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International Rally Championship

15 posts by 11 people · 26 Oct 1997 - 12 Nov 1997

Quoted text (21 lines)> Does IRC support 3Dfx or not. Once installed, it switches the Righteous > card on & off around 5-8 times. Then, when you go into the visual option > screen, it has defaulted to 8 bit non-accelerated graphics. Remembering > that the manual trumpets about the game automatically configuring the > game to get the result. Surely that would mean using 3Dfx? You can, of > course, change it to 16 bit accelerated here. The main reason I'm asking > is 'cos, this is the first 3Dfx title I've had that ran so poorly on my > machine. I've had to turn some of the options off. As I said, this is > the first time I've needed to do that with a 3Dfx game. The manual is > useless regarding 3Dfx and it doesn't even say it supports it on the > box. > Any opinions, > Mike > -------------------------------------------------------- > | East Tilbury, England | > | "Your only weapon is those you work with, | > | Your strength is their strength, | > | Can't beat the rank & file - Go get organised" | > --------------------------------------------------------
Actually, IRC is D3D and the R3D is utilized -- albeit not very well IMO. After screwing around with the different video options I found a setup that actually ran on my computer -- then the damned thing locked up. I tried downloading a patch from Europress. It's a patch for AMD chips and even though I've got a Pentium 200, the patch was supposed to fix Pentium lock-ups and things as well. Guess again. The damned thing still locked-up my computer. Oh well, it was back to the store for a store credit which will be used towards NFSIISE or TD4 next weekend. The game was decent enough when it ran, though, so keep trying different video setups. If it doesn't lock-up you're computer, then you'll eventually find a setting that you can live with. Cordially, Buddha
Does IRC support 3Dfx or not. Once installed, it switches the Righteous card on & off around 5-8 times. Then, when you go into the visual option screen, it has defaulted to 8 bit non-accelerated graphics. Remembering that the manual trumpets about the game automatically configuring the game to get the result. Surely that would mean using 3Dfx? You can, of course, change it to 16 bit accelerated here. The main reason I'm asking is 'cos, this is the first 3Dfx title I've had that ran so poorly on my machine. I've had to turn some of the options off. As I said, this is the first time I've needed to do that with a 3Dfx game. The manual is useless regarding 3Dfx and it doesn't even say it supports it on the box. Any opinions, Mike -------------------------------------------------------- | East Tilbury, England | | "Your only weapon is those you work with, | | Your strength is their strength, | | Can't beat the rank & file - Go get organised" | --------------------------------------------------------
Quoted text (11 lines)> Does IRC support 3Dfx or not. Once installed, it switches the Righteous > card on & off around 5-8 times. Then, when you go into the visual option > screen, it has defaulted to 8 bit non-accelerated graphics. Remembering > that the manual trumpets about the game automatically configuring the > game to get the result. Surely that would mean using 3Dfx? You can, of > course, change it to 16 bit accelerated here. The main reason I'm asking > is 'cos, this is the first 3Dfx title I've had that ran so poorly on my > machine. I've had to turn some of the options off. As I said, this is > the first time I've needed to do that with a 3Dfx game. The manual is > useless regarding 3Dfx and it doesn't even say it supports it on the > box.
3dfx start always plays 3dfx animation logo (3dfx symbol turns around, which itself uses 3dfx to display it). If you don't see this it probably doesn't use 3dfx hardware. The game manual should tell if it supports 3d hardware (and which types). Usually the performance difference between non-accelerated 3d and 3dfx is so big that you notice.
1. I need yours times in IRC. Thanks in advance. 2. Does anybody know something about GP3? 3. How much faster is K6 166 after tune it to 187,5 (75MHz*2.5). Please don't said 21,5 MHz. Is it a difference in IRC or GP2 (how much, is it worth it?) 4. Is any realistic rally(not racing) sim anywhere (one drive, one crash)? Thanks in advance Jakub Lojewski /<UB|\ / \
> Seems to be running fine with Diamond Monster 3D. Not great with all > options on but then machine is only a P120. IRC does not support 3D cards, but the next game will. I also used to run in on a P120 with a 4meg Stealth 64 with all of the options turned on...was very impressed with the game. I must have spent a good 5 or 6 weeks playing it every night. Marcin Radzikowski
Birkb 11 Nov 1997#382172
In that case, I'd like to amend my post to 'seems to be running very well with Videologic 450 - possibly due to being kept warm by redundant Monster 3D ... You're absolutely sure about this - for IRC, not NetQ RAC? > > Seems to be running fine with Diamond Monster 3D. Not great with all > > options on but then machine is only a P120. > IRC does not support 3D cards, but the next game will ....
Pete Latha 11 Nov 1997#382173
My R3D clicks about six or seven times before I see anything on the screen!! >I'm sure that I heard my R3d click when the games starts. Have to check >though, haven't played it for a while. >-- >Sean Black
Pete Latha 11 Nov 1997#382174
Are you talking about the International Rally Championship that was recently released by Europress as a follow-up to Network Q Rally? If so, then I beg to differ about the 3D card support. I have an Righteous 3D (sitting alongside a Mystique) and IRC supports it quite well. There's fogging and bi-linear filtering and all-in-all very fast very nice graphics (although these do slow down quite a bit when you're driving a foggy nigth course with heavy snow and each car is generating its own lighting!). I *think* - but don't quote me on this - that there is native 3dfx support but you can force the card to use D3D by editing a configuration file. Haven't tried this yet to see if it makes a difference but will hopefully get a chance tonight. Cheers ..... Pete
Quoted text (9 lines)>> Seems to be running fine with Diamond Monster 3D. Not great with all >> options on but then machine is only a P120. >IRC does not support 3D cards, but the next game will. I also used to >run in on a P120 with a 4meg Stealth 64 with all of the options turned >on...was very impressed with the game. I must have spent a good 5 or 6 >weeks playing it every night. >Marcin Radzikowski
Yes, IRC does support Direct3D (after a lot of tinkering, however). On the downside, the game does tend to slow down when (this may sound weird) playing a night stage! It seems that the game still draws all of the background, blacks it out and then has to calculate for the light sources coming from the cars' headlights and tail lights. Not very efficient if you ask me. Of course I could turn off the head lights on other cars option :-) Arthur
Quoted text (15 lines)> In that case, I'd like to amend my post to 'seems to be running very well > with Videologic 450 - possibly due to being kept warm by redundant Monster > 3D ... > You're absolutely sure about this - for IRC, not NetQ RAC? > > > Seems to be running fine with Diamond Monster 3D. Not great with all > > > options on but then machine is only a P120. > > IRC does not support 3D cards, but the next game will ....
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Birkb 11 Nov 1997#382176
Seems to be running fine with Diamond Monster 3D. Not great with all options on but then machine is only a P120.
Sean Black 11 Nov 1997#382177
Quoted text (15 lines)>In that case, I'd like to amend my post to 'seems to be running very well >with Videologic 450 - possibly due to being kept warm by redundant Monster >3D ... >You're absolutely sure about this - for IRC, not NetQ RAC? >> > Seems to be running fine with Diamond Monster 3D. Not great with all >> > options on but then machine is only a P120. >> IRC does not support 3D cards, but the next game will ....
I'm sure that I heard my R3d click when the games starts. Have to check though, haven't played it for a while. -- Sean Black
Birkb 11 Nov 1997#382178
Are there any Direct3D setup hints or tips you could pass on as a result, or was all the tinkering specifically related to your machine setup?
> In that case, I'd like to amend my post to 'seems to be running very well > with Videologic 450 - possibly due to being kept warm by redundant Monster > 3D ... > You're absolutely sure about this - for IRC, not NetQ RAC? Damm...I guess I'm talking about the wrong game! I was referring to NetQ RAC Rally...Sorry! > > > Seems to be running fine with Diamond Monster 3D. Not great with all > > > options on but then machine is only a P120. > > IRC does not support 3D cards, but the next game will ....
Just to make sure everyone's on the same page here, there are two different games made by Europress. Rally Championship (also known as Rally Challenge overseas) was their first game and does not support D3D (unless there is some workaround that I haven't heard of). International Rally Championship, their new game, *does* support D3D. So far it's been released everywhere in the world except North America, but you can order it direct from Europress UK. They got mine to me in only 4 days for 15 pounds shipping. The game runs very nice in D3D mode, but unfortunately does not have a ***pit view and therefore loses all the cool windshield wiper effects from the first game. Still fun though. -John
Quoted text (7 lines)>Seems to be running fine with Diamond Monster 3D. Not great with all >options on but then machine is only a P120. >> Does IRC support 3Dfx or not ...

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