I couldnt find a faq dealing with this question, so decided to ask here.
Every now and then I try to play a race game. With every game I tried I
found it very hard to even drive slowly and just cruise along the track.
I slip, bump into walls and am very happy its just a sim.
I found that with all those games i was only able to steer hard left or
hard right. No incremental steering at all. This was true for PC games,
but I tried some gameconsole games as well. Of course my kids just drive
and race as if they were born behind the wheel of a virtual racecar.
With pc games I tried keyboard and joystick, never bought a
wteeringwheel. With the consolegames I used the regular pads.
Seeing that those games are almost pieces of art, beautiful moddeled,
chosing betweeen different tires or whatever fancy things to do, I am
very surprised that I never saw a game that enabled me to steer a little
to the left or right, which is a basic part of the art of cardriving.
The latest game I tried is a demo of race driver 2 (very recent game)
Hopelessly trying to catch up with my kids ;),
Gerard
Gerard Verhoef
What kind of controller are you using?
dh
Quoted text (12 lines)
> > Seeing that those games are almost pieces of art, beautiful moddeled, > chosing betweeen different tires or whatever fancy things to do, I am > very surprised that I never saw a game that enabled me to steer a little > to the left or right, which is a basic part of the art of cardriving. > The latest game I tried is a demo of race driver 2 (very recent game) > > Hopelessly trying to catch up with my kids ;), > > Gerard > >Gerard Verhoef
What kind of controller are you using?
dh
I'd guess a keyboard. See subject.
Andi.
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"Dave Henrie" <[email hidden]> wrote in message
news:[email hidden]...
> Gerard Verhoef
> >
> > Seeing that those games are almost pieces of art, beautiful moddeled,
> > chosing betweeen different tires or whatever fancy things to do, I am
> > very surprised that I never saw a game that enabled me to steer a little
> > to the left or right, which is a basic part of the art of cardriving.
> > The latest game I tried is a demo of race driver 2 (very recent game)
> >
> > Hopelessly trying to catch up with my kids ;),
> >
> > Gerard
> >
> >
>
> What kind of controller are you using?
> dh
"Andi Cole" <[email hidden]> wrote in news:_15nc.912$wI4.104178
@wards.force9.net:
> I'd guess a keyboard. See subject.
>
> Andi.
>
Subjects Andi? By the time I've opened the post, :) I've forgotten the
subject....Uhmmmwhat was your name again?
So...thanks to whatshisname...we can see what your problem is. TUrning
a keyboard does not work very well. Get a good wheel or at least a
joystick. Otherwise make very small quick taps on the turning keys.
dave ........h.......
"Gerard Verhoef" <[email hidden]> wrote in message
news:1Q2nc.12023$EV2.97741@amstwist00...
Since the kb or most gamepads cant be setup as analog devices, how is the
game supposed to know when you want to turn a little or alot. Since kb's
aren't touch sensitive, its very hard to use them as steering and or
throttle/brake device period. TO play any sims these days, you really need
a decent analog joystick at a bare minimum to even attempt them. I've been
driving with a wheel for about 6 years now, and I can't imagine going back
to even a joystick let alone a kb.
Quoted text (22 lines)
> I couldnt find a faq dealing with this question, so decided to ask here. > > Every now and then I try to play a race game. With every game I tried I > found it very hard to even drive slowly and just cruise along the track. > I slip, bump into walls and am very happy its just a sim. > I found that with all those games i was only able to steer hard left or > hard right. No incremental steering at all. This was true for PC games, > but I tried some gameconsole games as well. Of course my kids just drive > and race as if they were born behind the wheel of a virtual racecar. > With pc games I tried keyboard and joystick, never bought a > wteeringwheel. With the consolegames I used the regular pads. > > Seeing that those games are almost pieces of art, beautiful moddeled, > chosing betweeen different tires or whatever fancy things to do, I am > very surprised that I never saw a game that enabled me to steer a little > to the left or right, which is a basic part of the art of cardriving. > The latest game I tried is a demo of race driver 2 (very recent game) > > Hopelessly trying to catch up with my kids ;), > > Gerard >Thanks for your answeres. I'll try to get a game where I (at the very
least) can use my joystick. In the race car 2 demo i tried I cannot get
the joystick to work at all.
Gerard
Gerard Verhoef wrote:
Quoted text (22 lines)
> I couldnt find a faq dealing with this question, so decided to ask here. > > Every now and then I try to play a race game. With every game I tried I > found it very hard to even drive slowly and just cruise along the track. > I slip, bump into walls and am very happy its just a sim. > I found that with all those games i was only able to steer hard left or > hard right. No incremental steering at all. This was true for PC games, > but I tried some gameconsole games as well. Of course my kids just drive > and race as if they were born behind the wheel of a virtual racecar. > With pc games I tried keyboard and joystick, never bought a > wteeringwheel. With the consolegames I used the regular pads. > > Seeing that those games are almost pieces of art, beautiful moddeled, > chosing betweeen different tires or whatever fancy things to do, I am > very surprised that I never saw a game that enabled me to steer a little > to the left or right, which is a basic part of the art of cardriving. > The latest game I tried is a demo of race driver 2 (very recent game) > > Hopelessly trying to catch up with my kids ;), > > Gerard >
"Gerard Verhoef" <[email hidden]> wrote in message
news:1Q2nc.12023$EV2.97741@amstwist00...
<ultra snip>
>No incremental steering at all.
> Gerard
I thought of flight simulators having a progressive turn when using a
keyboard.
Only problem is a steering wheel should respond as quickly and as much as
you're able to turn it, whereas flight has air forcing resistance.
Perhaps a small piece of software by use of a toggle switch to enable
incremental turning?
As long as the steering wheel makers don't complain....
Ideal as a back up if the wheel quits unexpectantly.
just a thought... :-)
>Thanks for your answeres. I'll try to get a game where I (at the very
>least) can use my joystick. In the race car 2 demo i tried I cannot get
>the joystick to work at all.
>
Oh, well THAT'S different. The original post sounded like you didn't *have* a
joystick or wheel. If you have a joystick, but it's not working in the game
I'm sure someone can help you with that. Is it not recognized at all, or does
it just not give correct values?
Eldred
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EldredP wrote:
Yeah I have a joystick (mentioned it in the original post also), but in
the race driver 2 game demo it simply didn't react at all and there was
no control menu to get it going. At least I couldn't find one.
So I've been looking for some other recent demo's and found GTR press
demo. There it was no problem to get my wireless logitech working
properly. I guess I still don't beat my boys, but at least I'm able to
finish more or less alive.
As a matter of fact I really was expecting the sim to be programmed in
such a way that the left-right keys would do incremental steering, just
like in the flightsim I play. But indeed you need to be kinda quick
pressing left/right multiple times to make a hard r/l turn. On the other
hand: you only make hard turns when driving kinda slow.
Thanks again to all who took the time to answer a newbie question
Gerard
Quoted text (12 lines)
>>Thanks for your answeres. I'll try to get a game where I (at the very >>least) can use my joystick. In the race car 2 demo i tried I cannot get >>the joystick to work at all. >> > > > Oh, well THAT'S different. The original post sounded like you didn't *have* a > joystick or wheel. If you have a joystick, but it's not working in the game > I'm sure someone can help you with that. Is it not recognized at all, or does > it just not give correct values? > > EldredQuoted text (7 lines)
>"Rich" <[email hidden]> wrote > I thought of flight simulators having a progressive turn when using a > keyboard. > Only problem is a steering wheel should respond as quickly and as much as > you're able to turn it, whereas flight has air forcing resistance. > Perhaps a small piece of software by use of a toggle switch to enable > incremental turning?FWIW "Viper Racing" has got pretty decent kb steering.
You can even tune the speed at which the game responds to a keypress.
But in the end - if you REALLY wanna enjoy racing games you GOTTA have a
steering wheel :-)


































