Here's some BENCHMARKS for racing sims.... notably missing is of course the
3dfx card. But you can see contrasts between 3d accel graphics and mere
2d.... I have a lowly (now) P133 and 48 megs edo ram.... BTW, the Viper and
Stealth II still do not work properly in CPR as far as I know, with hardware
acceleration on... When might we expect a fix in this area, Dean?
Colin Taber
---------
VIPER 330
---------
[CPR demo]
practice mode at Laguna, full detail, 8 bit mono sound, no mirrors,
no track detail,***pit view, maximised, no title bar.
Accel on:
Turn 2(hi): 22
Stands after Turn 4: 18
Corkscrew(lo): 14-15
Approaching 10 after bridge: 20-21
Exit 11: 15-16
Stands on front straight: 13
Accel off:
Turn 2(hi): 16
Stands after Turn 4: 13-14
Corkscrew(lo): 10-11
Approaching 10 after bridge: 16
Exit 11: 12-13
Stands on front straight: 10-11
To gain framerate, turn off:
Sky: no help
Hills: 10 fps
Objects: 3 fps
Wheel: fps
Set sound to mono/8bit: fps
[ICR2 Laguna]
All detail on,***pit view
Turn 2(hi): 21
after Turn 4 (no stands): 21
Corkscrew(lo): 21
Approaching 10 after bridge: 21
Exit 11: 21
Stands on front straight: 21
Variation from 18-23
[GP2 Monaco]
Set for 21.3 fps, est 25.6 fps
Details on: Track, Curbs, Trackside(low); Mirrors: Track only
Occupancy in quick race with one car in mirrors,***pit view:
S/F line: 75%
Loews: 75%
Back straight: 58% (tunnel not visible with these settings)
Bldg before S/F line: 100%
----------
Stealth II
----------
[CPR demo]
practice mode at Laguna, full detail, 8 bit mono sound, no mirrors,
no track detail,***pit view.
Accel on:
Turn 2(hi): 21
Stands after Turn 4: 17
Corkscrew(lo): 15-16
Approaching 10 after bridge: 19-20
Exit 11: 15
Stands on front straight: 13
Accel off:
Turn 2(hi): 14
Stands after Turn 4: 12
Corkscrew(lo): 9-10
Approaching 10 after bridge: 14
Exit 11: 12
Stands on front straight: 10
[ICR2 Laguna]
All detail on,***pit view
Turn 2(hi): 21
after Turn 4 (no stands): 21
Corkscrew(lo): 21
Approaching 10 after bridge: 21
Exit 11: 21
Stands on front straight: 21
Variation from 18-23
[GP2 Monaco]
Set for 21.3 fps, est 25.6 fps
Details on: Track, Curbs, Trackside(low); Mirrors: Track only
Occupancy in quick race with one car in mirrors,***pit view:
S/F line: 75%
Loews: 75%
Back straight: 66% (tunnel not visible with these settings)
Bldg before S/F line: 108%
-----------
S3 Trio 64
-----------
[CPR demo]
practice mode at Laguna, full detail, 8 bit mono sound, no mirrors,
no track detail,***pit view
Accel on: N/A
Accel off: Game not stable. Seemed 1-2 frames lower than Viper (non-accel)
[ICR2 Laguna]
All detail on,***pit view
Turn 2(hi): 21
after Turn 4 (no stands): 21
Approaching 6: 18
Corkscrew(lo): 21
Approaching 10 after bridge: 21
Exit 11: 21
Stands on front straight: 21
Variation from 18-23
[GP2 Monaco]
Set for 21.3 fps, est 23.2 fps
Details on: Track, Curbs, Trackside(low); Mirrors: Track only
Occupancy in quick race with one car in mirrors,***pit view:
S/F line: 91%
Loews: 83%
Back straight: 75%(tunnel not visible with these settings)
Bldg before S/F line: 116%
This is a ... video driver issue.
Check for updated drivers.
>Here's some BENCHMARKS for racing sims.... notably missing is of course the
> 3dfx card. But you can see contrasts between 3d accel graphics and mere
> 2d.... I have a lowly (now) P133 and 48 megs edo ram.... BTW, the Viper and
> Stealth II still do not work properly in CPR as far as I know, with hardware


































