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CPR Racing, My opinion

8 posts by 6 people · 21 Nov 1997 - 29 Nov 1997

I tried the Demo of CPR. I liked the game, But the Car didn't seem to be planted on the ground on the Straights, especialy the straight leading to the corkscrew. The slightest move on the steering wheel caused the car to skate uncontrollably. I couldn't Keep the car going straight no matter how I tried to correct the steering. It would just slide form one side of the track to the Other. I found it almost impossible to place the car consistently in position to make the corkscrew turn. I tried to set the "linear" Steering. With the setting set all the way to the left the car was completely undriveable I ended up setting it all the way to the Right. I play GP2 , ICR2 Without driving aids. Certain tracks on ICR2 exhibit the same feeling but not to the extreme that CPR does. GP2, without Steering help stays planted on the ground on all straight unless I do something stupid. I understand That GP2 Simulates F1 cars which are slightly faster and have higher downforce. With CPR I didnt feel in control of the vehicle. The slightest steering input causes the car to over react on the straight. I think that The CPR Team should make the steering Speed sensitive. Is the Steering speed sensitive? Is there a Speed sensitivity setting that Ii don't know about? I use a GP1 wheel 200mmx, 40 Meg of ram, ati video. As for the frame rate, They really need to work on it. With all of the graphics turned on, it almost turns into a slide show. GP2 has a crappy frame rate with all of the graphics turned on as well but not nearly as bad as CPR. The AI drivers are Ruthless. If any Cart driver where to drive as aggressively as the AI cars they would be banned for life. I'm keeping my money until these issues are resolved. I'll keep checking this group for opinions. I see more unfavorable posts than I do favorable ones.>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Tony
John Cookso 21 Nov 1997#383436
When you say you like the game, there seem to be a lot of "buts" which I take to mean you don't like it. I think the game would be great if they started over again and used a different developer. (Terminal reality are 'Terminal')
John 21 Nov 1997#383437
Anthony check out The APEX http://www.quiknet.com/~joja for information on how to configure your steering. Look for the information in the FAQ section. While your there you might also want to download some setups for Laguna Seca that will make the car feel and perform much better. Thanks John
This is because all of us that love CART are to busy racing!! George Sandman x-ICR2 Racer Zone handle = The_Sandman1 > I'm keeping my money until these issues are resolved. I'll keep >checking this group for opinions. I see more unfavorable posts than I >do favorable >ones.>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Tony
On Sat, 22 Nov 1997 03:28:23 -0800, "George Sandman" >This is because all of us that love CART are to busy racing!! I guess you must be on the Zone then? Otherwise you would have said "too busy sailing past the floundering AI, who are 50mph down on speed and spinning every other lap". ;-) Cheers! John
John 24 Nov 1997#383887
Quoted text (8 lines)>On Sat, 22 Nov 1997 03:28:23 -0800, "George Sandman" >>This is because all of us that love CART are to busy racing!! >I guess you must be on the Zone then? Otherwise you would have said >"too busy sailing past the floundering AI, who are 50mph down on speed >and spinning every other lap". ;-)
John, I'm really wondering if you are playing the same CPR that I am or if you don't bother to read News Posts about how to adjust the AI speed? You can easily adjust the speed of the AI by editing the CART.INI file. Except for a few ovals I have not experienced any problems with the AI while racing. I just did a quick race at Laguna Seca and none of them spun on me and they were very competitive.
Sorry John, but MS-CART did not enthrall me enough to spend my time looking for ways around what I perceived as it's deficiencies. Honestly speaking, if MS/TRI can't be bothered to spend the time to make the AI playable in the game they are trying to sell me, why should I?! In any event, the speed of the CCs isn't the only problem. The main problems are the total carnage they cause with each other and the way they suddenly slam the brakes on in the middle of the straight. Still, as I mentioned before I _really_ do want to like MS-CART, since there are many things about it I enjoy - if these adjustments can truly make a difference to the AI performance then I'd love to try them. Why not send me the .ini file (or whatever is necessary for the improved AI) and I'll give them a whirl? As the game is still unreleased in Europe I'll need to wait till I can go over to my mate's house to try it out, but I'll try a few races at the weekend and see how it goes. The track I like most is Surfer's Paradise, but would like to try a short oval also, say Milwaukee? If you can send the files I'll happily give them a try. Let me know, okay? Cheers! John
Quoted text (20 lines)> I tried the Demo of CPR. I liked the game, But the Car didn't > seem to be planted on the ground on the Straights, especialy the > straight leading to the corkscrew. The slightest move on the steering > wheel caused the car to skate uncontrollably. I couldn't Keep the car > going straight no matter how I tried to correct the steering. It would > just slide form one side of the track to the Other. I found it almost > impossible to place the car consistently in position to make the > corkscrew turn. I tried to set the "linear" Steering. With the setting > set all the way to the left the car was completely undriveable I ended > up setting it all the way to the Right. I play GP2 , ICR2 Without > driving aids. Certain tracks on ICR2 exhibit the same feeling but not > to the extreme that CPR does. GP2, without Steering help stays planted > on the ground on all straight unless I do something stupid. I understand > That GP2 Simulates F1 cars which are slightly faster and have higher > downforce. With CPR I didnt feel in control of the vehicle. The > slightest steering input causes the car to over react on the straight. > I think that The CPR Team should make the steering Speed sensitive. Is > the Steering speed sensitive? Is there a Speed sensitivity setting that > Ii don't know about? I use a GP1 wheel 200mmx, 40 Meg of ram, ati > video.
I must agree with most of what you say. How you missed the control steering with speed option I do not know. It's right above the linear thingo. Still, I can't understand why the steering is made so much of a hassle to get right. It's hard for me to tell if it is the steering or just bad frame rate, but the steering seems very hard to get right. As you say, at high speed it is almost impossible to put the car where you want it. And I am a fairly accomplished sim racer. In ICR2 you simply select Non-linear (I did anyway - even though somehow the manual suggests linear for wheel users), calibrate, and away you go - no problems. I don't know if this is a Win 95 thing but I HATE it. Maybe a cpu upgrade + 3D card will help - and maybe a games card as well. -- The All-Mighty Lord HOSHUMUNGUS WE, are BORG. YOU, will be ASSIMILATED (if your worthy). RESISTANCE, is FUTILE.

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