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Manx TT: Glide! Alright Sega!

5 posts by 2 people · 08 Nov 1997 - 09 Nov 1997

Dirtb 08 Nov 1997#381754
I just picked up Manx TT. Native 3DFX support right out of the box. In spite of their problems with 3DFX, Sega did the right thing, in my opinion. I'm glad to see some big companies are turning their backs on Direct 3D. While I like the _idea_ of Direct 3D, I don't think its ever going to give adequate performance. I haven't played it enough to give a review, but so far it's very fun. It makes no real pretenses towards being a sim, but it's accurate enough to enjoy. I can't give exact frame rates for Manx, but they're easily in the high 20's with detail/draw distance pegged on a P133. There are no slowdowns, and the tracks have nice shadows, and a lot of details like tree's, spectators and houses. I hope the rumored 3D patch for Sega Rally Championship is this nice. Good job Sega. --
Joe McGinn 08 Nov 1997#381755
Is Manx another "plain jane" racer? That is, circuit tracks only, and no gameplay but racing computer drones around and around? I'm hoping for something with a little more gameplay, kind of like NFS1 (or Road Rash) with it's non-circuit tracks and cop chases.
Quoted text (16 lines)>I just picked up Manx TT. Native 3DFX support right out of the box. >In spite of their problems with 3DFX, Sega did the right thing, in my >opinion. >I'm glad to see some big companies are turning their backs >on Direct 3D. While I like the _idea_ of Direct 3D, I don't think its >ever going to give adequate performance. >I haven't played it enough to give a review, but so far it's very fun. >It makes no real pretenses towards being a sim, but it's accurate >enough to enjoy. >I can't give exact frame rates for Manx, but they're easily in the >high 20's with detail/draw distance pegged on a P133. >There are no slowdowns, and the tracks have nice shadows, and a lot of >details like tree's, spectators and houses. >I hope the rumored 3D patch for Sega Rally Championship is this nice. >Good job Sega. >--
Joe
Dirtb 09 Nov 1997#381901
>See Joe Burgs review of Manx. I posted my thoughts on it there. Doug Burg... Sorry about that. --
Joe McGinn 09 Nov 1997#381902
>Yes. It actually is an arcade racer, but based on a real race. >I'd like a bike game with random, rolling terrain as well. >I bought a Playstation just for Road Rash, and it is still one of the >best cycle games I ever played (the Playstation basically collects >dust until company comes over). Too bad. Guess we'll have to wait for Road Rash 3D (which is in the works apparently). Joe
Dirtb 09 Nov 1997#381903
>Is Manx another "plain jane" racer? That is, circuit tracks only, and >no gameplay but racing computer drones around and around? I'm hoping >for something with a little more gameplay, kind of like NFS1 (or Road >Rash) with it's non-circuit tracks and cop chases. Yes. It actually is an arcade racer, but based on a real race. I'd like a bike game with random, rolling terrain as well. I bought a Playstation just for Road Rash, and it is still one of the best cycle games I ever played (the Playstation basically collects dust until company comes over). See Joe Burgs review of Manx. I posted my thoughts on it there. --

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