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NVIDIA 3d Stereo Configuration for GTR (its awesome!)

7 posts by 4 people · 08 May 2004 13:14 UTC - 09 May 2004 14:12 UTC

Alex 'pez' Porazinski 08 May 2004 13:14 UTC#38131
just copy this into a text file called GTRDemo-001.txt AppName='GTRDemo'.162 2004-5-8, 14:6:19.162 HW TnL 2004-5-8, 14:6:19.162 StereoConvergenceMultiplier=5.00000000 2004-5-8, 14:6:19.663 StereoSeparation=0.15316302 2004-5-8, 14:6:19.953 StereoConvergence=0.25505638 MinRHW=9999.00000000 (farthest), MaxRHW=-9999.00000000 (closest) 2004-5-8, 14:6:19.963 Suggested StereoConvergenceMultiplier=5.00000000 2004-5-8, 14:6:19.963 Suggested Infinity RHW=0.00195986 2004-5-8, 14:6:19.993 LaserSight disabled 2004-5-8, 14:6:19.993 DX version=800 2004-5-8, 14:6:19.993 Vertex Shaders used: no 2004-5-8, 14:6:19.993 Render targets in texture: yes 2004-5-8, 14:6:19.993 Ortho projection used: no 2004-5-8, 14:6:19.993 HW/SW(percents) TnL primitives: 100/0 2004-5-8, 14:6:19.993 ====================== its groovy! pez
please ignore (not that the 1 other person in the world who runs in 3d has read this yet!), still needs tweaking. pez "Pez" <[email hidden]> wrote in message news:b35nc.913$[email hidden]...
Quoted text (24 lines)> just copy this into a text file called GTRDemo-001.txt > > AppName='GTRDemo'.162 > 2004-5-8, 14:6:19.162 HW TnL > 2004-5-8, 14:6:19.162 StereoConvergenceMultiplier=5.00000000 > 2004-5-8, 14:6:19.663 StereoSeparation=0.15316302 > 2004-5-8, 14:6:19.953 StereoConvergence=0.25505638 > MinRHW=9999.00000000 (farthest), MaxRHW=-9999.00000000 (closest) > 2004-5-8, 14:6:19.963 Suggested StereoConvergenceMultiplier=5.00000000 > 2004-5-8, 14:6:19.963 Suggested Infinity RHW=0.00195986 > 2004-5-8, 14:6:19.993 LaserSight disabled > 2004-5-8, 14:6:19.993 DX version=800 > 2004-5-8, 14:6:19.993 Vertex Shaders used: no > 2004-5-8, 14:6:19.993 Render targets in texture: yes > 2004-5-8, 14:6:19.993 Ortho projection used: no > 2004-5-8, 14:6:19.993 HW/SW(percents) TnL primitives: 100/0 > 2004-5-8, 14:6:19.993 ====================== > > > its groovy! > > pez > >
I have the 3d glasses and my frame rate is horrible with them running! I can't find that file anyway! Willie -- "IN GOD WE TRUST" "Pez" <[email hidden]> wrote in message news:1c5nc.918$[email hidden]... please ignore (not that the 1 other person in the world who runs in 3d has read this yet!), still needs tweaking. pez "Pez" <[email hidden]> wrote in message news:b35nc.913$[email hidden]... > just copy this into a text file called GTRDemo-001.txt > > AppName='GTRDemo'.162 > 2004-5-8, 14:6:19.162 HW TnL > 2004-5-8, 14:6:19.162 StereoConvergenceMultiplier=5.00000000 > 2004-5-8, 14:6:19.663 StereoSeparation=0.15316302 > 2004-5-8, 14:6:19.953 StereoConvergence=0.25505638 > MinRHW=9999.00000000 (farthest), MaxRHW=-9999.00000000 (closest) > 2004-5-8, 14:6:19.963 Suggested StereoConvergenceMultiplier=5.00000000 > 2004-5-8, 14:6:19.963 Suggested Infinity RHW=0.00195986 > 2004-5-8, 14:6:19.993 LaserSight disabled > 2004-5-8, 14:6:19.993 DX version=800 > 2004-5-8, 14:6:19.993 Vertex Shaders used: no > 2004-5-8, 14:6:19.993 Render targets in texture: yes > 2004-5-8, 14:6:19.993 Ortho projection used: no > 2004-5-8, 14:6:19.993 HW/SW(percents) TnL primitives: 100/0 > 2004-5-8, 14:6:19.993 ====================== > > > its groovy! > > pez > >
Hey, *I* have eDimensional 3D glasses and would welcome a sim (other than the hoary Mobil 1 RC) that looks "awesome" with 'em. "Pez" <[email hidden]> wrote in message news:1c5nc.918$[email hidden]...
Quoted text (33 lines)> please ignore (not that the 1 other person in the world who runs in 3d has > read this yet!), still needs tweaking. > > pez > > "Pez" <[email hidden]> wrote in message > news:b35nc.913$[email hidden]... > > just copy this into a text file called GTRDemo-001.txt > > > > AppName='GTRDemo'.162 > > 2004-5-8, 14:6:19.162 HW TnL > > 2004-5-8, 14:6:19.162 StereoConvergenceMultiplier=5.00000000 > > 2004-5-8, 14:6:19.663 StereoSeparation=0.15316302 > > 2004-5-8, 14:6:19.953 StereoConvergence=0.25505638 > > MinRHW=9999.00000000 (farthest), MaxRHW=-9999.00000000 (closest) > > 2004-5-8, 14:6:19.963 Suggested StereoConvergenceMultiplier=5.00000000 > > 2004-5-8, 14:6:19.963 Suggested Infinity RHW=0.00195986 > > 2004-5-8, 14:6:19.993 LaserSight disabled > > 2004-5-8, 14:6:19.993 DX version=800 > > 2004-5-8, 14:6:19.993 Vertex Shaders used: no > > 2004-5-8, 14:6:19.993 Render targets in texture: yes > > 2004-5-8, 14:6:19.993 Ortho projection used: no > > 2004-5-8, 14:6:19.993 HW/SW(percents) TnL primitives: 100/0 > > 2004-5-8, 14:6:19.993 ====================== > > > > > > its groovy! > > > > pez > > > > > >
check out this thread that ive posted over on the n2003 forum. most of the games now can supply excellent 3d when configured properly, with a decent refresh rate, and a good monitor (the phosphors need to darken quickly after theyve been excited - OOH!) pics from my setup (and my config file) for n2003, f1c and Doom3 check this out http://community.vugames.com/WebX?14@@.f020edf :) back in the day someone wouldve made a whole new game with that Doom 3 Alpha. pez "Steve Smith" <[email hidden]> wrote in message news:dnonc.171206$[email hidden]... > Hey, *I* have eDimensional 3D glasses and would welcome a sim (other than > the hoary Mobil 1 RC) that looks "awesome" with 'em. > > "Pez" <[email hidden]> wrote in message > news:1c5nc.918$[email hidden]... > > please ignore (not that the 1 other person in the world who runs in 3dhas
Quoted text (34 lines)> > read this yet!), still needs tweaking. > > > > pez > > > > "Pez" <[email hidden]> wrote in message > > news:b35nc.913$[email hidden]... > > > just copy this into a text file called GTRDemo-001.txt > > > > > > AppName='GTRDemo'.162 > > > 2004-5-8, 14:6:19.162 HW TnL > > > 2004-5-8, 14:6:19.162 StereoConvergenceMultiplier=5.00000000 > > > 2004-5-8, 14:6:19.663 StereoSeparation=0.15316302 > > > 2004-5-8, 14:6:19.953 StereoConvergence=0.25505638 > > > MinRHW=9999.00000000 (farthest), MaxRHW=-9999.00000000 (closest) > > > 2004-5-8, 14:6:19.963 Suggested StereoConvergenceMultiplier=5.00000000 > > > 2004-5-8, 14:6:19.963 Suggested Infinity RHW=0.00195986 > > > 2004-5-8, 14:6:19.993 LaserSight disabled > > > 2004-5-8, 14:6:19.993 DX version=800 > > > 2004-5-8, 14:6:19.993 Vertex Shaders used: no > > > 2004-5-8, 14:6:19.993 Render targets in texture: yes > > > 2004-5-8, 14:6:19.993 Ortho projection used: no > > > 2004-5-8, 14:6:19.993 HW/SW(percents) TnL primitives: 100/0 > > > 2004-5-8, 14:6:19.993 ====================== > > > > > > > > > its groovy! > > > > > > pez > > > > > > > > > > > >
>Hey, *I* have eDimensional 3D glasses and would welcome a sim (other than >the hoary Mobil 1 RC) that looks "awesome" with 'em. > I have them and Nascar Heat looked pretty good. Bill
view this picture on your 3d glasses http://community.vugames.com/WebX?233@@.f020edf/16!enclosure=.f0210b1 most current 3d games really do work well in real 3d, its just a pity that computer gfx at the moment really do show a lack of detail when run in stereo 3d. pez "WillyB4120" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> >Hey, *I* have eDimensional 3D glasses and would welcome a sim (other than > >the hoary Mobil 1 RC) that looks "awesome" with 'em. > > > > I have them and Nascar Heat looked pretty good. > > Bill

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