Quoted text (26 lines)
>> In real-life NASCAR the lapped cars are not allowed to pit on the first pass
>> under caution. However, in N2 this apparently only applies to the AI cars and
>> not to the player because I have always been able to pit on the first pass. I
>> assume that this was done because it might be too confusing for some novice
>> players who don't understand the rules. Obviously, this gives the player an
>> unfair advantage. Of course, I could implement my own "honor system" and only
>> pit on the second pass when I have been lapped. But I would like to know how
>> this will affect the NRO which will have no AI cars. I've never raced on Hawaii
>> so this may be something that has been dealt with before. Could someone
>> enlighten me on this?
>Couple comments:
>1. Real life gets away with this because lapped cars are not
>interspersed with lead lap cars at the restart (they're in their own
>lines, so it just makes pit road less insane to have them pit
>separately)
>2. The Papy sim doesn't enforce this on the player for who knows exactly
>why, but it's probably a combination of what you said, and the
>realization that it's a pretty big penalty for lap cars to have to wait,
>and then have to restart single file.
>3. My WAG is that NROS will not enforce this rule, though if they do
>enforce double file restarts, they might as well implement this rule,
>unless the concern is adding another lap of yellow flag pacing. (a valid
>concern, IMO)
>---Jim
Pappy doesn't even enforce this on the some cars that are down a lap
and any car that is down more than a lap always pit on the first
pass.