offers. There is no break if you get an invite. You are simply >> being afforded the opportunity to be one of the early signers. Nothing >> more, nothing less. >> >> If you want one, fine. If not, that's fine too. >> >> No one is masquarading anything around here. >> >> As far as the warp, what I said is what I mean. Since a certain period >> in the beta, I have witness zero warp issues. Some may have, I'm just >> indicating what _I_ have witnessed. >> >> Really man, you can take off your tin hat. There is no conspiracy there. >> >> -Larry >> > > It looks to me like a lot of folks are reading things into this that just > are not there....:-). Like you have already said, it isn't going to be for > everyone. To me, it looks interesting and I would like to give it a go. I > did some club racing in the 60s and when it got too expensive I > quit......:-). Yea, I am that old.....:-). I don't know if I will get an > early invite or not, and don't know how long I will stay in it if I do but > it is an interesting concept. I just have DSL at about 7-800k and may or > may not have issues. I do fine on other online sims like GTR2 etc. I got > tired of wreckfests and haven't done any online racing for a long time. I > like aggressive racing, but not crazy racing. There is a difference. I > like online races that I can drive as if I were driving my own > vehicle.......:-). That seems to be the kind of business model that > iRacing is using. > > Ed >
No, I'm right. Your incorrect use of quotation marks gave you away. Plus
the fact that your arguments are crap and you go on and on, even when
proved wrong. But most of all, because you come across as a bit of a cunt!
<==-==> wrote:
Quoted text (80 lines)
> WRONG - like you are so often. > > -==- > > "Roger Longcock" <[email hidden]> wrote in message > news:JR93k.5666$[email hidden]... >> <==-==>, you are, in fact, David G Fisher and I claim my $5! >> >> "<==-==>" <[email hidden]> wrote in message >> news:Jc73k.18412$C12.16715@pd7urf3no... >>> Heck...I hate to have to answer my own question.... but it seems like >>> no-one else will !?! >>> Strange me thinks >>> >>>>> Hasn't really been a concern so far. >>> -Larry << >>> >>> Nice "cover answer" Larry, but is that it? >>> Can you or anyone actually answer the other questions posted here? >>> >>> Of course in the same way, iRacing "hasn't really been a concern for me >>> either" as I haven't and probably won't pay for it. >>> >>> I'm also a bit appalled with the "marketing strategy" er, um, I mean >>> "special offers" (do I have 10 yet?) that are being paraded around and >>> MASCARADED as it they are actually some sort of "special offer". >>> >>> ~allowing me to join and pay~ is NOT a "special offer". >>> >>> A FREE TRIAL - well that might be a special offer. 2 for 1 - I think >>> that is a special offer... >>> but sign up now and pay forever.... so that someone else can pay later >>> (get everything up to that point for the entrance fee) and then pay >>> forever? Seems a little inequitable to me. >>> Or will people that join in say a year from now... will they have to pay >>> $500+ "initiation" to get the updates and features that are available at >>> that time? >>> >>> Personally, I smell a bad concepted business model and a WORSE smelling >>> marketing "special offer" campaign. >>> >>> Excuse me.... the stink makes me want to leave the forum for a moment. >>> >>> Sheesh >>> >>> >>> "==--==" <[email hidden]> wrote in message >>> news:ykl2k.10580$gc5.8799@pd7urf2no... >>>> What kind of numbers online Larry? >>>> >>>> Will it support 50+ 60+ ?? drivers in a race? >>>> Has that been tested? What's the highest number you have been online >>>> with? >>>> >>>> Thanks in advance >>>> >>>> ==--== >>>> >>>> >>>> "Larry" <[email hidden]> wrote in message >>>> news:hYk2k.4099$[email hidden]... >>>>> Hasn't really been a concern so far. >>>>> >>>>> -Larry >>>>> >>>>> "Peter" <[email hidden]> wrote in message >>>>> news:[email hidden]... >>>>> >>>>>> Well I hope the net code is pretty damn good, because there are going >>>>>> to >>>>>> be some pretty pissed racers out there if they start getting penalised >>>>>> because of some 'warp' that takes place whilst racing. >>>>>> >>>>>> -- >>>>>> Pete Ives >>>>>> Remove All_stRESS before sending me an email >>>> >>> > >Hmmmmm
Not sure quite what to say other than to comment on how it seems that no-one
will answer the question.
(at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) --
Everyone else provides "fluff" responses IMHO
"The system is far more complicated than a single question like "How many
can race at once"
-- this sounds like a Bush statement -- it has ZERO information or facts,
but lovely propaganda.
"The lower series (which they all are right now) have smaller fields (and
shorter races in some cases). The top-tiers will be full tracks. :)"
-- this again really tells me (us) nothing at all. Zero facts. Or should
one assume a "full track" is 14 drivers (see above)?
iRacing must be very complicated if no-one can, or will, admit to the
MAXIMUM NUMBER of drivers online at once.
I am asking what would appear to me to be a simple enough question. I've
worked in the computer industry for 25 years.... I would feel pretty
uncomfortable using the answers provided here to present my software to
anyone.
"It's complicated"
"It's gets bigger and better later"
It looks like .... "smoke and mirrors".
Please ~~ anyone ~~ that can answer a simple question. Please do so.
It would seem clear enough to me that BETA testers would have actually
tested how many users/drivers the sim can support online at once. Am I
crazy? Wasn't this tested ?? If not.... who and what WAS tested?
Call me frustrated..
-==-
"Tim Wheatley" <[email hidden]> wrote in message
news:[email hidden]...
On Jun 9, 4:09 am, Uwe Sch�rkamp <[email hidden]> wrote:
The lower series (which they all are right now) have smaller fields
(and shorter races in some cases). The top-tiers will be full
tracks. :)
Quoted text (20 lines)
> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: > > What kind of numbers online Larry? > > > Will it support 50+ 60+ ?? drivers in a race? > > Has that been tested? What's the highest number you have been online > > with? > > > Thanks in advance > > Earlier on (about last year)iRacingheld some fun races with 40+ > drivers which seemed to work out fine, in the current format the > maximum number of racers is limited to 12-14 I believe, depending on > the series and kind of track being run (roadie or oval). A larger > field will automatically be split on to several race servers (say you > have 16 peeps registered for a 12 max race, you'll end up on a server > with 8 racers each). > > Cheers, uwe > > --I think you're being a bit dim. 12 to 14 closely matched cars and drivers is
plenty to race against.
Some of the beta testers have stated that they've raced with big grids. I
think the number 30 was mentioned.
This sounds just like the kind of stuff David G Fisher used to come out with
when GPL first arrived.
Here's a reminder from ten years hence:
http://groups.google.com/group/rec.autos.simulators/browse_thread/thread/df27ff552ae3cf0a/8d916db4817f1d47?lnk=st&q=david+fisher+gpl#8d916db4817f1d47
Of course where was nothing wrong with GPL's net code and when that became
apparent, he just switched his attack to a different angle.
"<==-==>" <[email hidden]> wrote in message
news:hIh3k.16847$js6.8062@pd7urf1no...
Quoted text (7 lines)
>GPL is not the first racing sim/game to offer TCP/IP racing. It's far from >it. Yet, even though it has the advantage of being the most recent release, >it's performance on the net is disappointing. I'm at the point now with GPL >online that I don't even care what the reasons are for performance >problems. If too much info is being sent, then they should of cut back on >the unnecessary info and just sent the essential. They should of simply >copied whatever other sim developers did that works.Quoted text (67 lines)
> Hmmmmm > Not sure quite what to say other than to comment on how it seems that > no-one will answer the question. > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- > Everyone else provides "fluff" responses IMHO > > "The system is far more complicated than a single question like "How many > can race at once" > -- this sounds like a Bush statement -- it has ZERO information or facts, > but lovely propaganda. > > "The lower series (which they all are right now) have smaller fields (and > shorter races in some cases). The top-tiers will be full tracks. :)" > -- this again really tells me (us) nothing at all. Zero facts. Or should > one assume a "full track" is 14 drivers (see above)? > > iRacing must be very complicated if no-one can, or will, admit to the > MAXIMUM NUMBER of drivers online at once. > > I am asking what would appear to me to be a simple enough question. I've > worked in the computer industry for 25 years.... I would feel pretty > uncomfortable using the answers provided here to present my software to > anyone. > "It's complicated" > "It's gets bigger and better later" > > It looks like .... "smoke and mirrors". > > Please ~~ anyone ~~ that can answer a simple question. Please do so. > > It would seem clear enough to me that BETA testers would have actually > tested how many users/drivers the sim can support online at once. Am I > crazy? Wasn't this tested ?? If not.... who and what WAS tested? > > Call me frustrated.. > > -==- > > > "Tim Wheatley" <[email hidden]> wrote in message > news:[email hidden]... > On Jun 9, 4:09 am, Uwe Sch�rkamp <[email hidden]> wrote: >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: >> > What kind of numbers online Larry? >> >> > Will it support 50+ 60+ ?? drivers in a race? >> > Has that been tested? What's the highest number you have been online >> > with? >> >> > Thanks in advance >> >> Earlier on (about last year)iRacingheld some fun races with 40+ >> drivers which seemed to work out fine, in the current format the >> maximum number of racers is limited to 12-14 I believe, depending on >> the series and kind of track being run (roadie or oval). A larger >> field will automatically be split on to several race servers (say you >> have 16 peeps registered for a 12 max race, you'll end up on a server >> with 8 racers each). >> >> Cheers, uwe >> >> -- > > The lower series (which they all are right now) have smaller fields > (and shorter races in some cases). The top-tiers will be full > tracks. :) >Whatever....
I race in a league now with 50 cars on track at once.
I race in another league with 34 cars on grid (limited to that only for
"historical" reasons GP'79)
12 is seriously NOT enough. I would quit a league that only had 12
competitors per race.
30? I may have missed that - I apologize if I did. 30 seems closer to what
I would hope for.... but still a long way from anything NEW or
GROUND-BREAKING.
For Jolly Roger, or whatever moniker you are using today ----
I have told you already that I am not this David Fischer that you seem to
have an unnatural attachment to.
If you feel better or somehow self-satisfied by beleiving that I am, go
ahead and do so. It doesn't change the fact that I am not that person, nor
does it change my opinions, and finally it does not change my impression
that you are just a loud-mouthed, cocky (probably with NOTHING to back it
up) little mouthpiece with a lack of repect for anyone else and of little or
no value to this world.
-==-
"Roger Longcock" <[email hidden]> wrote in message
news:80i3k.21606$[email hidden]...
Quoted text (95 lines)
>I think you're being a bit dim. 12 to 14 closely matched cars and drivers >is plenty to race against. > > Some of the beta testers have stated that they've raced with big grids. I > think the number 30 was mentioned. > > This sounds just like the kind of stuff David G Fisher used to come out > with when GPL first arrived. > > Here's a reminder from ten years hence: > >>GPL is not the first racing sim/game to offer TCP/IP racing. It's far from >>it. Yet, even though it has the advantage of being the most recent >>release, it's performance on the net is disappointing. I'm at the point >>now with GPL online that I don't even care what the reasons are for >>performance problems. If too much info is being sent, then they should of >>cut back on the unnecessary info and just sent the essential. They should >>of simply copied whatever other sim developers did that works. > > http://groups.google.com/group/rec.autos.simulators/browse_thread/thread/df27ff552ae3cf0a/8d916db4817f1d47?lnk=st&q=david+fisher+gpl#8d916db4817f1d47 > > Of course where was nothing wrong with GPL's net code and when that became > apparent, he just switched his attack to a different angle. > > > "<==-==>" <[email hidden]> wrote in message > news:hIh3k.16847$js6.8062@pd7urf1no... >> Hmmmmm >> Not sure quite what to say other than to comment on how it seems that >> no-one will answer the question. >> (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- >> Everyone else provides "fluff" responses IMHO >> >> "The system is far more complicated than a single question like "How many >> can race at once" >> -- this sounds like a Bush statement -- it has ZERO information or facts, >> but lovely propaganda. >> >> "The lower series (which they all are right now) have smaller fields (and >> shorter races in some cases). The top-tiers will be full tracks. :)" >> -- this again really tells me (us) nothing at all. Zero facts. Or >> should one assume a "full track" is 14 drivers (see above)? >> >> iRacing must be very complicated if no-one can, or will, admit to the >> MAXIMUM NUMBER of drivers online at once. >> >> I am asking what would appear to me to be a simple enough question. I've >> worked in the computer industry for 25 years.... I would feel pretty >> uncomfortable using the answers provided here to present my software to >> anyone. >> "It's complicated" >> "It's gets bigger and better later" >> >> It looks like .... "smoke and mirrors". >> >> Please ~~ anyone ~~ that can answer a simple question. Please do so. >> >> It would seem clear enough to me that BETA testers would have actually >> tested how many users/drivers the sim can support online at once. Am I >> crazy? Wasn't this tested ?? If not.... who and what WAS tested? >> >> Call me frustrated.. >> >> -==- >> >> >> "Tim Wheatley" <[email hidden]> wrote in message >> news:[email hidden]... >> On Jun 9, 4:09 am, Uwe Sch�rkamp <[email hidden]> wrote: >>> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: >>> > What kind of numbers online Larry? >>> >>> > Will it support 50+ 60+ ?? drivers in a race? >>> > Has that been tested? What's the highest number you have been online >>> > with? >>> >>> > Thanks in advance >>> >>> Earlier on (about last year)iRacingheld some fun races with 40+ >>> drivers which seemed to work out fine, in the current format the >>> maximum number of racers is limited to 12-14 I believe, depending on >>> the series and kind of track being run (roadie or oval). A larger >>> field will automatically be split on to several race servers (say you >>> have 16 peeps registered for a 12 max race, you'll end up on a server >>> with 8 racers each). >>> >>> Cheers, uwe >>> >>> -- >> >> The lower series (which they all are right now) have smaller fields >> (and shorter races in some cases). The top-tiers will be full >> tracks. :) >> >Thank You.
You are still wrong.
You are still an ass.
You are still name calling -- from a distance -- would love to see you face
to face.
Then we'd see who the cunt is.
"Roger Longcock" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (88 lines)
> > No, I'm right. Your incorrect use of quotation marks gave you away. Plus > the fact that your arguments are crap and you go on and on, even when > proved wrong. But most of all, because you come across as a bit of a cunt! > > > > <==-==> wrote: >> WRONG - like you are so often. >> >> -==- >> >> "Roger Longcock" <[email hidden]> wrote in message >> news:JR93k.5666$[email hidden]... >>> <==-==>, you are, in fact, David G Fisher and I claim my $5! >>> >>> "<==-==>" <[email hidden]> wrote in message >>> news:Jc73k.18412$C12.16715@pd7urf3no... >>>> Heck...I hate to have to answer my own question.... but it seems like >>>> no-one else will !?! >>>> Strange me thinks >>>> >>>>>> Hasn't really been a concern so far. >>>> -Larry << >>>> >>>> Nice "cover answer" Larry, but is that it? >>>> Can you or anyone actually answer the other questions posted here? >>>> >>>> Of course in the same way, iRacing "hasn't really been a concern for me >>>> either" as I haven't and probably won't pay for it. >>>> >>>> I'm also a bit appalled with the "marketing strategy" er, um, I mean >>>> "special offers" (do I have 10 yet?) that are being paraded around and >>>> MASCARADED as it they are actually some sort of "special offer". >>>> >>>> ~allowing me to join and pay~ is NOT a "special offer". >>>> >>>> A FREE TRIAL - well that might be a special offer. 2 for 1 - I think >>>> that is a special offer... >>>> but sign up now and pay forever.... so that someone else can pay later >>>> (get everything up to that point for the entrance fee) and then pay >>>> forever? Seems a little inequitable to me. >>>> Or will people that join in say a year from now... will they have to >>>> pay $500+ "initiation" to get the updates and features that are >>>> available at that time? >>>> >>>> Personally, I smell a bad concepted business model and a WORSE smelling >>>> marketing "special offer" campaign. >>>> >>>> Excuse me.... the stink makes me want to leave the forum for a moment. >>>> >>>> Sheesh >>>> >>>> >>>> "==--==" <[email hidden]> wrote in message >>>> news:ykl2k.10580$gc5.8799@pd7urf2no... >>>>> What kind of numbers online Larry? >>>>> >>>>> Will it support 50+ 60+ ?? drivers in a race? >>>>> Has that been tested? What's the highest number you have been online >>>>> with? >>>>> >>>>> Thanks in advance >>>>> >>>>> ==--== >>>>> >>>>> >>>>> "Larry" <[email hidden]> wrote in message >>>>> news:hYk2k.4099$[email hidden]... >>>>>> Hasn't really been a concern so far. >>>>>> >>>>>> -Larry >>>>>> >>>>>> "Peter" <[email hidden]> wrote in message >>>>>> news:[email hidden]... >>>>>> >>>>>>> Well I hope the net code is pretty damn good, because there are >>>>>>> going to >>>>>>> be some pretty pissed racers out there if they start getting >>>>>>> penalised >>>>>>> because of some 'warp' that takes place whilst racing. >>>>>>> >>>>>>> -- >>>>>>> Pete Ives >>>>>>> Remove All_stRESS before sending me an email >>>>> >>>> >>Thanks Larry.
I'm just looking for DETAILS and INFORMATION.
Sorry... perhaps I mis-used the "special offer" term. I only used that term
becuase I have recieved so many emails that contained the term "special
offer". I will assume that it is co-incidence and nothing more.
Again, thank you for any answers you provide(d).
I am NOT intentiaonally "bashing" the product - how could I? I don't even
have it.
I have been asking questions so that I can make a more informed decision -
that's all.
It's too bad that the questions have touched such soft spots. They weren't
meant that way.
-==-
"Larry" <[email hidden]> wrote in message
news:9wa3k.5088$[email hidden]...
Quoted text (93 lines)
> Boy, you really seem to be mis-reading things. I know nothing about > special offers. There is no break if you get an invite. You are simply > being afforded the opportunity to be one of the early signers. Nothing > more, nothing less. > > If you want one, fine. If not, that's fine too. > > No one is masquarading anything around here. > > As far as the warp, what I said is what I mean. Since a certain period in > the beta, I have witness zero warp issues. Some may have, I'm just > indicating what _I_ have witnessed. > > Really man, you can take off your tin hat. There is no conspiracy there. > > -Larry > > "<==-==>" <[email hidden]> wrote in message > news:Jc73k.18412$C12.16715@pd7urf3no... >> >> Heck...I hate to have to answer my own question.... but it seems like >> no-one else will !?! >> Strange me thinks >> >>>> Hasn't really been a concern so far. >> >> -Larry << >> >> Nice "cover answer" Larry, but is that it? >> Can you or anyone actually answer the other questions posted here? >> >> Of course in the same way, iRacing "hasn't really been a concern for me >> either" as I haven't and probably won't pay for it. >> >> I'm also a bit appalled with the "marketing strategy" er, um, I mean >> "special offers" (do I have 10 yet?) that are being paraded around and >> MASCARADED as it they are actually some sort of "special offer". >> >> ~allowing me to join and pay~ is NOT a "special offer". >> >> A FREE TRIAL - well that might be a special offer. 2 for 1 - I think >> that is a special offer... >> but sign up now and pay forever.... so that someone else can pay later >> (get everything up to that point for the entrance fee) and then pay >> forever? Seems a little inequitable to me. >> Or will people that join in say a year from now... will they have to pay >> $500+ "initiation" to get the updates and features that are available at >> that time? >> >> Personally, I smell a bad concepted business model and a WORSE smelling >> marketing "special offer" campaign. >> >> Excuse me.... the stink makes me want to leave the forum for a moment. >> >> Sheesh >> >> >> "==--==" <[email hidden]> wrote in message >> news:ykl2k.10580$gc5.8799@pd7urf2no... >>> What kind of numbers online Larry? >>> >>> Will it support 50+ 60+ ?? drivers in a race? >>> Has that been tested? What's the highest number you have been online >>> with? >>> >>> Thanks in advance >>> >>> ==--== >>> >>> >>> "Larry" <[email hidden]> wrote in message >>> news:hYk2k.4099$[email hidden]... >>>> Hasn't really been a concern so far. >>>> >>>> -Larry >>>> >>>> "Peter" <[email hidden]> wrote in message >>>> news:[email hidden]... >>>> >>>>> Well I hope the net code is pretty damn good, because there are going >>>>> to >>>>> be some pretty pissed racers out there if they start getting penalised >>>>> because of some 'warp' that takes place whilst racing. >>>>> >>>>> -- >>>>> Pete Ives >>>>> Remove All_stRESS before sending me an email >>>> >>> >>> >> >> >
P.S. - One who names himself LONGCOCK - undoubtedly suffers from the
reverse.
-==-
"Roger Longcock" <[email hidden]> wrote in message
news:80i3k.21606$[email hidden]...
Quoted text (95 lines)
>I think you're being a bit dim. 12 to 14 closely matched cars and drivers >is plenty to race against. > > Some of the beta testers have stated that they've raced with big grids. I > think the number 30 was mentioned. > > This sounds just like the kind of stuff David G Fisher used to come out > with when GPL first arrived. > > Here's a reminder from ten years hence: > >>GPL is not the first racing sim/game to offer TCP/IP racing. It's far from >>it. Yet, even though it has the advantage of being the most recent >>release, it's performance on the net is disappointing. I'm at the point >>now with GPL online that I don't even care what the reasons are for >>performance problems. If too much info is being sent, then they should of >>cut back on the unnecessary info and just sent the essential. They should >>of simply copied whatever other sim developers did that works. > > http://groups.google.com/group/rec.autos.simulators/browse_thread/thread/df27ff552ae3cf0a/8d916db4817f1d47?lnk=st&q=david+fisher+gpl#8d916db4817f1d47 > > Of course where was nothing wrong with GPL's net code and when that became > apparent, he just switched his attack to a different angle. > > > "<==-==>" <[email hidden]> wrote in message > news:hIh3k.16847$js6.8062@pd7urf1no... >> Hmmmmm >> Not sure quite what to say other than to comment on how it seems that >> no-one will answer the question. >> (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- >> Everyone else provides "fluff" responses IMHO >> >> "The system is far more complicated than a single question like "How many >> can race at once" >> -- this sounds like a Bush statement -- it has ZERO information or facts, >> but lovely propaganda. >> >> "The lower series (which they all are right now) have smaller fields (and >> shorter races in some cases). The top-tiers will be full tracks. :)" >> -- this again really tells me (us) nothing at all. Zero facts. Or >> should one assume a "full track" is 14 drivers (see above)? >> >> iRacing must be very complicated if no-one can, or will, admit to the >> MAXIMUM NUMBER of drivers online at once. >> >> I am asking what would appear to me to be a simple enough question. I've >> worked in the computer industry for 25 years.... I would feel pretty >> uncomfortable using the answers provided here to present my software to >> anyone. >> "It's complicated" >> "It's gets bigger and better later" >> >> It looks like .... "smoke and mirrors". >> >> Please ~~ anyone ~~ that can answer a simple question. Please do so. >> >> It would seem clear enough to me that BETA testers would have actually >> tested how many users/drivers the sim can support online at once. Am I >> crazy? Wasn't this tested ?? If not.... who and what WAS tested? >> >> Call me frustrated.. >> >> -==- >> >> >> "Tim Wheatley" <[email hidden]> wrote in message >> news:[email hidden]... >> On Jun 9, 4:09 am, Uwe Sch�rkamp <[email hidden]> wrote: >>> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: >>> > What kind of numbers online Larry? >>> >>> > Will it support 50+ 60+ ?? drivers in a race? >>> > Has that been tested? What's the highest number you have been online >>> > with? >>> >>> > Thanks in advance >>> >>> Earlier on (about last year)iRacingheld some fun races with 40+ >>> drivers which seemed to work out fine, in the current format the >>> maximum number of racers is limited to 12-14 I believe, depending on >>> the series and kind of track being run (roadie or oval). A larger >>> field will automatically be split on to several race servers (say you >>> have 16 peeps registered for a 12 max race, you'll end up on a server >>> with 8 racers each). >>> >>> Cheers, uwe >>> >>> -- >> >> The lower series (which they all are right now) have smaller fields >> (and shorter races in some cases). The top-tiers will be full >> tracks. :) >> >On Jun 9, 6:20 pm, "Roger Longcock" <[email hidden]> wrote:
Sorry tiny, but you are wrong.
BTW, I was one of a very, very small group who were chosen to beta
test VROC by one of it's main developers. That same developer gave me
beta testing duties when he moved on to another company afterwards.
Think about that for a moment. Feeling as stupid as your nickname?
Quoted text (97 lines)
> I think you're being a bit dim. 12 to 14 closely matched cars and drivers is > plenty to race against. > > Some of the beta testers have stated that they've raced with big grids. I > think the number 30 was mentioned. > > This sounds just like the kind of stuff David G Fisher used to come out with > when GPL first arrived. > > Here's a reminder from ten years hence: > > >GPL is not the first racing sim/game to offer TCP/IP racing. It's far from > >it. Yet, even though it has the advantage of being the most recent release, > >it's performance on the net is disappointing. I'm at the point now with GPL > >online that I don't even care what the reasons are for performance > >problems. If too much info is being sent, then they should of cut back on > >the unnecessary info and just sent the essential. They should of simply > >copied whatever other sim developers did that works. > > http://groups.google.com/group/rec.autos.simulators/browse_thread/thr... > > Of course where was nothing wrong with GPL's net code and when that became > apparent, he just switched his attack to a different angle. > > "<==-==>" <[email hidden]> wrote in message > > news:hIh3k.16847$js6.8062@pd7urf1no... > > > > > Hmmmmm > > Not sure quite what to say other than to comment on how it seems that > > no-one will answer the question. > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- > > Everyone else provides "fluff" responses IMHO > > > "The system is far more complicated than a single question like "How many > > can race at once" > > -- this sounds like a Bush statement -- it has ZERO information or facts, > > but lovely propaganda. > > > "The lower series (which they all are right now) have smaller fields (and > > shorter races in some cases). The top-tiers will be full tracks. :)" > > -- this again really tells me (us) nothing at all. Zero facts. Or should > > one assume a "full track" is 14 drivers (see above)? > > > iRacing must be very complicated if no-one can, or will, admit to the > > MAXIMUM NUMBER of drivers online at once. > > > I am asking what would appear to me to be a simple enough question. I've > > worked in the computer industry for 25 years.... I would feel pretty > > uncomfortable using the answers provided here to present my software to > > anyone. > > "It's complicated" > > "It's gets bigger and better later" > > > It looks like .... "smoke and mirrors". > > > Please ~~ anyone ~~ that can answer a simple question. Please do so. > > > It would seem clear enough to me that BETA testers would have actually > > tested how many users/drivers the sim can support online at once. Am I > > crazy? Wasn't this tested ?? If not.... who and what WAS tested? > > > Call me frustrated.. > > > -==- > > > "Tim Wheatley" <[email hidden]> wrote in message > >news:[email hidden]... > > On Jun 9, 4:09 am, Uwe Schürkamp <[email hidden]> wrote: > >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: > >> > What kind of numbers online Larry? > > >> > Will it support 50+ 60+ ?? drivers in a race? > >> > Has that been tested? What's the highest number you have been online > >> > with? > > >> > Thanks in advance > > >> Earlier on (about last year)iRacingheld some fun races with 40+ > >> drivers which seemed to work out fine, in the current format the > >> maximum number of racers is limited to 12-14 I believe, depending on > >> the series and kind of track being run (roadie or oval). A larger > >> field will automatically be split on to several race servers (say you > >> have 16 peeps registered for a 12 max race, you'll end up on a server > >> with 8 racers each). > > >> Cheers, uwe > > >> -- > > > The lower series (which they all are right now) have smaller fields > > (and shorter races in some cases). The top-tiers will be full > > tracks. :)- Hide quoted text - > > - Show quoted text -I think the "gentleman" duth protest his innocents too much! Funny how you
turn up straight away, no doubt with identical views to Mr. Noname!
<[email hidden]> wrote in message
news:[email hidden]...
On Jun 9, 6:20 pm, "Roger Longcock" <[email hidden]> wrote:
Sorry tiny, but you are wrong.
BTW, I was one of a very, very small group who were chosen to beta
test VROC by one of it's main developers. That same developer gave me
beta testing duties when he moved on to another company afterwards.
Think about that for a moment. Feeling as stupid as your nickname?
Quoted text (105 lines)
> I think you're being a bit dim. 12 to 14 closely matched cars and drivers > is > plenty to race against. > > Some of the beta testers have stated that they've raced with big grids. I > think the number 30 was mentioned. > > This sounds just like the kind of stuff David G Fisher used to come out > with > when GPL first arrived. > > Here's a reminder from ten years hence: > > >GPL is not the first racing sim/game to offer TCP/IP racing. It's far > >from > >it. Yet, even though it has the advantage of being the most recent > >release, > >it's performance on the net is disappointing. I'm at the point now with > >GPL > >online that I don't even care what the reasons are for performance > >problems. If too much info is being sent, then they should of cut back on > >the unnecessary info and just sent the essential. They should of simply > >copied whatever other sim developers did that works. > > http://groups.google.com/group/rec.autos.simulators/browse_thread/thr... > > Of course where was nothing wrong with GPL's net code and when that became > apparent, he just switched his attack to a different angle. > > "<==-==>" <[email hidden]> wrote in message > > news:hIh3k.16847$js6.8062@pd7urf1no... > > > > > Hmmmmm > > Not sure quite what to say other than to comment on how it seems that > > no-one will answer the question. > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- > > Everyone else provides "fluff" responses IMHO > > > "The system is far more complicated than a single question like "How > > many > > can race at once" > > -- this sounds like a Bush statement -- it has ZERO information or > > facts, > > but lovely propaganda. > > > "The lower series (which they all are right now) have smaller fields > > (and > > shorter races in some cases). The top-tiers will be full tracks. :)" > > -- this again really tells me (us) nothing at all. Zero facts. Or should > > one assume a "full track" is 14 drivers (see above)? > > > iRacing must be very complicated if no-one can, or will, admit to the > > MAXIMUM NUMBER of drivers online at once. > > > I am asking what would appear to me to be a simple enough question. I've > > worked in the computer industry for 25 years.... I would feel pretty > > uncomfortable using the answers provided here to present my software to > > anyone. > > "It's complicated" > > "It's gets bigger and better later" > > > It looks like .... "smoke and mirrors". > > > Please ~~ anyone ~~ that can answer a simple question. Please do so. > > > It would seem clear enough to me that BETA testers would have actually > > tested how many users/drivers the sim can support online at once. Am I > > crazy? Wasn't this tested ?? If not.... who and what WAS tested? > > > Call me frustrated.. > > > -==- > > > "Tim Wheatley" <[email hidden]> wrote in message > >news:[email hidden]... > > On Jun 9, 4:09 am, Uwe Sch�rkamp <[email hidden]> wrote: > >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: > >> > What kind of numbers online Larry? > > >> > Will it support 50+ 60+ ?? drivers in a race? > >> > Has that been tested? What's the highest number you have been online > >> > with? > > >> > Thanks in advance > > >> Earlier on (about last year)iRacingheld some fun races with 40+ > >> drivers which seemed to work out fine, in the current format the > >> maximum number of racers is limited to 12-14 I believe, depending on > >> the series and kind of track being run (roadie or oval). A larger > >> field will automatically be split on to several race servers (say you > >> have 16 peeps registered for a 12 max race, you'll end up on a server > >> with 8 racers each). > > >> Cheers, uwe > > >> -- > > > The lower series (which they all are right now) have smaller fields > > (and shorter races in some cases). The top-tiers will be full > > tracks. :)- Hide quoted text - > > - Show quoted text -Now don't get all upset, David, just because you've been caught out.
"<==-==>" <[email hidden]> wrote in message
news:Pwj3k.19106$gc5.8395@pd7urf2no...
Quoted text (100 lines)
> Thank You. > You are still wrong. > You are still an ass. > You are still name calling -- from a distance -- would love to see you > face to face. > Then we'd see who the cunt is. > > > "Roger Longcock" <[email hidden]> wrote in message > news:[email hidden]... >> >> No, I'm right. Your incorrect use of quotation marks gave you away. Plus >> the fact that your arguments are crap and you go on and on, even when >> proved wrong. But most of all, because you come across as a bit of a >> cunt! >> >> >> >> <==-==> wrote: >>> WRONG - like you are so often. >>> >>> -==- >>> >>> "Roger Longcock" <[email hidden]> wrote in message >>> news:JR93k.5666$[email hidden]... >>>> <==-==>, you are, in fact, David G Fisher and I claim my $5! >>>> >>>> "<==-==>" <[email hidden]> wrote in message >>>> news:Jc73k.18412$C12.16715@pd7urf3no... >>>>> Heck...I hate to have to answer my own question.... but it seems like >>>>> no-one else will !?! >>>>> Strange me thinks >>>>> >>>>>>> Hasn't really been a concern so far. >>>>> -Larry << >>>>> >>>>> Nice "cover answer" Larry, but is that it? >>>>> Can you or anyone actually answer the other questions posted here? >>>>> >>>>> Of course in the same way, iRacing "hasn't really been a concern for >>>>> me either" as I haven't and probably won't pay for it. >>>>> >>>>> I'm also a bit appalled with the "marketing strategy" er, um, I mean >>>>> "special offers" (do I have 10 yet?) that are being paraded around >>>>> and MASCARADED as it they are actually some sort of "special offer". >>>>> >>>>> ~allowing me to join and pay~ is NOT a "special offer". >>>>> >>>>> A FREE TRIAL - well that might be a special offer. 2 for 1 - I think >>>>> that is a special offer... >>>>> but sign up now and pay forever.... so that someone else can pay later >>>>> (get everything up to that point for the entrance fee) and then pay >>>>> forever? Seems a little inequitable to me. >>>>> Or will people that join in say a year from now... will they have to >>>>> pay $500+ "initiation" to get the updates and features that are >>>>> available at that time? >>>>> >>>>> Personally, I smell a bad concepted business model and a WORSE >>>>> smelling marketing "special offer" campaign. >>>>> >>>>> Excuse me.... the stink makes me want to leave the forum for a moment. >>>>> >>>>> Sheesh >>>>> >>>>> >>>>> "==--==" <[email hidden]> wrote in message >>>>> news:ykl2k.10580$gc5.8799@pd7urf2no... >>>>>> What kind of numbers online Larry? >>>>>> >>>>>> Will it support 50+ 60+ ?? drivers in a race? >>>>>> Has that been tested? What's the highest number you have been online >>>>>> with? >>>>>> >>>>>> Thanks in advance >>>>>> >>>>>> ==--== >>>>>> >>>>>> >>>>>> "Larry" <[email hidden]> wrote in message >>>>>> news:hYk2k.4099$[email hidden]... >>>>>>> Hasn't really been a concern so far. >>>>>>> >>>>>>> -Larry >>>>>>> >>>>>>> "Peter" <[email hidden]> wrote in message >>>>>>> news:[email hidden]... >>>>>>> >>>>>>>> Well I hope the net code is pretty damn good, because there are >>>>>>>> going to >>>>>>>> be some pretty pissed racers out there if they start getting >>>>>>>> penalised >>>>>>>> because of some 'warp' that takes place whilst racing. >>>>>>>> >>>>>>>> -- >>>>>>>> Pete Ives >>>>>>>> Remove All_stRESS before sending me an email >>>>>> >>>>> >>> >You're too stupid or ritalin crazed to deal with anymore little boy.
Get yourself a life that involves more than insulting strangers on the net -
consider actually contributing to a discussion for a change instead of just
stating completely erroneous and rediculous "theories" that are trapped and
rattling around in your teeny tiny little mind.
I can disagree with anyone and still respect them.... you.... there's just
nothing there at all - nothing.
Loser.
PLONK
"Roger Longcock" <[email hidden]> wrote in message
news:qop3k.88670$[email hidden]...
Quoted text (106 lines)
> Now don't get all upset, David, just because you've been caught out. > > "<==-==>" <[email hidden]> wrote in message > news:Pwj3k.19106$gc5.8395@pd7urf2no... >> Thank You. >> You are still wrong. >> You are still an ass. >> You are still name calling -- from a distance -- would love to see you >> face to face. >> Then we'd see who the cunt is. >> >> >> "Roger Longcock" <[email hidden]> wrote in message >> news:[email hidden]... >>> >>> No, I'm right. Your incorrect use of quotation marks gave you away. Plus >>> the fact that your arguments are crap and you go on and on, even when >>> proved wrong. But most of all, because you come across as a bit of a >>> cunt! >>> >>> >>> >>> <==-==> wrote: >>>> WRONG - like you are so often. >>>> >>>> -==- >>>> >>>> "Roger Longcock" <[email hidden]> wrote in message >>>> news:JR93k.5666$[email hidden]... >>>>> <==-==>, you are, in fact, David G Fisher and I claim my $5! >>>>> >>>>> "<==-==>" <[email hidden]> wrote in message >>>>> news:Jc73k.18412$C12.16715@pd7urf3no... >>>>>> Heck...I hate to have to answer my own question.... but it seems like >>>>>> no-one else will !?! >>>>>> Strange me thinks >>>>>> >>>>>>>> Hasn't really been a concern so far. >>>>>> -Larry << >>>>>> >>>>>> Nice "cover answer" Larry, but is that it? >>>>>> Can you or anyone actually answer the other questions posted here? >>>>>> >>>>>> Of course in the same way, iRacing "hasn't really been a concern for >>>>>> me either" as I haven't and probably won't pay for it. >>>>>> >>>>>> I'm also a bit appalled with the "marketing strategy" er, um, I mean >>>>>> "special offers" (do I have 10 yet?) that are being paraded around >>>>>> and MASCARADED as it they are actually some sort of "special offer". >>>>>> >>>>>> ~allowing me to join and pay~ is NOT a "special offer". >>>>>> >>>>>> A FREE TRIAL - well that might be a special offer. 2 for 1 - I think >>>>>> that is a special offer... >>>>>> but sign up now and pay forever.... so that someone else can pay >>>>>> later (get everything up to that point for the entrance fee) and then >>>>>> pay forever? Seems a little inequitable to me. >>>>>> Or will people that join in say a year from now... will they have to >>>>>> pay $500+ "initiation" to get the updates and features that are >>>>>> available at that time? >>>>>> >>>>>> Personally, I smell a bad concepted business model and a WORSE >>>>>> smelling marketing "special offer" campaign. >>>>>> >>>>>> Excuse me.... the stink makes me want to leave the forum for a >>>>>> moment. >>>>>> >>>>>> Sheesh >>>>>> >>>>>> >>>>>> "==--==" <[email hidden]> wrote in message >>>>>> news:ykl2k.10580$gc5.8799@pd7urf2no... >>>>>>> What kind of numbers online Larry? >>>>>>> >>>>>>> Will it support 50+ 60+ ?? drivers in a race? >>>>>>> Has that been tested? What's the highest number you have been >>>>>>> online with? >>>>>>> >>>>>>> Thanks in advance >>>>>>> >>>>>>> ==--== >>>>>>> >>>>>>> >>>>>>> "Larry" <[email hidden]> wrote in message >>>>>>> news:hYk2k.4099$[email hidden]... >>>>>>>> Hasn't really been a concern so far. >>>>>>>> >>>>>>>> -Larry >>>>>>>> >>>>>>>> "Peter" <[email hidden]> wrote in message >>>>>>>> news:[email hidden]... >>>>>>>> >>>>>>>>> Well I hope the net code is pretty damn good, because there are >>>>>>>>> going to >>>>>>>>> be some pretty pissed racers out there if they start getting >>>>>>>>> penalised >>>>>>>>> because of some 'warp' that takes place whilst racing. >>>>>>>>> >>>>>>>>> -- >>>>>>>>> Pete Ives >>>>>>>>> Remove All_stRESS before sending me an email >>>>>>> >>>>>> >>>> >> >On Tue, 10 Jun 2008 00:01:15 GMT, <==-==> wrote:
>
> 12 is seriously NOT enough. I would quit a league that only had 12
> competitors per race.
That's only a limitation of racing in the rookie classes, I
believe. I've read of larger "fun" events being run on the forums, but
never mamaged to participate in one because of the silly time zone
differences, so I cannot really comment on how many were able to race
without problems.
I'm certain that the fixed maximum number of drivers per race in the
rookie classes is not of a technical nature, but a regulatory one
chosen by iRacing to put a limit on the number or crashes and
incidents that can occur (less cars == less chance of big pile-ups).
All the best, Uwe
--
"Larry" <[email hidden]> wrote in message
news:Uih3k.1480$[email hidden]...
Remove the space ......... ed@ edmedlin.com
Ed
Quoted text (7 lines)
> Ed, > > I have a spot on mine if you want it. Just let me know how to contact > you... > > -Larry >I provided the details behind this. All you have to do is read them, IF you
have time to take away from your useless rants.
-Larry
"<==-==>" <[email hidden]> wrote in message
news:hIh3k.16847$js6.8062@pd7urf1no...
> "The system is far more complicated than a single question like "How many
> can race at once"
> -- this sounds like a Bush statement -- it has ZERO information or facts,
> but lovely propaganda.
You're welcome. Disregard my previous post :)
-Larry
"<==-==>" <[email hidden]> wrote in message
news:cBj3k.19511$C12.4415@pd7urf3no...
Quoted text (117 lines)
> Thanks Larry. > I'm just looking for DETAILS and INFORMATION. > > Sorry... perhaps I mis-used the "special offer" term. I only used that > term becuase I have recieved so many emails that contained the term > "special offer". I will assume that it is co-incidence and nothing more. > > Again, thank you for any answers you provide(d). > > I am NOT intentiaonally "bashing" the product - how could I? I don't > even have it. > I have been asking questions so that I can make a more informed decision - > that's all. > > It's too bad that the questions have touched such soft spots. They > weren't meant that way. > > -==- > > "Larry" <[email hidden]> wrote in message > news:9wa3k.5088$[email hidden]... >> Boy, you really seem to be mis-reading things. I know nothing about >> special offers. There is no break if you get an invite. You are simply >> being afforded the opportunity to be one of the early signers. Nothing >> more, nothing less. >> >> If you want one, fine. If not, that's fine too. >> >> No one is masquarading anything around here. >> >> As far as the warp, what I said is what I mean. Since a certain period >> in the beta, I have witness zero warp issues. Some may have, I'm just >> indicating what _I_ have witnessed. >> >> Really man, you can take off your tin hat. There is no conspiracy there. >> >> -Larry >> >> "<==-==>" <[email hidden]> wrote in message >> news:Jc73k.18412$C12.16715@pd7urf3no... >>> >>> Heck...I hate to have to answer my own question.... but it seems like >>> no-one else will !?! >>> Strange me thinks >>> >>>>> Hasn't really been a concern so far. >>> >>> -Larry << >>> >>> Nice "cover answer" Larry, but is that it? >>> Can you or anyone actually answer the other questions posted here? >>> >>> Of course in the same way, iRacing "hasn't really been a concern for me >>> either" as I haven't and probably won't pay for it. >>> >>> I'm also a bit appalled with the "marketing strategy" er, um, I mean >>> "special offers" (do I have 10 yet?) that are being paraded around and >>> MASCARADED as it they are actually some sort of "special offer". >>> >>> ~allowing me to join and pay~ is NOT a "special offer". >>> >>> A FREE TRIAL - well that might be a special offer. 2 for 1 - I think >>> that is a special offer... >>> but sign up now and pay forever.... so that someone else can pay later >>> (get everything up to that point for the entrance fee) and then pay >>> forever? Seems a little inequitable to me. >>> Or will people that join in say a year from now... will they have to pay >>> $500+ "initiation" to get the updates and features that are available at >>> that time? >>> >>> Personally, I smell a bad concepted business model and a WORSE smelling >>> marketing "special offer" campaign. >>> >>> Excuse me.... the stink makes me want to leave the forum for a moment. >>> >>> Sheesh >>> >>> >>> "==--==" <[email hidden]> wrote in message >>> news:ykl2k.10580$gc5.8799@pd7urf2no... >>>> What kind of numbers online Larry? >>>> >>>> Will it support 50+ 60+ ?? drivers in a race? >>>> Has that been tested? What's the highest number you have been online >>>> with? >>>> >>>> Thanks in advance >>>> >>>> ==--== >>>> >>>> >>>> "Larry" <[email hidden]> wrote in message >>>> news:hYk2k.4099$[email hidden]... >>>>> Hasn't really been a concern so far. >>>>> >>>>> -Larry >>>>> >>>>> "Peter" <[email hidden]> wrote in message >>>>> news:[email hidden]... >>>>> >>>>>> Well I hope the net code is pretty damn good, because there are going >>>>>> to >>>>>> be some pretty pissed racers out there if they start getting >>>>>> penalised >>>>>> because of some 'warp' that takes place whilst racing. >>>>>> >>>>>> -- >>>>>> Pete Ives >>>>>> Remove All_stRESS before sending me an email >>>>> >>>> >>>> >>> >>> >> > >Email sent Ed :)
-Larry
"Ed Medlin" <ed@ edmedlin.com> wrote in message
news:IEt3k.11297$[email hidden]...
Quoted text (15 lines)
> > "Larry" <[email hidden]> wrote in message > news:Uih3k.1480$[email hidden]... >> Ed, >> >> I have a spot on mine if you want it. Just let me know how to contact >> you... >> >> -Larry >> > Remove the space ......... ed@ edmedlin.com > > Ed > >Email sent Ed :)
-Larry
Quoted text (11 lines)
>> Ed, >> I have a spot on mine if you want it. Just let me know how to contact >> you... >> -Larry > EdOk, I see you got it on one of my other posts. Disregard the message below
:)
-Larry
"Larry" <[email hidden]> wrote in message
news:cEu3k.2764$[email hidden]...
>I provided the details behind this. All you have to do is read them, IF
>you have time to take away from your useless rants.
>
> -Larry
Hahaha, your <====> header has now been compared with an email you sent, so
we know it's you, Dave. Now you won't be able to post anonymously from your
usual email client. You're have to go a create another web base account,
like you did for this post.
Like you weren't going to attack iRacing on behalf of you r2r master on this
front!
You lose, you loser. HAHAHAHAHAH LOL!
We are legion
PS, Thanks for coming out and denying it so quickly. That remove any element
of doubt from our minds that it was you.
<[email hidden]> wrote in message
news:[email hidden]...
On Jun 9, 6:20 pm, "Roger Longcock" <[email hidden]> wrote:
Sorry tiny, but you are wrong.
BTW, I was one of a very, very small group who were chosen to beta
test VROC by one of it's main developers. That same developer gave me
beta testing duties when he moved on to another company afterwards.
Think about that for a moment. Feeling as stupid as your nickname?
Quoted text (105 lines)
> I think you're being a bit dim. 12 to 14 closely matched cars and drivers > is > plenty to race against. > > Some of the beta testers have stated that they've raced with big grids. I > think the number 30 was mentioned. > > This sounds just like the kind of stuff David G Fisher used to come out > with > when GPL first arrived. > > Here's a reminder from ten years hence: > > >GPL is not the first racing sim/game to offer TCP/IP racing. It's far > >from > >it. Yet, even though it has the advantage of being the most recent > >release, > >it's performance on the net is disappointing. I'm at the point now with > >GPL > >online that I don't even care what the reasons are for performance > >problems. If too much info is being sent, then they should of cut back on > >the unnecessary info and just sent the essential. They should of simply > >copied whatever other sim developers did that works. > > http://groups.google.com/group/rec.autos.simulators/browse_thread/thr... > > Of course where was nothing wrong with GPL's net code and when that became > apparent, he just switched his attack to a different angle. > > "<==-==>" <[email hidden]> wrote in message > > news:hIh3k.16847$js6.8062@pd7urf1no... > > > > > Hmmmmm > > Not sure quite what to say other than to comment on how it seems that > > no-one will answer the question. > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- > > Everyone else provides "fluff" responses IMHO > > > "The system is far more complicated than a single question like "How > > many > > can race at once" > > -- this sounds like a Bush statement -- it has ZERO information or > > facts, > > but lovely propaganda. > > > "The lower series (which they all are right now) have smaller fields > > (and > > shorter races in some cases). The top-tiers will be full tracks. :)" > > -- this again really tells me (us) nothing at all. Zero facts. Or should > > one assume a "full track" is 14 drivers (see above)? > > > iRacing must be very complicated if no-one can, or will, admit to the > > MAXIMUM NUMBER of drivers online at once. > > > I am asking what would appear to me to be a simple enough question. I've > > worked in the computer industry for 25 years.... I would feel pretty > > uncomfortable using the answers provided here to present my software to > > anyone. > > "It's complicated" > > "It's gets bigger and better later" > > > It looks like .... "smoke and mirrors". > > > Please ~~ anyone ~~ that can answer a simple question. Please do so. > > > It would seem clear enough to me that BETA testers would have actually > > tested how many users/drivers the sim can support online at once. Am I > > crazy? Wasn't this tested ?? If not.... who and what WAS tested? > > > Call me frustrated.. > > > -==- > > > "Tim Wheatley" <[email hidden]> wrote in message > >news:[email hidden]... > > On Jun 9, 4:09 am, Uwe Sch�rkamp <[email hidden]> wrote: > >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: > >> > What kind of numbers online Larry? > > >> > Will it support 50+ 60+ ?? drivers in a race? > >> > Has that been tested? What's the highest number you have been online > >> > with? > > >> > Thanks in advance > > >> Earlier on (about last year)iRacingheld some fun races with 40+ > >> drivers which seemed to work out fine, in the current format the > >> maximum number of racers is limited to 12-14 I believe, depending on > >> the series and kind of track being run (roadie or oval). A larger > >> field will automatically be split on to several race servers (say you > >> have 16 peeps registered for a 12 max race, you'll end up on a server > >> with 8 racers each). > > >> Cheers, uwe > > >> -- > > > The lower series (which they all are right now) have smaller fields > > (and shorter races in some cases). The top-tiers will be full > > tracks. :)- Hide quoted text - > > - Show quoted text -On Jun 10, 1:29 pm, "Norman Ball" <[email hidden]> wrote:
Now you've resorted to complete and total lies about e-mails/headers.
Pathetic.
Quoted text (136 lines)
> Hahaha, your <====> header has now been compared with an email you sent, so > we know it's you, Dave. Now you won't be able to post anonymously from your > usual email client. You're have to go a create another web base account, > like you did for this post. > > Like you weren't going to attack iRacing on behalf of you r2r master on this > front! > > You lose, you loser. HAHAHAHAHAH LOL! > > We are legion > > PS, Thanks for coming out and denying it so quickly. That remove any element > of doubt from our minds that it was you. > > <[email hidden]> wrote in message > > news:[email hidden]... > On Jun 9, 6:20 pm, "Roger Longcock" <[email hidden]> wrote: > > > > > > > I think you're being a bit dim. 12 to 14 closely matched cars and drivers > > is > > plenty to race against. > > > Some of the beta testers have stated that they've raced with big grids. I > > think the number 30 was mentioned. > > > This sounds just like the kind of stuff David G Fisher used to come out > > with > > when GPL first arrived. > > > Here's a reminder from ten years hence: > > > >GPL is not the first racing sim/game to offer TCP/IP racing. It's far > > >from > > >it. Yet, even though it has the advantage of being the most recent > > >release, > > >it's performance on the net is disappointing. I'm at the point now with > > >GPL > > >online that I don't even care what the reasons are for performance > > >problems. If too much info is being sent, then they should of cut back on > > >the unnecessary info and just sent the essential. They should of simply > > >copied whatever other sim developers did that works. > > >http://groups.google.com/group/rec.autos.simulators/browse_thread/thr... > > > Of course where was nothing wrong with GPL's net code and when that became > > apparent, he just switched his attack to a different angle. > > > "<==-==>" <[email hidden]> wrote in message > > >news:hIh3k.16847$js6.8062@pd7urf1no... > > > > Hmmmmm > > > Not sure quite what to say other than to comment on how it seems that > > > no-one will answer the question. > > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- > > > Everyone else provides "fluff" responses IMHO > > > > "The system is far more complicated than a single question like "How > > > many > > > can race at once" > > > -- this sounds like a Bush statement -- it has ZERO information or > > > facts, > > > but lovely propaganda. > > > > "The lower series (which they all are right now) have smaller fields > > > (and > > > shorter races in some cases). The top-tiers will be full tracks. :)" > > > -- this again really tells me (us) nothing at all. Zero facts. Or should > > > one assume a "full track" is 14 drivers (see above)? > > > > iRacing must be very complicated if no-one can, or will, admit to the > > > MAXIMUM NUMBER of drivers online at once. > > > > I am asking what would appear to me to be a simple enough question. I've > > > worked in the computer industry for 25 years.... I would feel pretty > > > uncomfortable using the answers provided here to present my software to > > > anyone. > > > "It's complicated" > > > "It's gets bigger and better later" > > > > It looks like .... "smoke and mirrors". > > > > Please ~~ anyone ~~ that can answer a simple question. Please do so. > > > > It would seem clear enough to me that BETA testers would have actually > > > tested how many users/drivers the sim can support online at once. Am I > > > crazy? Wasn't this tested ?? If not.... who and what WAS tested? > > > > Call me frustrated.. > > > > -==- > > > > "Tim Wheatley" <[email hidden]> wrote in message > > >news:[email hidden]... > > > On Jun 9, 4:09 am, Uwe Schürkamp <[email hidden]> wrote: > > >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: > > >> > What kind of numbers online Larry? > > > >> > Will it support 50+ 60+ ?? drivers in a race? > > >> > Has that been tested? What's the highest number you have been online > > >> > with? > > > >> > Thanks in advance > > > >> Earlier on (about last year)iRacingheld some fun races with 40+ > > >> drivers which seemed to work out fine, in the current format the > > >> maximum number of racers is limited to 12-14 I believe, depending on > > >> the series and kind of track being run (roadie or oval). A larger > > >> field will automatically be split on to several race servers (say you > > >> have 16 peeps registered for a 12 max race, you'll end up on a server > > >> with 8 racers each). > > > >> Cheers, uwe > > > >> -- > > > > The lower series (which they all are right now) have smaller fields > > > (and shorter races in some cases). The top-tiers will be full > > > tracks. :)- Hide quoted text - > > > - Show quoted text - > > Sorry tiny, but you are wrong. > > BTW, I was one of a very, very small group who were chosen to beta > test VROC by one of it's main developers. That same developer gave me > beta testing duties when he moved on to another company afterwards. > Think about that for a moment. Feeling as stupid as your nickname?- Hide quoted text - > > - Show quoted text -Thanks Uwe
Yes, that is what I interpreted from your message already - not a tech issue
but a manement issue - I did get that.
That's fine with me.... however I would still like to get an idea of
"potential full grid" numbers''
iRacing does oval racing and there is likely to be a lim it to how many
possible drivers.
Don't know if iRacing will ever do Endurance type races or not..... but I
am only wondering (a loud) how many "potential" drivers could be hosted in
say a simulated Le Mans style race.
Again thanks Uwe
*-* -*-*-*-
for anyone that thinks otherwise ----
I am not bashing or complaining or trying to be disparaging..... I am only
trying to get the answer to the question "Will iRacing be able to host MORE
THAN (or equal to) 50 drivers at a time."
If you question my motivation that is fine. There appears to be some limits
within rFactor that seems to create problems when you have OVER 50 drivers
at once. Don't know if the problem is code; bandwidth; server (hardware)
limits; or otherwise. But the "wall" is still there. I am curious as to
whether iRacing has managed to overcome this wall. End of story.
-==-
I am really just wanting to know how many drivers "could" be racing online
"Uwe Sch�rkamp" <[email hidden]> wrote in message
news:484e5d04$[email hidden]...
Quoted text (19 lines)
> On Tue, 10 Jun 2008 00:01:15 GMT, <==-==> wrote: >> >> 12 is seriously NOT enough. I would quit a league that only had 12 >> competitors per race. > > That's only a limitation of racing in the rookie classes, I > believe. I've read of larger "fun" events being run on the forums, but > never mamaged to participate in one because of the silly time zone > differences, so I cannot really comment on how many were able to race > without problems. > > I'm certain that the fixed maximum number of drivers per race in the > rookie classes is not of a technical nature, but a regulatory one > chosen by iRacing to put a limit on the number or crashes and > incidents that can occur (less cars == less chance of big pile-ups). > > All the best, Uwe > > --<==-==> wrote:
> I am not bashing or complaining or trying to be disparaging..... I am only
> trying to get the answer to the question "Will iRacing be able to host MORE
> THAN (or equal to) 50 drivers at a time."
Most of the new intake of beta testers (like me) just won't know as we
are running in relatively small fields which form the Rookie series.
Some of the longer term guys may have done some test races in the past?
For road racing (my preference) grids of that size sound more like a
commuting run simulation :)
I just don't think possibly anyone on here knows rather than being coy.
Cheers
Tony
Cheers and thanks Tony - appreciate the info.
What can I say.... I LIKE the traffic !!! LOL
Check this video out;
http://www.youtube.com/watch?v=8uR5-O5PXY8&feature=related
Yeah - traffic! Lots of it!
LMP1, LMP2, GT1, GT2 - I call it lots of competition! (some would say lots
of traffic I guess ;) LOL
-==-==-
"Tony R" <[email hidden]> wrote in message
news:5hC3k.107795$[email hidden]...
Quoted text (17 lines)
> <==-==> wrote: > >> I am not bashing or complaining or trying to be disparaging..... I am >> only trying to get the answer to the question "Will iRacing be able to >> host MORE THAN (or equal to) 50 drivers at a time." > > Most of the new intake of beta testers (like me) just won't know as we are > running in relatively small fields which form the Rookie series. Some of > the longer term guys may have done some test races in the past? > > For road racing (my preference) grids of that size sound more like a > commuting run simulation :) > > I just don't think possibly anyone on here knows rather than being coy. > > Cheers > TonyHi David
Sorry to have somehow? gotten you involved in this. Apparently you have a
stalker!? He CANNOT read email headers obviously - but that does not seem
to stop his claims of knowledge - LOL
A few laughs at him initially... but then it just plain gets stupid and
boring... he doesn't know what the hell he is talking about nor what he is
claiming. He's nothing but a loud-mouthed little shitwad.
I suggest you plonk and/or otherwise ignore him as "feeding" the brainless
twat only makes him hang around more.
Again, apologies that the mindless reject focused his limited attention to
you.... but you can imagine that I never would have expected that or saw it
coming.
Perhaps we (you and I) could offer to drop by the losers home and let him
see we are not one and the same... but of course that won't happen as this
"type" is most often nothing but a wannabe person - not worth thinking
about - and certainly not going to step up to another man. He is probably
a huge coward and that is why he enjoys this "safe way" of insulting,
provoking and otherwise annoying people.
Regards
0-0-0-0-0-0
"DGF" <[email hidden]> wrote in message
news:[email hidden]...
On Jun 10, 1:29 pm, "Norman Ball" <[email hidden]> wrote:
Now you've resorted to complete and total lies about e-mails/headers.
Pathetic.
Quoted text (149 lines)
> Hahaha, your <====> header has now been compared with an email you sent, > so > we know it's you, Dave. Now you won't be able to post anonymously from > your > usual email client. You're have to go a create another web base account, > like you did for this post. > > Like you weren't going to attack iRacing on behalf of you r2r master on > this > front! > > You lose, you loser. HAHAHAHAHAH LOL! > > We are legion > > PS, Thanks for coming out and denying it so quickly. That remove any > element > of doubt from our minds that it was you. > > <[email hidden]> wrote in message > > news:[email hidden]... > On Jun 9, 6:20 pm, "Roger Longcock" <[email hidden]> wrote: > > > > > > > I think you're being a bit dim. 12 to 14 closely matched cars and > > drivers > > is > > plenty to race against. > > > Some of the beta testers have stated that they've raced with big grids. > > I > > think the number 30 was mentioned. > > > This sounds just like the kind of stuff David G Fisher used to come out > > with > > when GPL first arrived. > > > Here's a reminder from ten years hence: > > > >GPL is not the first racing sim/game to offer TCP/IP racing. It's far > > >from > > >it. Yet, even though it has the advantage of being the most recent > > >release, > > >it's performance on the net is disappointing. I'm at the point now with > > >GPL > > >online that I don't even care what the reasons are for performance > > >problems. If too much info is being sent, then they should of cut back > > >on > > >the unnecessary info and just sent the essential. They should of simply > > >copied whatever other sim developers did that works. > > >http://groups.google.com/group/rec.autos.simulators/browse_thread/thr... > > > Of course where was nothing wrong with GPL's net code and when that > > became > > apparent, he just switched his attack to a different angle. > > > "<==-==>" <[email hidden]> wrote in message > > >news:hIh3k.16847$js6.8062@pd7urf1no... > > > > Hmmmmm > > > Not sure quite what to say other than to comment on how it seems that > > > no-one will answer the question. > > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- > > > Everyone else provides "fluff" responses IMHO > > > > "The system is far more complicated than a single question like "How > > > many > > > can race at once" > > > -- this sounds like a Bush statement -- it has ZERO information or > > > facts, > > > but lovely propaganda. > > > > "The lower series (which they all are right now) have smaller fields > > > (and > > > shorter races in some cases). The top-tiers will be full tracks. :)" > > > -- this again really tells me (us) nothing at all. Zero facts. Or > > > should > > > one assume a "full track" is 14 drivers (see above)? > > > > iRacing must be very complicated if no-one can, or will, admit to the > > > MAXIMUM NUMBER of drivers online at once. > > > > I am asking what would appear to me to be a simple enough question. > > > I've > > > worked in the computer industry for 25 years.... I would feel pretty > > > uncomfortable using the answers provided here to present my software > > > to > > > anyone. > > > "It's complicated" > > > "It's gets bigger and better later" > > > > It looks like .... "smoke and mirrors". > > > > Please ~~ anyone ~~ that can answer a simple question. Please do so. > > > > It would seem clear enough to me that BETA testers would have actually > > > tested how many users/drivers the sim can support online at once. Am I > > > crazy? Wasn't this tested ?? If not.... who and what WAS tested? > > > > Call me frustrated.. > > > > -==- > > > > "Tim Wheatley" <[email hidden]> wrote in message > > >news:[email hidden]... > > > On Jun 9, 4:09 am, Uwe Sch�rkamp <[email hidden]> wrote: > > >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: > > >> > What kind of numbers online Larry? > > > >> > Will it support 50+ 60+ ?? drivers in a race? > > >> > Has that been tested? What's the highest number you have been > > >> > online > > >> > with? > > > >> > Thanks in advance > > > >> Earlier on (about last year)iRacingheld some fun races with 40+ > > >> drivers which seemed to work out fine, in the current format the > > >> maximum number of racers is limited to 12-14 I believe, depending on > > >> the series and kind of track being run (roadie or oval). A larger > > >> field will automatically be split on to several race servers (say you > > >> have 16 peeps registered for a 12 max race, you'll end up on a server > > >> with 8 racers each). > > > >> Cheers, uwe > > > >> -- > > > > The lower series (which they all are right now) have smaller fields > > > (and shorter races in some cases). The top-tiers will be full > > > tracks. :)- Hide quoted text - > > > - Show quoted text - > > Sorry tiny, but you are wrong. > > BTW, I was one of a very, very small group who were chosen to beta > test VROC by one of it's main developers. That same developer gave me > beta testing duties when he moved on to another company afterwards. > Think about that for a moment. Feeling as stupid as your nickname?- Hide > quoted text - > > - Show quoted text -<==-==>:
40.
http://www.iracing.com/technology/race.php?lc=3
-- Mario Petrinovich
Quoted text (26 lines)
> Cheers and thanks Tony - appreciate the info. > > What can I say.... I LIKE the traffic !!! LOL > > Check this video out; > http://www.youtube.com/watch?v=8uR5-O5PXY8&feature=related > > Yeah - traffic! Lots of it! > LMP1, LMP2, GT1, GT2 - I call it lots of competition! (some would say > lots of traffic I guess ;) LOL > >Tony R: >> <==-==>: >> >>> I am not bashing or complaining or trying to be disparaging..... I am >>> only trying to get the answer to the question "Will iRacing be able to >>> host MORE THAN (or equal to) 50 drivers at a time." >> >> Most of the new intake of beta testers (like me) just won't know as we >> are running in relatively small fields which form the Rookie series. Some >> of the longer term guys may have done some test races in the past? >> >> For road racing (my preference) grids of that size sound more like a >> commuting run simulation :) >> >> I just don't think possibly anyone on here knows rather than being coy.Thank You very much Mario !!!!
--
"the iRacing.com team has developed software that now allows full fields of
40 cars "
--
(Surprising how hard it was to get that number!?)
==--==
"Mario Petrinovich" <[email hidden]> wrote in message
news:g2rfev$fiq$[email hidden]...
> <==-==>:
>> Cheers and thanks Tony - appreciate the info.
>>
>> What can I say.... I LIKE the traffic !!! LOL
>>
>> Check this video out;
>> http://www.youtube.com/watch?v=8uR5-O5PXY8&feature=related
>>
>> Yeah - traffic! Lots of it!
>> LMP1, LMP2, GT1, GT2 - I call it lots of competition! (some would say
>> lots of traffic I guess ;) LOL
>>
>>Tony R:
>>> <==-==>:
>>>
>>>> I am not bashing or complaining or trying to be disparaging..... I am
>>>> only trying to get the answer to the question "Will iRacing be able to
>>>> host MORE THAN (or equal to) 50 drivers at a time."
>>>
>>> Most of the new intake of beta testers (like me) just won't know as we
>>> are running in relatively small fields which form the Rookie series.
>>> Some of the longer term guys may have done some test races in the past?
>>>
>>> For road racing (my preference) grids of that size sound more like a
>>> commuting run simulation :)
>>>
>>> I just don't think possibly anyone on here knows rather than being coy.
>
> 40.
> http://www.iracing.com/technology/race.php?lc=3
> -- Mario Petrinovich
>
Yeah, yeah, yeah Davey boy, we know it's you. Now crawl back under your
stone, where you belong.
"<==-==>" <[email hidden]> wrote in message
news:c6D3k.20368$gc5.2796@pd7urf2no...
Quoted text (192 lines)
> Hi David > > Sorry to have somehow? gotten you involved in this. Apparently you have > a stalker!? He CANNOT read email headers obviously - but that does not > seem to stop his claims of knowledge - LOL > > A few laughs at him initially... but then it just plain gets stupid and > boring... he doesn't know what the hell he is talking about nor what he > is claiming. He's nothing but a loud-mouthed little shitwad. > > I suggest you plonk and/or otherwise ignore him as "feeding" the brainless > twat only makes him hang around more. > > Again, apologies that the mindless reject focused his limited attention to > you.... but you can imagine that I never would have expected that or saw > it coming. > > Perhaps we (you and I) could offer to drop by the losers home and let him > see we are not one and the same... but of course that won't happen as this > "type" is most often nothing but a wannabe person - not worth thinking > about - and certainly not going to step up to another man. He is > probably a huge coward and that is why he enjoys this "safe way" of > insulting, provoking and otherwise annoying people. > > Regards > 0-0-0-0-0-0 > > > > "DGF" <[email hidden]> wrote in message > news:[email hidden]... > On Jun 10, 1:29 pm, "Norman Ball" <[email hidden]> wrote: >> Hahaha, your <====> header has now been compared with an email you sent, >> so >> we know it's you, Dave. Now you won't be able to post anonymously from >> your >> usual email client. You're have to go a create another web base account, >> like you did for this post. >> >> Like you weren't going to attack iRacing on behalf of you r2r master on >> this >> front! >> >> You lose, you loser. HAHAHAHAHAH LOL! >> >> We are legion >> >> PS, Thanks for coming out and denying it so quickly. That remove any >> element >> of doubt from our minds that it was you. >> >> <[email hidden]> wrote in message >> >> news:[email hidden]... >> On Jun 9, 6:20 pm, "Roger Longcock" <[email hidden]> wrote: >> >> >> >> >> >> > I think you're being a bit dim. 12 to 14 closely matched cars and >> > drivers >> > is >> > plenty to race against. >> >> > Some of the beta testers have stated that they've raced with big grids. >> > I >> > think the number 30 was mentioned. >> >> > This sounds just like the kind of stuff David G Fisher used to come out >> > with >> > when GPL first arrived. >> >> > Here's a reminder from ten years hence: >> >> > >GPL is not the first racing sim/game to offer TCP/IP racing. It's far >> > >from >> > >it. Yet, even though it has the advantage of being the most recent >> > >release, >> > >it's performance on the net is disappointing. I'm at the point now >> > >with >> > >GPL >> > >online that I don't even care what the reasons are for performance >> > >problems. If too much info is being sent, then they should of cut back >> > >on >> > >the unnecessary info and just sent the essential. They should of >> > >simply >> > >copied whatever other sim developers did that works. >> >> >http://groups.google.com/group/rec.autos.simulators/browse_thread/thr... >> >> > Of course where was nothing wrong with GPL's net code and when that >> > became >> > apparent, he just switched his attack to a different angle. >> >> > "<==-==>" <[email hidden]> wrote in message >> >> >news:hIh3k.16847$js6.8062@pd7urf1no... >> >> > > Hmmmmm >> > > Not sure quite what to say other than to comment on how it seems that >> > > no-one will answer the question. >> > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- >> > > Everyone else provides "fluff" responses IMHO >> >> > > "The system is far more complicated than a single question like "How >> > > many >> > > can race at once" >> > > -- this sounds like a Bush statement -- it has ZERO information or >> > > facts, >> > > but lovely propaganda. >> >> > > "The lower series (which they all are right now) have smaller fields >> > > (and >> > > shorter races in some cases). The top-tiers will be full tracks. :)" >> > > -- this again really tells me (us) nothing at all. Zero facts. Or >> > > should >> > > one assume a "full track" is 14 drivers (see above)? >> >> > > iRacing must be very complicated if no-one can, or will, admit to the >> > > MAXIMUM NUMBER of drivers online at once. >> >> > > I am asking what would appear to me to be a simple enough question. >> > > I've >> > > worked in the computer industry for 25 years.... I would feel pretty >> > > uncomfortable using the answers provided here to present my software >> > > to >> > > anyone. >> > > "It's complicated" >> > > "It's gets bigger and better later" >> >> > > It looks like .... "smoke and mirrors". >> >> > > Please ~~ anyone ~~ that can answer a simple question. Please do so. >> >> > > It would seem clear enough to me that BETA testers would have >> > > actually >> > > tested how many users/drivers the sim can support online at once. Am >> > > I >> > > crazy? Wasn't this tested ?? If not.... who and what WAS tested? >> >> > > Call me frustrated.. >> >> > > -==- >> >> > > "Tim Wheatley" <[email hidden]> wrote in message >> > >news:[email hidden]... >> > > On Jun 9, 4:09 am, Uwe Sch�rkamp <[email hidden]> wrote: >> > >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: >> > >> > What kind of numbers online Larry? >> >> > >> > Will it support 50+ 60+ ?? drivers in a race? >> > >> > Has that been tested? What's the highest number you have been >> > >> > online >> > >> > with? >> >> > >> > Thanks in advance >> >> > >> Earlier on (about last year)iRacingheld some fun races with 40+ >> > >> drivers which seemed to work out fine, in the current format the >> > >> maximum number of racers is limited to 12-14 I believe, depending on >> > >> the series and kind of track being run (roadie or oval). A larger >> > >> field will automatically be split on to several race servers (say >> > >> you >> > >> have 16 peeps registered for a 12 max race, you'll end up on a >> > >> server >> > >> with 8 racers each). >> >> > >> Cheers, uwe >> >> > >> -- >> >> > > The lower series (which they all are right now) have smaller fields >> > > (and shorter races in some cases). The top-tiers will be full >> > > tracks. :)- Hide quoted text - >> >> > - Show quoted text - >> >> Sorry tiny, but you are wrong. >> >> BTW, I was one of a very, very small group who were chosen to beta >> test VROC by one of it's main developers. That same developer gave me >> beta testing duties when he moved on to another company afterwards. >> Think about that for a moment. Feeling as stupid as your nickname?- Hide >> quoted text - >> >> - Show quoted text - > > > Now you've resorted to complete and total lies about e-mails/headers. > Pathetic. >On Jun 13, 1:19 pm, "Norman Ball" <[email hidden]> wrote:
I now regret not accepting an invite. Would of been worth it to know
that dickheads like you would have to look up at my name on the
rankings.
Quoted text (195 lines)
> Yeah, yeah, yeah Davey boy, we know it's you. Now crawl back under your > stone, where you belong. > > "<==-==>" <[email hidden]> wrote in message > > news:c6D3k.20368$gc5.2796@pd7urf2no... > > > > > Hi David > > > Sorry to have somehow? gotten you involved in this. Apparently you have > > a stalker!? He CANNOT read email headers obviously - but that does not > > seem to stop his claims of knowledge - LOL > > > A few laughs at him initially... but then it just plain gets stupid and > > boring... he doesn't know what the hell he is talking about nor what he > > is claiming. He's nothing but a loud-mouthed little shitwad. > > > I suggest you plonk and/or otherwise ignore him as "feeding" the brainless > > twat only makes him hang around more. > > > Again, apologies that the mindless reject focused his limited attention to > > you.... but you can imagine that I never would have expected that or saw > > it coming. > > > Perhaps we (you and I) could offer to drop by the losers home and let him > > see we are not one and the same... but of course that won't happen as this > > "type" is most often nothing but a wannabe person - not worth thinking > > about - and certainly not going to step up to another man. He is > > probably a huge coward and that is why he enjoys this "safe way" of > > insulting, provoking and otherwise annoying people. > > > Regards > > 0-0-0-0-0-0 > > > "DGF" <[email hidden]> wrote in message > >news:[email hidden]... > > On Jun 10, 1:29 pm, "Norman Ball" <[email hidden]> wrote: > >> Hahaha, your <====> header has now been compared with an email you sent, > >> so > >> we know it's you, Dave. Now you won't be able to post anonymously from > >> your > >> usual email client. You're have to go a create another web base account, > >> like you did for this post. > > >> Like you weren't going to attack iRacing on behalf of you r2r master on > >> this > >> front! > > >> You lose, you loser. HAHAHAHAHAH LOL! > > >> We are legion > > >> PS, Thanks for coming out and denying it so quickly. That remove any > >> element > >> of doubt from our minds that it was you. > > >> <[email hidden]> wrote in message > > >>news:[email hidden]... > >> On Jun 9, 6:20 pm, "Roger Longcock" <[email hidden]> wrote: > > >> > I think you're being a bit dim. 12 to 14 closely matched cars and > >> > drivers > >> > is > >> > plenty to race against. > > >> > Some of the beta testers have stated that they've raced with big grids. > >> > I > >> > think the number 30 was mentioned. > > >> > This sounds just like the kind of stuff David G Fisher used to come out > >> > with > >> > when GPL first arrived. > > >> > Here's a reminder from ten years hence: > > >> > >GPL is not the first racing sim/game to offer TCP/IP racing. It's far > >> > >from > >> > >it. Yet, even though it has the advantage of being the most recent > >> > >release, > >> > >it's performance on the net is disappointing. I'm at the point now > >> > >with > >> > >GPL > >> > >online that I don't even care what the reasons are for performance > >> > >problems. If too much info is being sent, then they should of cut back > >> > >on > >> > >the unnecessary info and just sent the essential. They should of > >> > >simply > >> > >copied whatever other sim developers did that works. > > >> >http://groups.google.com/group/rec.autos.simulators/browse_thread/thr... > > >> > Of course where was nothing wrong with GPL's net code and when that > >> > became > >> > apparent, he just switched his attack to a different angle. > > >> > "<==-==>" <[email hidden]> wrote in message > > >> >news:hIh3k.16847$js6.8062@pd7urf1no... > > >> > > Hmmmmm > >> > > Not sure quite what to say other than to comment on how it seems that > >> > > no-one will answer the question. > >> > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- > >> > > Everyone else provides "fluff" responses IMHO > > >> > > "The system is far more complicated than a single question like "How > >> > > many > >> > > can race at once" > >> > > -- this sounds like a Bush statement -- it has ZERO information or > >> > > facts, > >> > > but lovely propaganda. > > >> > > "The lower series (which they all are right now) have smaller fields > >> > > (and > >> > > shorter races in some cases). The top-tiers will be full tracks. :)" > >> > > -- this again really tells me (us) nothing at all. Zero facts. Or > >> > > should > >> > > one assume a "full track" is 14 drivers (see above)? > > >> > > iRacing must be very complicated if no-one can, or will, admit to the > >> > > MAXIMUM NUMBER of drivers online at once. > > >> > > I am asking what would appear to me to be a simple enough question. > >> > > I've > >> > > worked in the computer industry for 25 years.... I would feel pretty > >> > > uncomfortable using the answers provided here to present my software > >> > > to > >> > > anyone. > >> > > "It's complicated" > >> > > "It's gets bigger and better later" > > >> > > It looks like .... "smoke and mirrors". > > >> > > Please ~~ anyone ~~ that can answer a simple question. Please do so. > > >> > > It would seem clear enough to me that BETA testers would have > >> > > actually > >> > > tested how many users/drivers the sim can support online at once. Am > >> > > I > >> > > crazy? Wasn't this tested ?? If not.... who and what WAS tested? > > >> > > Call me frustrated.. > > >> > > -==- > > >> > > "Tim Wheatley" <[email hidden]> wrote in message > >> > >news:[email hidden]... > >> > > On Jun 9, 4:09 am, Uwe Schürkamp <[email hidden]> wrote: > >> > >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: > >> > >> > What kind of numbers online Larry? > > >> > >> > Will it support 50+ 60+ ?? drivers in a race? > >> > >> > Has that been tested? What's the highest number you have been > >> > >> > online > >> > >> > with? > > >> > >> > Thanks in advance > > >> > >> Earlier on (about last year)iRacingheld some fun races with 40+ > >> > >> drivers which seemed to work out fine, in the current format the > >> > >> maximum number of racers is limited to 12-14 I believe, depending on > >> > >> the series and kind of track being run (roadie or oval). A larger > >> > >> field will automatically be split on to several race servers (say > >> > >> you > >> > >> have 16 peeps registered for a 12 max race, you'll end up on a > >> > >> server > >> > >> with 8 racers each). > > >> > >> Cheers, uwe > > >> > >> -- > > >> > > The lower series (which they all are right now) have smaller fields > >> > > (and shorter races in some cases). The top-tiers will be full > >> > > tracks. :)- Hide quoted text - > > >> > - Show quoted text - > > >> Sorry tiny, but you are wrong. > > >> BTW, I was one of a very, very small group who were chosen to beta > >> test VROC by one of it's main developers. That same developer gave me > >> beta testing duties when he moved on to another company afterwards. > >> Think about that for a moment. Feeling as stupid as your nickname?- Hide > >> quoted text - > > >> - Show quoted text - > > > Now you've resorted to complete and total lies about e-mails/headers. > > Pathetic.- Hide quoted text - > > - Show quoted text -
"DGF" <[email hidden]> wrote in message
news:[email hidden]...
On Jun 13, 1:19 pm, "Norman Ball" <[email hidden]> wrote:
I totally agree, master.
Quoted text (221 lines)
> Yeah, yeah, yeah Davey boy, we know it's you. Now crawl back under your > stone, where you belong. > > "<==-==>" <[email hidden]> wrote in message > > news:c6D3k.20368$gc5.2796@pd7urf2no... > > > > > Hi David > > > Sorry to have somehow? gotten you involved in this. Apparently you have > > a stalker!? He CANNOT read email headers obviously - but that does not > > seem to stop his claims of knowledge - LOL > > > A few laughs at him initially... but then it just plain gets stupid and > > boring... he doesn't know what the hell he is talking about nor what he > > is claiming. He's nothing but a loud-mouthed little shitwad. > > > I suggest you plonk and/or otherwise ignore him as "feeding" the > > brainless > > twat only makes him hang around more. > > > Again, apologies that the mindless reject focused his limited attention > > to > > you.... but you can imagine that I never would have expected that or saw > > it coming. > > > Perhaps we (you and I) could offer to drop by the losers home and let > > him > > see we are not one and the same... but of course that won't happen as > > this > > "type" is most often nothing but a wannabe person - not worth thinking > > about - and certainly not going to step up to another man. He is > > probably a huge coward and that is why he enjoys this "safe way" of > > insulting, provoking and otherwise annoying people. > > > Regards > > 0-0-0-0-0-0 > > > "DGF" <[email hidden]> wrote in message > >news:[email hidden]... > > On Jun 10, 1:29 pm, "Norman Ball" <[email hidden]> wrote: > >> Hahaha, your <====> header has now been compared with an email you > >> sent, > >> so > >> we know it's you, Dave. Now you won't be able to post anonymously from > >> your > >> usual email client. You're have to go a create another web base > >> account, > >> like you did for this post. > > >> Like you weren't going to attack iRacing on behalf of you r2r master on > >> this > >> front! > > >> You lose, you loser. HAHAHAHAHAH LOL! > > >> We are legion > > >> PS, Thanks for coming out and denying it so quickly. That remove any > >> element > >> of doubt from our minds that it was you. > > >> <[email hidden]> wrote in message > > >>news:[email hidden]... > >> On Jun 9, 6:20 pm, "Roger Longcock" <[email hidden]> wrote: > > >> > I think you're being a bit dim. 12 to 14 closely matched cars and > >> > drivers > >> > is > >> > plenty to race against. > > >> > Some of the beta testers have stated that they've raced with big > >> > grids. > >> > I > >> > think the number 30 was mentioned. > > >> > This sounds just like the kind of stuff David G Fisher used to come > >> > out > >> > with > >> > when GPL first arrived. > > >> > Here's a reminder from ten years hence: > > >> > >GPL is not the first racing sim/game to offer TCP/IP racing. It's > >> > >far > >> > >from > >> > >it. Yet, even though it has the advantage of being the most recent > >> > >release, > >> > >it's performance on the net is disappointing. I'm at the point now > >> > >with > >> > >GPL > >> > >online that I don't even care what the reasons are for performance > >> > >problems. If too much info is being sent, then they should of cut > >> > >back > >> > >on > >> > >the unnecessary info and just sent the essential. They should of > >> > >simply > >> > >copied whatever other sim developers did that works. > > >> >http://groups.google.com/group/rec.autos.simulators/browse_thread/thr... > > >> > Of course where was nothing wrong with GPL's net code and when that > >> > became > >> > apparent, he just switched his attack to a different angle. > > >> > "<==-==>" <[email hidden]> wrote in message > > >> >news:hIh3k.16847$js6.8062@pd7urf1no... > > >> > > Hmmmmm > >> > > Not sure quite what to say other than to comment on how it seems > >> > > that > >> > > no-one will answer the question. > >> > > (at least Uwe honestly stated 12-14 in his experience T.Y. Uwe) -- > >> > > Everyone else provides "fluff" responses IMHO > > >> > > "The system is far more complicated than a single question like > >> > > "How > >> > > many > >> > > can race at once" > >> > > -- this sounds like a Bush statement -- it has ZERO information or > >> > > facts, > >> > > but lovely propaganda. > > >> > > "The lower series (which they all are right now) have smaller > >> > > fields > >> > > (and > >> > > shorter races in some cases). The top-tiers will be full tracks. > >> > > :)" > >> > > -- this again really tells me (us) nothing at all. Zero facts. Or > >> > > should > >> > > one assume a "full track" is 14 drivers (see above)? > > >> > > iRacing must be very complicated if no-one can, or will, admit to > >> > > the > >> > > MAXIMUM NUMBER of drivers online at once. > > >> > > I am asking what would appear to me to be a simple enough question. > >> > > I've > >> > > worked in the computer industry for 25 years.... I would feel > >> > > pretty > >> > > uncomfortable using the answers provided here to present my > >> > > software > >> > > to > >> > > anyone. > >> > > "It's complicated" > >> > > "It's gets bigger and better later" > > >> > > It looks like .... "smoke and mirrors". > > >> > > Please ~~ anyone ~~ that can answer a simple question. Please do > >> > > so. > > >> > > It would seem clear enough to me that BETA testers would have > >> > > actually > >> > > tested how many users/drivers the sim can support online at once. > >> > > Am > >> > > I > >> > > crazy? Wasn't this tested ?? If not.... who and what WAS tested? > > >> > > Call me frustrated.. > > >> > > -==- > > >> > > "Tim Wheatley" <[email hidden]> wrote in message > >> > >news:[email hidden]... > >> > > On Jun 9, 4:09 am, Uwe Sch�rkamp <[email hidden]> wrote: > >> > >> On Sat, 07 Jun 2008 01:17:18 GMT, ==--== wrote: > >> > >> > What kind of numbers online Larry? > > >> > >> > Will it support 50+ 60+ ?? drivers in a race? > >> > >> > Has that been tested? What's the highest number you have been > >> > >> > online > >> > >> > with? > > >> > >> > Thanks in advance > > >> > >> Earlier on (about last year)iRacingheld some fun races with 40+ > >> > >> drivers which seemed to work out fine, in the current format the > >> > >> maximum number of racers is limited to 12-14 I believe, depending > >> > >> on > >> > >> the series and kind of track being run (roadie or oval). A larger > >> > >> field will automatically be split on to several race servers (say > >> > >> you > >> > >> have 16 peeps registered for a 12 max race, you'll end up on a > >> > >> server > >> > >> with 8 racers each). > > >> > >> Cheers, uwe > > >> > >> -- > > >> > > The lower series (which they all are right now) have smaller fields > >> > > (and shorter races in some cases). The top-tiers will be full > >> > > tracks. :)- Hide quoted text - > > >> > - Show quoted text - > > >> Sorry tiny, but you are wrong. > > >> BTW, I was one of a very, very small group who were chosen to beta > >> test VROC by one of it's main developers. That same developer gave me > >> beta testing duties when he moved on to another company afterwards. > >> Think about that for a moment. Feeling as stupid as your nickname?- > >> Hide > >> quoted text - > > >> - Show quoted text - > > > Now you've resorted to complete and total lies about e-mails/headers. > > Pathetic.- Hide quoted text - > > - Show quoted text - > I now regret not accepting an invite. Would of been worth it to know > that dickheads like you would have to look up at my name on the > rankings."Roger Longcock" <[email hidden]> wrote in
news:qop3k.88670$[email hidden]:
> Now don't get all upset, David, just because you've been caught out.
Hey, needle-dick, I see you are real popular like. Why is that?
"The Coward Robert Ford" <[email hidden]> wrote in message
news:%hd6k.11490$kx.3026@pd7urf3no...
> "Roger Longcock" <[email hidden]> wrote in
> news:qop3k.88670$[email hidden]:
>
>> Now don't get all upset, David, just because you've been caught out.
>
> Hey, needle-dick, I see you are real popular like. Why is that?
Hello, thief, did you pirate that game you were to scared to order off the
internet?
Filth like you should be locked up.
"David Fisher's Left Testicle" <dfg.myass@aol> wrote in
news:A6g6k.52142$[email hidden]:
> Filth like you should be locked up.
>
> I am locked up. I'm posting from my prison cell.


































