Race Sim Central
Rec.Autos.Simulators Archive

FASTRACE 97 RESULTS AT DEGA!!!!

7 posts by 5 people · 25 Sep 1997 - 30 Sep 1997

Don Wilshe 25 Sep 1997#378210
Drivers: FASTRACE for NASCAR 2 After the first week of FASTRACE 97 here is an exceptional time turned in by Mike Grandy. The track is dega and he averaged 195.604 from a dead stop start. Whew!!! 195.604. Just when I thought the SUPER TEAM SMOKKINU was gonna smoke us. Ole Grandy shows up. Mike Has been very fast at dega from day 1. No Surrpise.. Race Final 1/1/96 Race No. 1 Talladega Superspeedway Season: FASTRACE 2.660 miles 42 laps Current after 0 events Fin Str Driver Laps Led Pts Qual Reason Out -------------------------------------------------------------------------------- 1 5 #96 Mike Grandy 42 10 180 195.608 Running Race time - 34:16.165 Average speed - 195.604mph Margin of victory - 0.261sec 1 1 #1 Jim Butts 42 42 185 196.157 Running Race time - 34:24.457 Average speed - 194.820mph Margin of victory - 13.283sec 1 19 #96 Jim Webb 42 42 185 194.879 Running Race time - 34:26.808 Average speed - 194.598mph Margin of victory - 0.166sec 1 6 #65 Joe B. Farr 42 42 185 195.588 Running Race time - 34:28.850 Average speed - 194.404mph Margin of victory - 8.491sec 1 11 #27 DonWilsheIVGA 42 42 185 195.257 Running Race time - 34:30.297 Average speed - 194.270mph Margin of victory - 0.453sec 1 15 #96 John Montes Jr. 42 42 185 195.312 Running Race time - 34:30.936 Average speed - 194.207mph Margin of victory - 12.090sec The FASTRACE 97 is run year around and is a full tank off-line sprint race. Come by and check out FASTRACE as it can be used on all the tracks... Don Wilshe, IVGA [link lost in import]
Jim Dean 25 Sep 1997#378211
This is a multi-part message in MIME format. --------------BA84DD4BDE4FC8125EF0DFA1 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit
Quoted text (46 lines)> > Drivers: > > FASTRACE for NASCAR 2 > > After the first week of FASTRACE 97 here is an exceptional time turned > > in by > > Mike Grandy. The track is dega and he averaged 195.604 from a dead stop > > start. Whew!!! 195.604. Just when I thought the SUPER TEAM SMOKKINU > > was gonna smoke us. Ole Grandy shows up. Mike Has been very fast at > > dega from day 1. No Surrpise.. > Don, > The problem I see with Fastrace is the "random" abilities that are > applied to the AI. > I'm adjusting my setup to work well in traffic, but the traffic is > inconsistant. > With the exact same setup, but a different pass thru Fastrace I can turn > laps upto 197.750, other times I have a hard time reaching 196.500. > It's all based on the "random" abilities the lead AI car has. > To reach 197.750 *I* have to draft behind an AI (Bumping when > reasonable). > But sometimes even that isn't enough to get the leader going fast > enough. > I could conceivably reach 197.750 if the AI were to draft close behind > me, but that doesn't happen. > So at this point, it's a craps shoot. If you show up strong, and the AI > shows up strong, those records will fall. > I've been ahead of the pace to break to previous record only to slip and > lose the draft with about 10 laps left. That costs about 2 mph per lap. > The other thing that is real frustrating is when both you and an AI are > going good only to have another AI somewhere back in the pack have > problems. When you come back around to pass the slow car, your > "drafting buddy" gets hung up by the slow traffic. > mykey
Hello All; What about the OTHER tracks? Lets talk about some times on something other than Dega please! Surely there are people running them too. Remember that TIME cannot be gained, only Lost. -- Jim Deane JDeane on Hawaii Owner of Computer Corner, CUSTOM SYSTEMS FOR RACING !! Director of SNARL Ace Setup League Nascar Invitational Series Higgy's FUN2 Series IVGA FastLap and FastRace webpage: http://www.mindspring.com/~jdeane --------------BA84DD4BDE4FC8125EF0DFA1 Content-Type: text/x-vcard; charset=us-ascii; name="vcard.vcf" Content-Transfer-Encoding: 7bit Content-Description: Card for Jim Deane Content-Disposition: attachment; filename="vcard.vcf" begin: vcard fn: Jim Deane n: ;Jim Deane note: JDeane on Hawaii x-mozilla-cpt: ;0 x-mozilla-html: FALSE version: 2.1 end: vcard --------------BA84DD4BDE4FC8125EF0DFA1--
myke 25 Sep 1997#378212
Quoted text (11 lines)> Drivers: > FASTRACE for NASCAR 2 > After the first week of FASTRACE 97 here is an exceptional time turned > in by > Mike Grandy. The track is dega and he averaged 195.604 from a dead stop > start. Whew!!! 195.604. Just when I thought the SUPER TEAM SMOKKINU > was gonna smoke us. Ole Grandy shows up. Mike Has been very fast at > dega from day 1. No Surrpise..
Don, The problem I see with Fastrace is the "random" abilities that are applied to the AI. I'm adjusting my setup to work well in traffic, but the traffic is inconsistant. With the exact same setup, but a different pass thru Fastrace I can turn laps upto 197.750, other times I have a hard time reaching 196.500. It's all based on the "random" abilities the lead AI car has. To reach 197.750 *I* have to draft behind an AI (Bumping when reasonable). But sometimes even that isn't enough to get the leader going fast enough. I could conceivably reach 197.750 if the AI were to draft close behind me, but that doesn't happen. So at this point, it's a craps shoot. If you show up strong, and the AI shows up strong, those records will fall. I've been ahead of the pace to break to previous record only to slip and lose the draft with about 10 laps left. That costs about 2 mph per lap. The other thing that is real frustrating is when both you and an AI are going good only to have another AI somewhere back in the pack have problems. When you come back around to pass the slow car, your "drafting buddy" gets hung up by the slow traffic. mykey
Don Wilshe 26 Sep 1997#378295
Mykey:
Quoted text (20 lines)> > Drivers: > > FASTRACE for NASCAR 2 > > After the first week of FASTRACE 97 here is an exceptional time > turned > > in by > > Mike Grandy. The track is dega and he averaged 195.604 from a dead > stop > > start. Whew!!! 195.604. Just when I thought the SUPER TEAM > SMOKKINU > > was gonna smoke us. Ole Grandy shows up. Mike Has been very fast > at > > dega from day 1. No Surrpise.. > Don, > The problem I see with Fastrace is the "random" abilities that are > applied to the AI.
Yes that is right!!! There is random resuilts and random AI's with different speeds. But its still better than RANDOM YELLOW FLAGS!!!! And you can submit as many attempts at each track as you like... That is because I assume you are getting lots of drafting help some time... Yes... That is the secret to off-line racing.. Darfting not passing.. That is a bumme.. Thats what GOD invented SHIFT R for <GGG> Yes.. But its still better than RANDOM YELLOWS... You can now do the RACEBILL which is 35 laps of unrestricted racing at dega.... I will forward all this info to JOE FARR the designer of FASTRACE Thanks for the input Don
Gary Smit 27 Sep 1997#378373
I dont see what the big deal is about a lowly 197 anyway. All the locals I run modem with pop high/197,98s all day. I assume we are talking about n2? -Dave-
myke 29 Sep 1997#378541
Quoted text (7 lines)> Hello All; What about the OTHER tracks? Lets talk about some times on > something other than Dega please! Surely there are people running them > too. > Remember that TIME cannot be gained, only Lost. > -- > Jim Deane > JDeane on Hawaii
Ok, but after all that.. Even you didn't talk about anything but "Dega". Atlanta.. I found that if you have a loose setup, you had better stay away from the white line exiting turn 4. Can you say hello pit wall? mykey
Quoted text (18 lines)> > Hello All; What about the OTHER tracks? Lets talk about some times on > > something other than Dega please! Surely there are people running them > > too. > > Remember that TIME cannot be gained, only Lost. > > -- > > Jim Deane > > JDeane on Hawaii > Ok, > but after all that.. Even you didn't talk about anything but "Dega". > Atlanta.. I found that if you have a loose setup, you had better stay > away from the white line exiting turn 4. > Can you say hello pit wall? > mykey
yeah, I can say that. been there, done that. I have my own personal piece of concrete from atlanta....i might as well have it surgically implanted into my head.<G>

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy