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Rec.Autos.Simulators Archive

N2: Help with Multi-Player

3 posts by 3 people · 11 Nov 1997 - 14 Nov 1997

I asked for help with multi-player before, and got a nice clear answer (unlike the manual). Unfortunately, it still didn't work out completely for me. Basically I'm just trying to figure out how to start a multi-player game such that both me and my opponent are in the cars we designed and have our correct names. This is what we have done so far, most of it was clearly defined by a reader of this group before. 1) Each of us created a NEW driver, and gave them a unique filename, and car #. (We then painted these cars) 2) We transfered the .car files to each other and put them in our \car directories. 3) We made sure that our own car was 1st in both our MULTI lists. 4) The host has himself 1st in his multi list, and then all the AI cars we wish to race against. 5) We have used Sierra's autp-update ,to update the game to it's newest version, and to ensure we both have the same version. When we run the game, it works perfectly on the HOST computer. Both racers have the correct names and cars. Unfortunately, on the CALLER's machine, the name are correct, but the cars are not. It gives the the 1st car in his MULTI list to the host's driver, and then takes the 2nd car in the list for the CALLER. If there is no 2nd car, then it uses the 1st car over again. Can anyone tell me what I'm doing wrong? I'd appreciate an email reply too, if it's not too much trouble: Thanks.
Quoted text (35 lines)> I asked for help with multi-player before, and got a nice clear answer > (unlike the manual). Unfortunately, it still didn't work out completely for > me. > Basically I'm just trying to figure out how to start a multi-player game > such that both me and my opponent are in the cars we designed and have our > correct names. > This is what we have done so far, most of it was clearly defined by a > reader of this group before. > 1) Each of us created a NEW driver, and gave them a unique filename, and > car #. (We then painted these cars) > 2) We transfered the .car files to each other and put them in our \car > directories. > 3) We made sure that our own car was 1st in both our MULTI lists. > 4) The host has himself 1st in his multi list, and then all the AI cars we > wish to race against. > 5) We have used Sierra's autp-update ,to update the game to it's newest > version, and to ensure we both have the same version. > When we run the game, it works perfectly on the HOST computer. Both racers > have the correct names and cars. > Unfortunately, on the CALLER's machine, the name are correct, but the cars > are not. It gives the the 1st car in his MULTI list to the host's driver, > and then takes the 2nd car in the list for the CALLER. If there is no 2nd > car, then it uses the 1st car over again. > Can anyone tell me what I'm doing wrong? > I'd appreciate an email reply too, if it's not too much trouble: > Thanks.
The host will always have the first car in the MULTI list and the dialer will always have the second car. Therefore, both of you must have the cars in that order in your multi carset or one of you won't be in the car you want. Jeff George
Wade Tschi 14 Nov 1997#382532
Quoted text (8 lines)>> I asked for help with multi-player before, and got a nice clear answer >> (unlike the manual). <snipped> >The host will always have the first car in the MULTI list and the dialer >will always have the second car. Therefore, both of you must have the >cars in that order in your multi carset or one of you won't be in the >car you want. >Jeff George
Actually....this changed a little after I installed BGN Pack & Since the original Poster has so-dilligently (sp??) gotten all updates from Sierra, he may be closer to BGN.exe carset behavior. In each workstations Multi Carset, have their car/name first and then all others in the same order (just skip whichever one you had first) i.e. workstation #1 (HOST) Multi Carset should be: Car/Driver1,2,3,4,5,6,7,8....39 Workstation #2 2,1,3,4,5,6,7,8....39 Workstation #3 3,1,2,4,5,6,7,8...39. It works for me-hope it Helps you ! Wade Tschida on my way to NROS next

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