While the behavior of the computer controlled cars is valid, I hardly think
that the grip OFF the track should concern anyone. Why are you not
on the track ?
:-)
Spinouts are very common off track as the gravel is very loose.
--
Header address intentionally scrambled to ward off the spamming hordes.
% Hey Eric, Can you tell us how the retail version of CART PR will
% differ from the trial version with respect to the amount of grip off the
% track and the behaviour of the computer controlled cars? Running wide
% into the dirt at Laguna seems to make little difference to how quickly a
% corner can be negotiated. I would have expected (and preferred if true)
% that I would go 'straight on' in this situation due to lack of grip.
% Then there are the computer controlled cars who seem too eager to give me
% a tap if I brake too early or hold them up through a turn. This knocks me
% off the track almost every time, but if I do the same to them they have a
% bit of a twitch then resume as normal. Do they just have better car
% control? I'll still be buying the game though (but then I do have a 3Dfx
% card).
I can't say for sure, but I think both of these effects in CPR are
known as the Zanardi realism factor. ;-) After all, they do say it's a
simulation.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
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