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Rec.Autos.Simulators Archive

slight GTR distraction in graphics

9 posts by 5 people · 10 May 2004 07:07 UTC - 11 May 2004 03:59 UTC

Rich 10 May 2004 07:07 UTC#37920
This sim is really starting to grow on me. Played it for 1 1/2 hrs straight today getting a feel for the physics and dropping my lap times consistently. The bumps are becoming less noticeable as I drive...and my 15yr old son, who thinks racing sims are boring, actually commented on how realistic it looked...especially with the bumps! One caveat though: Judging by scale, it appears that after playing for 5 mins or so, I get what looks like 4-5 ft skid marks on the width of track running along in front with the speed of the car. Also, I'll get a black line streaking outward from the drivers view to the center of the screen or off to the corner. Anyone else having little graphic glitches or is it just my video driver? Vid card is Radeon 8500 using the newest catalyst drivers from ATI.
In article <8TFnc.38728$U75.8832@edtnps89>, [email hidden] (Rich) wrote: > The bumps are becoming less noticeable > as I drive The bumps are nearly great, but I'd like the option to turn them down even lower than 0%, which appears to be nothing like the 0% I'm familiar with :-) Or maybe they needed speeding up, making it into more of a vibration than a wobble. With modern neck braces & some appropriate "Tyson-neck" exercises it ought to be possible to minimise that wobble. Of course if it was too much of a vibration that'd be hard on the eyes, so it's a tricky thing to get right. All the more need for an "off" switch really. The biggest problem I have with the demo though is I'm getting a bit sick of seeing an empty track ahead of me. Reminds me too much of GPL ;-) Andrew McP
The bumps don't seem to be posing too much of a problem for me since I discovered that the difference lies in how fast you drive over them. Faster bumps mean less bumping really. The problem I'm having is with a slight graphic glitch that appears on the track as I drive. They look like little black lines (no, not skid marks or driving lines) that stagger across the track and in front of my car. Maybe its my video driver? Card is ATI Radeon 8500. Anyone else with this card having that problem? "Andrew MacPherson" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (18 lines)> In article <8TFnc.38728$U75.8832@edtnps89>, [email hidden] (Rich) > wrote: > > > The bumps are becoming less noticeable > > as I drive > > The bumps are nearly great, but I'd like the option to turn them down even > lower than 0%, which appears to be nothing like the 0% I'm familiar with > :-) Or maybe they needed speeding up, making it into more of a vibration > than a wobble. With modern neck braces & some appropriate "Tyson-neck" > exercises it ought to be possible to minimise that wobble. Of course if it > was too much of a vibration that'd be hard on the eyes, so it's a tricky > thing to get right. All the more need for an "off" switch really. > > The biggest problem I have with the demo though is I'm getting a bit sick > of seeing an empty track ahead of me. Reminds me too much of GPL ;-) > > Andrew McP
In article <OIGnc.39174$U75.17290@edtnps89>, [email hidden] (Rich) wrote: > Card is ATI Radeon 8500. With an un-optimised demo like this it's hard to tell what might be happening. Maybe they're using some advanced DX features but haven't quite tidied up the code for cards that don't support it? Andrew McP
[email hidden] (Andrew MacPherson) wrote in news:[email hidden]:
Quoted text (11 lines)> In article <OIGnc.39174$U75.17290@edtnps89>, [email hidden] > (Rich) wrote: > >> Card is ATI Radeon 8500. > > With an un-optimised demo like this it's hard to tell what might be > happening. Maybe they're using some advanced DX features but haven't > quite tidied up the code for cards that don't support it? > > Andrew McP >
He may be getting texture tearing, which was common with ati users who had older motherboards. Use one of the exterior views and view your car completely, does it look ok or more like swiss cheese? (try the PAGE UP tailgunner view, then use the keypad keys 1-9 to rotate and zoom in/out your view) Have you run F1c or F12kx in the past? If you can get a proper display with the older programs, then GTR should, in theory, work as well. If you have a 64 meg or less video card, you may need to choose a lower rez option when configuring the 3d. If he does have texture problems, the only way I have heard to fix it is to upgrade to a newer motherboard. This was more of a problem with the ATI 9500/9600 and 9700/9800 cards but who knows? dave henrie
> The biggest problem I have with the demo though is I'm getting a bit sick > of seeing an empty track ahead of me. Reminds me too much of GPL ;-) Indeed. I've hacked my way down to average... and I'm ready to lose some races. :) Alan
"Dave Henrie" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (18 lines)> [email hidden] (Andrew MacPherson) wrote in > news:[email hidden]: > > > In article <OIGnc.39174$U75.17290@edtnps89>, [email hidden] > > (Rich) wrote: > > > >> Card is ATI Radeon 8500. > > > > With an un-optimised demo like this it's hard to tell what might be > > happening. Maybe they're using some advanced DX features but haven't > > quite tidied up the code for cards that don't support it? > > > > Andrew McP > > > > He may be getting texture tearing, which was common with ati users > who had older motherboards. Use one of the exterior views and view your > car completely, does it look ok or more like swiss cheese?
Lines don't occur until after about 5 minutes of playing. I get these lines even on the replays. (try the PAGE > UP tailgunner view, then use the keypad keys 1-9 to rotate and zoom > in/out your view) Have you run F1c or F12kx in the past? Definitely....that and the C mod. Both work great without artifacts. If you can > get a proper display with the older programs, then GTR should, in theory, > work as well. If you have a 64 meg or less video card, you may need to > choose a lower rez option when configuring the 3d. I'll try a lower rez and see if that fixes it. > If he does have texture problems, the only way I have heard to fix it > is to upgrade to a newer motherboard. This was more of a problem with > the ATI 9500/9600 and 9700/9800 cards but who knows? Motherboard was purchased brand new last summer: http://www.viavpsd.com/product/P4MAPro533_spec.jsp?motherboardId=161 > dave henrie
EldredP 11 May 2004 03:59 UTC↳ reply to Alan Le#37886
>Indeed. I've hacked my way down to average... and I'm ready to lose some >races. :) It's over-rated, Alan. <g> Eldred -- http://www.umich.edu/~epickett Screamers League IICC League GPLRank -6.0 MoGPL rank +267.80 Ch.Rank +52.58 MoC +741.71 Hist. +82.34 MoH:na N2k3 rank:in progress Slayer Spektera lvl 72 assassin Slayer Spectral_K lvl 38 Necro US East

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