I have Formula One and Formula One '97 (maybe known as F1: Championship
Edition in some countries) for Sony Playstation. I have a VR-F1 steering
wheel which is fine with F1 and V-Rally but very painful to drive with
in F1 '97. In F1 I have it set up with 0% origin area and 47% twist area
which is a good setup for me, allowing smooth cornering without having
to turn the wheel too much. However I have not found a comfortable
setup with F1 '97. It seems that it is very vague at dead centre - you
turn the wheel and nothing happens - then you turn it more and all
of a sudden it starts turning a lot. It makes driving very twitchy.
If anyone has found a good setup on F1 '97 with a steering wheel
please let me know. BTW, the above settings are with steering assist
off, as having steering assist on started to really annoy me.
Thanks
Paul
Hello,
> If anyone has found a good setup on F1 '97 with a steering wheel
> please let me know. BTW, the above settings are with steering assist
> off, as having steering assist on started to really annoy me.
Don't try any further because there is a bug in the control of the car
which prevents a realistic steering. The more you accelerate the more do
the front wheels center although you turn the steering wheel to the max.
position.Just try this one. Stand at the right side of the race track
and turn the steering wheel to the left. You will notice, that the
wheels will turn left. Then accelerate for 3-5 seconds and hold the
steering wheel to the max left position. The front wheels will center
which makes it impossible to turn around.
This bug makes it impossible to drive curves with their recommended
speed (just drive only within the first gear and full acceleration, you
are hardly able to manage any curve, even if the recommended speed ist
200 kmh)
Its such a shame that Psygnosios didn't realize this bug although they
had a very realistic steering control within the old F1. Therefore F1'97
only is suitable as arcade racing. If you realistic racing keep with the
old F1.
Bye,
Volker Nawrath
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Quoted text (22 lines)
> Hello, > > If anyone has found a good setup on F1 '97 with a steering wheel > > please let me know. BTW, the above settings are with steering assist > > off, as having steering assist on started to really annoy me. > Don't try any further because there is a bug in the control of the car > which prevents a realistic steering. The more you accelerate the more do > the front wheels center although you turn the steering wheel to the max. > position.Just try this one. Stand at the right side of the race track > and turn the steering wheel to the left. You will notice, that the > wheels will turn left. Then accelerate for 3-5 seconds and hold the > steering wheel to the max left position. The front wheels will center > which makes it impossible to turn around. > This bug makes it impossible to drive curves with their recommended > speed (just drive only within the first gear and full acceleration, you > are hardly able to manage any curve, even if the recommended speed ist > 200 kmh)> > > If anyone has found a good setup on F1 '97 with a steering wheel
> > > please let me know. BTW, the above settings are with steering assist
> > > off, as having steering assist on started to really annoy me.
> I hate the fact that as soon as you let off the gas the car stops!
It seems that there is a definite design flaw in the fact that the
steering is very vague at "straight-ahead" and that you have to
turn the steering wheel approx 2 cm before anything happens (then
of course it turns in one big rush). The old F1 game however turns
very smoothly as soon as you start turning the wheel. This is
best tested on a track with a long straight (eg: Spain). On F1 '97
/ F1: CE , you can turn the wheel from side to side at least 2 cm and
nothing happens - you still travel straight ahead. With the old F1,
you are swerving all over the road - as you should be.
Paul
Quoted text (17 lines)
> > > > If anyone has found a good setup on F1 '97 with a steering wheel > > > > please let me know. BTW, the above settings are with steering assist > > > > off, as having steering assist on started to really annoy me. > > I hate the fact that as soon as you let off the gas the car stops! > It seems that there is a definite design flaw in the fact that the > steering is very vague at "straight-ahead" and that you have to > turn the steering wheel approx 2 cm before anything happens (then > of course it turns in one big rush). The old F1 game however turns > very smoothly as soon as you start turning the wheel. This is > best tested on a track with a long straight (eg: Spain). On F1 '97 > / F1: CE , you can turn the wheel from side to side at least 2 cm and > nothing happens - you still travel straight ahead. With the old F1, > you are swerving all over the road - as you should be. > PaulI think that this situation is actually (possibly) quite realistic. If you
did put on full lock in a F1 car and accelerated, then the forces involoved
would mean that you would not be able to keep the wheel at full lock. The
game cannot replicate this fully as the PSX wheels do not have force
feedback. Thus, I believe that the wheels centering is actually quite
realistic. (Maybe someone who is more of an expert on real F1 may be able
to confirm/refute this...)
Another point that occured to me (which is mostly just speculation on my
part) is that in F1, is the steering an electronic/pnumatic/hydromatic
link, not mechanical, as is the case for the accelerator and brakes? If so,
then some form of proportionality may actually be built into the steering,
giving the driver greater control at high speeds. This would make F1 '97
even more accurate!
Quoted text (31 lines)
> Hello, > > If anyone has found a good setup on F1 '97 with a steering wheel > > please let me know. BTW, the above settings are with steering assist > > off, as having steering assist on started to really annoy me. > Don't try any further because there is a bug in the control of the car > which prevents a realistic steering. The more you accelerate the more do > the front wheels center although you turn the steering wheel to the max. > position.Just try this one. Stand at the right side of the race track > and turn the steering wheel to the left. You will notice, that the > wheels will turn left. Then accelerate for 3-5 seconds and hold the > steering wheel to the max left position. The front wheels will center > which makes it impossible to turn around. > This bug makes it impossible to drive curves with their recommended > speed (just drive only within the first gear and full acceleration, you > are hardly able to manage any curve, even if the recommended speed ist > 200 kmh) > Its such a shame that Psygnosios didn't realize this bug although they > had a very realistic steering control within the old F1. Therefore F1'97 > only is suitable as arcade racing. If you realistic racing keep with the > old F1. > Bye, > Volker Nawrath > --> I think that this situation is actually (possibly) quite realistic. If you
> did put on full lock in a F1 car and accelerated, then the forces involoved
> would mean that you would not be able to keep the wheel at full lock.
The more you accelerate the more do the forces increase. But it is
possible to turn the wheels! The cars reaction depends on the speed or
the acceleration. When playing the old F1 the driving physics where
implemented very realistic. One could drive the cars at the limit
(understeering, spinning when accelerate to hard in a curve etc.). These
features are not realized with F1'97.
The problem with F1'97 is that you can't drive hardly any curve within
the first gear (with full acceleration) although the recommended speed
are much higher.
Therefore I can't recommend this game anybody searching a realistic
simulation. This is very disappointing regarding the excellent steering
control of the F1 game.
Just look at the last two races of this racing season:
In Suzuka, when Villeneuve tried to knock out Schuhmacher after leaving
the boxes. But Schuhmacher was able to move to the right with high speed
in very short time. And Schuhmachers "failed" attack in Jerez.
These two manoeuvres where not possible with the steering control of
F1'97.
Bye,
Volker Nawrath
--
Quoted text (22 lines)
> > I think that this situation is actually (possibly) quite realistic. If you > > did put on full lock in a F1 car and accelerated, then the forces involoved > > would mean that you would not be able to keep the wheel at full lock. > The more you accelerate the more do the forces increase. But it is > possible to turn the wheels! The cars reaction depends on the speed or > the acceleration. When playing the old F1 the driving physics where > implemented very realistic. One could drive the cars at the limit > (understeering, spinning when accelerate to hard in a curve etc.). These > features are not realized with F1'97. > The problem with F1'97 is that you can't drive hardly any curve within > the first gear (with full acceleration) although the recommended speed > are much higher. > Therefore I can't recommend this game anybody searching a realistic > simulation. This is very disappointing regarding the excellent steering > control of the F1 game. > > The game cannot replicate this fully as the PSX wheels do not have force > > feedback. Thus, I believe that the wheels centering is actually quite > > realistic.> The thing that bugs me the most is that as soon as you let go of the gas
> the car comes to a stop. It's not as bad if you use manual shifting but
> it's still like as soon as you let go of the gas the car comes to a halt!
I can't explain, why the driving physics are programmed so badly
(especially regarding the old F1 game). Instead of spending time for
unnecessary cheats they should have focused on the real importand parts
of the program. Additionaly many things seem to be finished in a hurry
and are very buggy.
One excample:
I play this game in german language. When playing Jerez, the commentator
announces this track as: "Welcome to the secluded track of Aida in
Japan"!
Bye,
Volker Nawrath
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