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Rec.Autos.Simulators Archive

Real Simulator

8 posts by 7 people · 06 Oct 1997 - 07 Oct 1997

I am looking for a program I can use in a "Safety Room" we are developing. I need something to simulate normal everyday driving. With this I am going to use some devices to simulate being impaired and driving in normal traffic. Any suggestions?
If you are looking for something which is realistic to drive then probably Papyrus' NASCAR1 is the best bet. Note that "NASCAR2" would probably not be best suited to your requirements because of the heavy wheelspin whenever starting. All the other products I can think of (and there are lots!) are too unrealistic for steering, they are time limited, the behaviour is exaggerated or unsuitable in some other way. Just watch out for people playing instead of researching! Whizzing round Michigan at 190+ gets pretty ***ive :) Cheers! John
Jim Sokolo 06 Oct 1997#379100
> I am looking for a program I can use in a "Safety Room" we are developing. I > need something to simulate normal everyday driving. With this I am going to > use some devices to simulate being impaired and driving in normal traffic. > Any suggestions? Mercedes had (probably still do) the most advanced, realistic street driving simulator in the world in their Berlin research offices. I understand that GM has built a fairly advanced real-world simulator as well. As for off-the-shelf products, there really aren't that many (probably not any) that simulate sufficiently real-world driving for your needs. Sierra is purported to working on a title "Drivers' Ed" which may or may not suit your needs. In any event, it's not released, nor have I heard a release date for it. (As for using the racing simulators impaired, I've done some empirical testing and I can assure you that my lap times in SODA and GPL dramatically worsened the farther we moved away from the "control group" experiment. :-) The effect wasn't as noticable in N2, since that really is too easy for small values of impairment to cause big losses in car control...) ---Jim
Yeah - I also use an Indy car as my daily driver - it certainly gets me to work on time. I have to use hand signals of course, because there are no indicators on it. and the police don't like me wearing a crash helmet because it's illegal. It's also a bit of a *** in the dark - no lights .....;o] I try not to use my Nascar auto, because the wheelspin wakes the neighbours up in the morning and I don't want to upset them. It's fun in traffic because I can ram other drivers of the road if they upset me. I may just have to get myself a Thrust SSC, because everybody drives those now. I don't know what it'll be like in traffic, but I guess the twin jets will keep the boy-racers off my ***.... oh yes - and reversing may be a bit tricky ..... I tried that on the roundabout under the Croydon fly-over, but I hit the wall (true!!) Other than that, Nascar Racing is the ideal program to simulate daily driving conditions. -- To reply, remove nosmeg from e-mail address.
Tom J. Ma 06 Oct 1997#379102
Quoted text (15 lines)>>If you are looking for something which is realistic to drive then >>probably Papyrus' NASCAR1 is the best bet. Note that "NASCAR2" would >>probably not be best suited to your requirements because of the heavy >>wheelspin whenever starting. >Yeah - I also use an Indy car as my daily driver - it certainly gets >me to work on time. I have to use hand signals of course, because >there are no indicators on it. and the police don't like me wearing a >crash helmet because it's illegal. It's also a bit of a *** in the >dark - no lights .....;o] >I try not to use my Nascar auto, because the wheelspin wakes the >neighbours up in the morning and I don't want to upset them. It's fun >in traffic because I can ram other drivers of the road if they upset >me.
Be smooth on the gas, just like you don't floor the car in real life
WalkWal 06 Oct 1997#379103
I believe that Sierra is working on a product called Driver's Ed (or something to that effect) that is exactly what you're looking for. Check www.sierra.com for more info... -/- BW
Mitch Win 07 Oct 1997#379174
seems to me Atari was doing similar with an arcade game engine, used to make Hard driving, in the article I read (over 6 years ago) the machine brand new in arcade form was $1,400 approx. the game had decent physics, and feedback on the steering wheel, and had option clutch (manual transmission) and shifter. It was a sit down unit with adjustable seat. Potential for driving instruction was very HIGH, but never have heard much since early 90's. -- -------Thanks Stinger
I thought we were talking 'real life'! ;o] -- To reply, remove nosmeg from e-mail address.

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