well... I finally found my framerate solution.....
after finding that the only way I could get around the track ,was with most
of the driver aids on, I then found that I could let go of the wheel, and
it would go around the track for me.... then....while it was doing
this....I typed "frame", and found that I have on average, about a 9 to 11
framerate.... with all eye candy turned off......
not to mention that now my T2 just SUX in win95 on N2.... though I dont
think thats the game's fault.... but rather something that happened when I
switched to directx5.... at any rate....anything which messes with my N2
(where I currently enjoy about a 22 to 25 framerate, with a couple of
graphics on) has to go!!!
seems to be a flashy sim....and probably will be killer in the end....
for those who have the machines....
But I'm not one of them.... :(
not slamming it.... by the way.....just saying, if your machine doesnt
measure up, the framerate solution is deletion....
maybe when I hit the lotto, I'll get the full version.....
and a 400Mhz Pentium.... or whatever's out by then :)
> Couldn't there be a choice other than just 640x480 for the D3D option???? If
> you could set the resolution to 512x384 then perhaps the framerate would
> improve significantly. I know that when I switch from 640x480 to 521x384 in
> glquake I get like 10-12 FPS increase. Also I get a pretty good increase
> with MotoRacer in 512x384 also..
--
Handy^Man
IVGA 4924 ~~pulling for #8 in 1998 ! :)~~
ICQ 3551448 GOoooo #3 !!
Couldn't there be a choice other than just 640x480 for the D3D option???? If
you could set the resolution to 512x384 then perhaps the framerate would
improve significantly. I know that when I switch from 640x480 to 521x384 in
glquake I get like 10-12 FPS increase. Also I get a pretty good increase
with MotoRacer in 512x384 also..
Use the [ and ] keys to adjust your output window size. This will
effectively lower the output resolution, and speed up your frame rate.
- Mark
: Couldn't there be a choice other than just 640x480 for the D3D option???? If
: you could set the resolution to 512x384 then perhaps the framerate would
: improve significantly. I know that when I switch from 640x480 to 521x384 in
: glquake I get like 10-12 FPS increase. Also I get a pretty good increase
: with MotoRacer in 512x384 also..
>Use the [ and ] keys to adjust your output window size. This will
>effectively lower the output resolution, and speed up your frame rate.
It's not the same thing - who wants to play a game on a mini-screen? I
sure don't.
Joe
> and what speed system do you have?
> video card?
well, like I said.... not enough for the game to do well....
I have the amd pentium wannabe 5x86xP75 , which is really just a 486dx, at
133 mhz....
video card is graphics blaster 3d pci (4meg)
so once again, not slamming the game, as much as my equipment....
but I *do* see that folks with equipment far above and beyond the
recommended requirements are also having problems....albeit on a lesser
scale. My main problem with switching to directx5 and installing this
game, was what it did to my T2 in win 95.... I still don't have it right,
yet....
like I also said earlier...I'm sure this game has potential, for those with
the right equipment.... I'm just not one of them... :)
Handy^Man
IVGA 4924 ~~pulling for #8 in 1998 ! :)~~
ICQ 3551448 GOoooo #3 !!
effectively lower the output resolution, and speed up your frame rate.>>
I don't consider this a viable option, mainly because it doesn't actually
shrink your image -- it CROPS it. This means that you start losing your
mirrors.
Randy
Randy Magruder
Staff Writer
Digital Sportspage
http://www.digitalsports.com/


































