Just tried to play the Grand Theft Auto demo (3dfx version). This game
has the worst control problems I've ever seen in a computer game - and
I mean EVER, including all the way back to when the Commodore-64 was
the premier *** machine.
Tried gamepad, analog joystick, T2 wheel (which it couldn't work with
at all), and keyboard - and the control just sucks horribly. There is
no analog control at all - with a joystick it doesn't react at all
until you're nearly at the limit, then your guy spins like a balarina.
It's even worse when you're "driving", trying to manuevre a car makes
your average fall-down drunk look like a Mario Andretti by comparison.
I love the concept, the graphics are cool, but as is the game is just
a bad joke - I can't believe they even shipped a demo in such bad
shape.
Joe
> Just tried to play the Grand Theft Auto demo (3dfx version). This game
> has the worst control problems I've ever seen in a computer game - and
> I mean EVER, including all the way back to when the Commodore-64 was
> the premier *** machine.
no it's a great game. it isn't no simulation, this is pure arcade and very
fun to play.
why would you need a T2 to play a game like GTA? this is a keyboard game,
I understand that the 3dfx version is too fast, making it almost
uncontrollable. Play it in non 3dfx and it feels just right, sometimes a
little slow. IF you are looking for eye candy in this game, you won't find
it. It's arcade, kill people, complete tasks do "jobs" for the boss.
>why would you need a T2 to play a game like GTA? this is a keyboard game,
>I understand that the 3dfx version is too fast, making it almost
>uncontrollable. Play it in non 3dfx and it feels just right, sometimes a
>little slow. IF you are looking for eye candy in this game, you won't find
>it. It's arcade, kill people, complete tasks do "jobs" for the boss.
Nope, just looking for a game that is possible to control. GTA has the
absolute worst control I've ever seen. If they can't do something as
simple as synchronizing the control-speed to real-time, well that just
underlines my point that these people have no idea how to program
controller support.
Joe
Quoted text (13 lines)
> >why would you need a T2 to play a game like GTA? this is a keyboard game, > >I understand that the 3dfx version is too fast, making it almost > >uncontrollable. Play it in non 3dfx and it feels just right, sometimes a > >little slow. IF you are looking for eye candy in this game, you won't find > >it. It's arcade, kill people, complete tasks do "jobs" for the boss. > Nope, just looking for a game that is possible to control. GTA has the > absolute worst control I've ever seen. If they can't do something as > simple as synchronizing the control-speed to real-time, well that just > underlines my point that these people have no idea how to program > controller support. > Joe>demos. Also, if you think that they "have no idea how to program
>controller support.", e-mail me when you can do better.
A) I can do better. I've programmed emergency response touchscreen
software, and am well aware of the intricacies of low level hardware
user interface programming.
B) Even if I couldn't, that is the most lame-ass argument in the
history of the net. By your logic no consumer should ever, for
example, complain about a car - since they don't personally own the
resources and tools to build one themselves.
Joe
I'll agree the control leaves ALOT to be desired. If they can't get good
analog routines for the joystick I'll prolly re-consider buying this. Once
you get the hang of the antiquated(sp) controls that do exist it's not that
hard. The faster vehicles though are impossible to control. I've found
the Taxi to be one of the best vehicles so far as it's speed doesn't outdo
the controls available. The Vette, GTO & faster motorcycles are definately
going at ludicrous speed. ;-) Sure hope they get good Analog routines.
Steve
+-----------------------------------+-------------------------------------+
| And quickly he's subdued | Split_S3 on IRC |
| Thru constant pain and disgrace | Steve-S on TEN |
| This young boy learns their rules | Unforgiven (unfg) on Warbirds |
| Metallica | Dweebs of Death - Cadet | +-----------------------------------+-------------------------------------+
| www.concentric.net/~steve-s | Dale Earnhardt #1 | +-------------------------------------------------------------------------+
Quoted text (14 lines)
>Just tried to play the Grand Theft Auto demo (3dfx version). This game >has the worst control problems I've ever seen in a computer game - and >I mean EVER, including all the way back to when the Commodore-64 was >the premier *** machine. >Tried gamepad, analog joystick, T2 wheel (which it couldn't work with >at all), and keyboard - and the control just sucks horribly. There is >no analog control at all - with a joystick it doesn't react at all >until you're nearly at the limit, then your guy spins like a balarina. >It's even worse when you're "driving", trying to manuevre a car makes >your average fall-down drunk look like a Mario Andretti by comparison. >I love the concept, the graphics are cool, but as is the game is just >a bad joke - I can't believe they even shipped a demo in such bad >shape. >JoeQuoted text (17 lines)
>Just tried to play the Grand Theft Auto demo (3dfx version). This game >has the worst control problems I've ever seen in a computer game - and >I mean EVER, including all the way back to when the Commodore-64 was >the premier *** machine. >Tried gamepad, analog joystick, T2 wheel (which it couldn't work with >at all), and keyboard - and the control just sucks horribly. There is >no analog control at all - with a joystick it doesn't react at all >until you're nearly at the limit, then your guy spins like a balarina. >It's even worse when you're "driving", trying to manuevre a car makes >your average fall-down drunk look like a Mario Andretti by comparison. >I love the concept, the graphics are cool, but as is the game is just >a bad joke - I can't believe they even shipped a demo in such bad >shape. >Joe> B) Even if I couldn't, that is the most lame-ass argument in the
> history of the net. By your logic no consumer should ever, for
> example, complain about a car - since they don't personally own the
> resources and tools to build one themselves.
> Joe
No, that's not my logic.. It's just that you do SO much shittalking over
just about EVERY game that comes out.. I can't imagine what your
expectations are for these games. When you fix the problem with all your
programming skills, show me.. until then quit whining and just play the
games with what you have.. I don't think we'll ever see the "perfect
sim".. From what I can tell I KNOW you'll never see yours..
--
Dave Otterness
>No, that's not my logic.. It's just that you do SO much shittalking over
>just about EVERY game that comes out..
If I has posted one of those generic "It SUX!" messages you might have
a point. However, detailed descriptions of flaws in a game to not
constitute "shittalking" in my opinion.
Good gameplay, decent graphics (i.e., a good frame-rate), and a usable
interface (including controller device support). Doesn't seem like too
much to expect to me.
What on EARTH are you talking about? It's an arcader, not a sim. That
doesn't mean they can get away with fundamental programming errors
though.
And so you fall back to that lame-ass argument...
Joe
> >No, that's not my logic.. It's just that you do SO much shittalking over
> >just about EVERY game that comes out..
> If I has posted one of those generic "It SUX!" messages you might have
> a point. However, detailed descriptions of flaws in a game to not
> constitute "shittalking" in my opinion.
Do you actually have any games/sims that you LIKE?
Fine, game, sim, it really doesn't matter..
Sorry, but but it seems like you have such HIGH expectations for every
single new game/sim/whatever that comes out on the market.. not every,
if any, game is going to have the perfect combination.. Basically, the
way I see it is "Good gameplay, decent graphics (i.e., a good
frame-rate), and a usable interface (including controller device
support), pick 2" When a game can combine all 3.. THEN we can set the
standards higher, but for now I don't think you should complain about
what we do have.
--
Dave Otterness
Quoted text (13 lines)
>>No, that's not my logic.. It's just that you do SO much shittalking over >>just about EVERY game that comes out.. >If I has posted one of those generic "It SUX!" messages you might have >a point. However, detailed descriptions of flaws in a game to not >constitute "shittalking" in my opinion. >>I can't imagine what your >>expectations are for these games. >Good gameplay, decent graphics (i.e., a good frame-rate), and a usable >interface (including controller device support). Doesn't seem like too >much to expect to me.>Do you actually have any games/sims that you LIKE?
Sure. Nascar2, Jedi Knight, LongBow2, Flying Corps, Moto Racer,
PowerPlay98, Need for Speed 1, Jet Fighter 3. Why do you ask?
Of course I do - why should I ask for any less in the sof***e I buy?
Not asking for perfection, just adequate quality in three departments
(gameplay, graphics, and user interface/control).
Joe
This makes no sense whatsoever. My computer (P200 w/3dfx) is fine and
can run even the demanding sims well (LongBow2 for example). A new
computer isn't going to fix the flawed control in GTA.
Joe
Quoted text (8 lines)
> I'll agree the control leaves ALOT to be desired. If they can't get good >analog routines for the joystick I'll prolly re-consider buying this. Once >you get the hang of the antiquated(sp) controls that do exist it's not that >hard. The faster vehicles though are impossible to control. I've found >the Taxi to be one of the best vehicles so far as it's speed doesn't outdo >the controls available. The Vette, GTO & faster motorcycles are definately >going at ludicrous speed. ;-) Sure hope they get good Analog routines. > SteveQuoted text (23 lines)
>>Just tried to play the Grand Theft Auto demo (3dfx version). This game >>has the worst control problems I've ever seen in a computer game - and >>I mean EVER, including all the way back to when the Commodore-64 was >>the premier *** machine. >>Tried gamepad, analog joystick, T2 wheel (which it couldn't work with >>at all), and keyboard - and the control just sucks horribly. There is >>no analog control at all - with a joystick it doesn't react at all >>until you're nearly at the limit, then your guy spins like a balarina. >>It's even worse when you're "driving", trying to manuevre a car makes >>your average fall-down drunk look like a Mario Andretti by comparison. >>I love the concept, the graphics are cool, but as is the game is just >>a bad joke - I can't believe they even shipped a demo in such bad >>shape. >>Joe >+-----------------------------------+-------------------------------------+ >| And quickly he's subdued | Split_S3 on IRC | >| Thru constant pain and disgrace | Steve-S on TEN | >| This young boy learns their rules | Unforgiven (unfg) on Warbirds | >| Metallica | Dweebs of Death - Cadet | >+-----------------------------------+-------------------------------------+ >| www.concentric.net/~steve-s | Dale Earnhardt #1 | >+-------------------------------------------------------------------------+Quoted text (8 lines)
>>Get a new computer and stop whining. If you don't have money for it, save >>some money from buying new games. >This makes no sense whatsoever. My computer (P200 w/3dfx) is fine and >can run even the demanding sims well (LongBow2 for example). A new >computer isn't going to fix the flawed control in GTA. >JoeQuoted text (54 lines)
> > I'll agree the control leaves ALOT to be desired. If they can't get good > >analog routines for the joystick I'll prolly re-consider buying this. Once > >you get the hang of the antiquated(sp) controls that do exist it's not that > >hard. The faster vehicles though are impossible to control. I've found > >the Taxi to be one of the best vehicles so far as it's speed doesn't outdo > >the controls available. The Vette, GTO & faster motorcycles are definately > >going at ludicrous speed. ;-) Sure hope they get good Analog routines. > > Steve > Or at least some good mouse routines. > Steve > >>Just tried to play the Grand Theft Auto demo (3dfx version). This game > >>has the worst control problems I've ever seen in a computer game - and > >>I mean EVER, including all the way back to when the Commodore-64 was > >>the premier *** machine. > >>Tried gamepad, analog joystick, T2 wheel (which it couldn't work with > >>at all), and keyboard - and the control just sucks horribly. There is > >>no analog control at all - with a joystick it doesn't react at all > >>until you're nearly at the limit, then your guy spins like a balarina. > >>It's even worse when you're "driving", trying to manuevre a car makes > >>your average fall-down drunk look like a Mario Andretti by comparison. > >>I love the concept, the graphics are cool, but as is the game is just > >>a bad joke - I can't believe they even shipped a demo in such bad > >>shape. > >>Joe > >+-----------------------------------+-------------------------------------+ > >| And quickly he's subdued | Split_S3 on IRC | > >| Thru constant pain and disgrace | Steve-S on TEN | > >| This young boy learns their rules | Unforgiven (unfg) on Warbirds | > >| Metallica | Dweebs of Death - Cadet | > >+-----------------------------------+-------------------------------------+ > >| www.concentric.net/~steve-s | Dale Earnhardt #1 | > >+-------------------------------------------------------------------------+ > +-----------------------------------+-------------------------------------+ > | And quickly he's subdued | Split_S3 on IRC | > | Thru constant pain and disgrace | Steve-S on TEN | > | This young boy learns their rules | Unforgiven (unfg) on Warbirds | > | Metallica | Dweebs of Death - Cadet | > +-----------------------------------+-------------------------------------+ > | www.concentric.net/~steve-s | Dale Earnhardt #1 | > +-------------------------------------------------------------------------+On Sun, 30 Nov 1997 04:24:22 +0000, Mike Williams
>...on the bright side, has any one ever played a funnier game. Running
>round the police cars with a cop chasing you, jumping in the squad car
>and running the cop over.....makes me laugh 8-)
It`s immoral, digusting, and possibly the most hilarious game i`ve
ever played:) I feel bad liking it, but can`t get enough. Admittedly
the control stinks, and I think there should at least be a choice of
controls. (The whole accelerate,brake left and right turn thing being
crap. The direction you hit should be the direction you go IMO) The
game it excellent fun though. Went gun crazy, and ambulance turned up,
shot the driver, then stole the ambulance.
I can understand totally why some people want this game banned.
---
The Chrome Plated Megaphone of Destiny
Do you have to have 3dfx to play the demo? I saw it somewhere and it
said you need 3dfx, but if someone knows different could you please let
me know? Thanks
--
Thank you
Marc Johnson
Quoted text (21 lines)
> On Sun, 30 Nov 1997 04:24:22 +0000, Mike Williams > >...on the bright side, has any one ever played a funnier game. > Running > >round the police cars with a cop chasing you, jumping in the squad > car > >and running the cop over.....makes me laugh 8-) > It`s immoral, digusting, and possibly the most hilarious game i`ve > ever played:) I feel bad liking it, but can`t get enough. Admittedly > the control stinks, and I think there should at least be a choice of > controls. (The whole accelerate,brake left and right turn thing being > crap. The direction you hit should be the direction you go IMO) The > game it excellent fun though. Went gun crazy, and ambulance turned up, > shot the driver, then stole the ambulance. > I can understand totally why some people want this game banned. > --- > The Chrome Plated Megaphone of DestinyThere`s 3 versions. The 8bit, the 24bit (needs Vesa2) and the 3DFX
version.
---
The Chrome Plated Megaphone of Destiny


































