Race Sim Central
Rec.Autos.Simulators Archive

Microsoft revving up Forza Motorsport

23 posts by 12 people · 11 May 2004 12:25 UTC - 26 May 2004 23:04 UTC

Microsoft announces Forza Motorsport for Xbox

A poster shared the press release announcing Microsoft Game Studios' internally developed Xbox racer Forza Motorsport, with car customisation. Some doubted it would be a true sim rather than a Gran Turismo-style game, noting the developers had made Midtown Madness. The thread then drifted into car naming trivia such as the Chevy Nova myth.

release/newsoff-topicForza Motorsport

Automated summary.

Internet User 11 May 2004 12:25 UTC#37761
http://www.gamespot.com/news/2004/05/10/news_6096668.html Microsoft revving up Forza Motorsport MGS' self-developed racer will let Xboxers create, customize, and drive their dream machine. Microsoft Game Studios announced today that it has a new racing game in its garage. Being internally developed exclusively for the Xbox, Forza Motorsport "gives Xbox gamers who are passionate about cars and racing the opportunity to own, customize, and race their favorite cars in a realistic driving simulation," according to the company. The announcement for Forza Motorsport does promise a number of ways that players will be able to make their car their own. First, they will be able to choose from more than 60 real-world brands, including Mazda, Nissan, Mercedes-Benz, Honda, Chevrolet, Ferrari, Porsche, BMW, and Dodge. After they select a chassis, players can go inside the guts of their car by adding nonstandard engines, suspensions, superchargers, and brakes. True gearheads can go one step further and tinker with their engines' gear ratios, fuel-mapping, forced induction pressure, and ignition timing. Once they're finished with the inside of their rides, players can begin detailing the exterior, adding rims, spoilers, decals, side skirts, fender flares, and airdams to a customized paint job. As far as the game's mechanics go, Microsoft said it brought together automotive engineers and game programmers to re-create "authentic car performance." For a change, this authenticity will include damage and wear, as well as heat and pressure changes that disrupt a car's suspension and aerodynamic load. Another new aspect of Forza Motorsport is its inclusion of �drivatars,� AI-controlled drivers you can "train" in your own original driving style. Microsoft also promises that the game will feature glossy graphics on par with the Gran Turismo series. Camera and atmospheric effects like lens flare and heat shimmer add realism to the international tracks, which will include Germany's Nurburgring and a street course in Rio de Janeiro, Brazil. Last but not least, Forza Motorsport will be Xbox Live-enabled and will offer "intense multiplayer wheel-to-wheel racing" as well as individual time trials. For more on Forza Motorsport, check out GameSpot's preview.
Thanks for posting the PRESS RELEASE. I wonder if Ford (which owns the "Forza" nameplate for an Italian-built Range Rover-esque SUV it once powered) will object to the name of this game, which appears to be Micro$oft's attempt to create a Gran Turismo franchise for the Xbox. Screenies here: http://www.gamespot.com/xbox/sports/forzamotorsport/preview_6096813.html "Internet User" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (48 lines)> http://www.gamespot.com/news/2004/05/10/news_6096668.html > > > Microsoft revving up Forza Motorsport > > MGS' self-developed racer will let Xboxers create, customize, and drive > their dream machine. > > Microsoft Game Studios announced today that it has a new racing game in > its garage. Being internally developed exclusively for the Xbox, Forza > Motorsport "gives Xbox gamers who are passionate about cars and racing > the opportunity to own, customize, and race their favorite cars in a > realistic driving simulation," according to the company. > > The announcement for Forza Motorsport does promise a number of ways that > players will be able to make their car their own. First, they will be > able to choose from more than 60 real-world brands, including Mazda, > Nissan, Mercedes-Benz, Honda, Chevrolet, Ferrari, Porsche, BMW, and Dodge. > > After they select a chassis, players can go inside the guts of their car > by adding nonstandard engines, suspensions, superchargers, and brakes. > True gearheads can go one step further and tinker with their engines' > gear ratios, fuel-mapping, forced induction pressure, and ignition timing. > > Once they're finished with the inside of their rides, players can begin > detailing the exterior, adding rims, spoilers, decals, side skirts, > fender flares, and airdams to a customized paint job. > > As far as the game's mechanics go, Microsoft said it brought together > automotive engineers and game programmers to re-create "authentic car > performance." For a change, this authenticity will include damage and > wear, as well as heat and pressure changes that disrupt a car's > suspension and aerodynamic load. > > Another new aspect of Forza Motorsport is its inclusion of �drivatars,� > AI-controlled drivers you can "train" in your own original driving style. > > Microsoft also promises that the game will feature glossy graphics on > par with the Gran Turismo series. Camera and atmospheric effects like > lens flare and heat shimmer add realism to the international tracks, > which will include Germany's Nurburgring and a street course in Rio de > Janeiro, Brazil. > > Last but not least, Forza Motorsport will be Xbox Live-enabled and will > offer "intense multiplayer wheel-to-wheel racing" as well as individual > time trials. > > For more on Forza Motorsport, check out GameSpot's preview.
Steve Smith wrote:
Quoted text (9 lines)> Thanks for posting the PRESS RELEASE. I wonder if Ford (which owns the > "Forza" nameplate for an Italian-built Range Rover-esque SUV it once > powered) will object to the name of this game, which appears to be > Micro$oft's attempt to create a Gran Turismo franchise for the Xbox. > > Screenies here: > > http://www.gamespot.com/xbox/sports/forzamotorsport/preview_6096813.html >
The press release was ALL that was available this morning. It's news (good news) for the sim community, don't see any reason not to post the PRESS RELEASE. There's now a movie available over at www.xbox.com. ps. I bet Microsoft beats the West brothers to market...
In article <[email hidden]>, Internet User <[email hidden]> writes >http://www.gamespot.com/news/2004/05/10/news_6096668.html > > >Microsoft revving up Forza Motorsport ><snip> > >After they select a chassis, players can go inside the guts of their car >by adding nonstandard engines, suspensions, superchargers, and brakes. >True gearheads can go one step further and tinker with their engines' >gear ratios, fuel-mapping, forced induction pressure, and ignition timing. > Mmm, so maybe that will affect acceleration and top speed. >Once they're finished with the inside of their rides, players can begin >detailing the exterior, adding rims, spoilers, decals, side skirts, >fender flares, and airdams to a customized paint job. > So the cars will look unique. >As far as the game's mechanics go, Microsoft said it brought together >automotive engineers and game programmers to re-create "authentic car >performance." For a change, this authenticity will include damage and >wear, as well as heat and pressure changes that disrupt a car's >suspension and aerodynamic load. > But will it be based upon real world physics, or will the cars just slide about a bit more?
Quoted text (14 lines)>Another new aspect of Forza Motorsport is its inclusion of �drivatars,� >AI-controlled drivers you can "train" in your own original driving style. > >Microsoft also promises that the game will feature glossy graphics on >par with the Gran Turismo series. Camera and atmospheric effects like >lens flare and heat shimmer add realism to the international tracks, >which will include Germany's Nurburgring and a street course in Rio de >Janeiro, Brazil. > >Last but not least, Forza Motorsport will be Xbox Live-enabled and will >offer "intense multiplayer wheel-to-wheel racing" as well as individual >time trials. > >For more on Forza Motorsport, check out GameSpot's preview.
Nothing here that seems to indicate it's going to be a sim and not a game. -- Peter Ives (AKA Pete Ivington) Remove ALL_STRESS before replying via email If you know what's good for you, don't listen to me :) GPLRank Joystick -50.63 Wheel -25.01
"Steve Smith" <[email hidden]> wrote in message news:dq8oc.245120$[email hidden]... > Thanks for posting the PRESS RELEASE. I wonder if Ford (which owns the > "Forza" nameplate for an Italian-built Range Rover-esque SUV it once > powered) will object to the name of this game, I couldn't find any evidence of Ford having hands-on involvement or ownership of *Laforza* from a brief Googling. Loks like they just sold them some 5.0L's. -jde
My memory is hazy, but I think Ford licensed the name to the Italian outfit that made the Cleveland-powered SUVs. Ford usually doesn't get involved in selling crate motors unless they get a piece of the action (viz. Shelby, Alpine, Pantera). "J.D. Ellis" <[email hidden]> wrote in message news:40a1747d$0$76535$[email hidden]...
Quoted text (9 lines)> > "Steve Smith" <[email hidden]> wrote in message > news:dq8oc.245120$[email hidden]... > > Thanks for posting the PRESS RELEASE. I wonder if Ford (which owns the > > "Forza" nameplate for an Italian-built Range Rover-esque SUV it once > > powered) will object to the name of this game, > > I couldn't find any evidence of Ford having hands-on involvement or > ownership of *Laforza* from a brief Googling. Loks like they just sold
them > some 5.0L's. > > -jde > >
These are the guys, after all, who did the physics for Midtown Madness. Amusing...but not realistic. "Peter Ives" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (13 lines)> In article <[email hidden]>, Internet User > <[email hidden]> writes > >http://www.gamespot.com/news/2004/05/10/news_6096668.html > > > > > >Microsoft revving up Forza Motorsport > > > <snip> > > > >After they select a chassis, players can go inside the guts of their car > >by adding nonstandard engines, suspensions, superchargers, and brakes. > >True gearheads can go one step further and tinker with their engines' > >gear ratios, fuel-mapping, forced induction pressure, and ignition
timing.
Quoted text (44 lines)> > > > Mmm, so maybe that will affect acceleration and top speed. > > >Once they're finished with the inside of their rides, players can begin > >detailing the exterior, adding rims, spoilers, decals, side skirts, > >fender flares, and airdams to a customized paint job. > > > > So the cars will look unique. > > >As far as the game's mechanics go, Microsoft said it brought together > >automotive engineers and game programmers to re-create "authentic car > >performance." For a change, this authenticity will include damage and > >wear, as well as heat and pressure changes that disrupt a car's > >suspension and aerodynamic load. > > > > But will it be based upon real world physics, or will the cars just > slide about a bit more? > > >Another new aspect of Forza Motorsport is its inclusion of "drivatars," > >AI-controlled drivers you can "train" in your own original driving style. > > > >Microsoft also promises that the game will feature glossy graphics on > >par with the Gran Turismo series. Camera and atmospheric effects like > >lens flare and heat shimmer add realism to the international tracks, > >which will include Germany's Nurburgring and a street course in Rio de > >Janeiro, Brazil. > > > >Last but not least, Forza Motorsport will be Xbox Live-enabled and will > >offer "intense multiplayer wheel-to-wheel racing" as well as individual > >time trials. > > > >For more on Forza Motorsport, check out GameSpot's preview. > > > Nothing here that seems to indicate it's going to be a sim and not a > game. > -- > Peter Ives (AKA Pete Ivington) > Remove ALL_STRESS before replying via email > If you know what's good for you, don't listen to me :) > GPLRank Joystick -50.63 Wheel -25.01
I just hope (for their sake) that it's half as good as the Gran Turismo series.... "Internet User" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (16 lines)> Steve Smith wrote: > > Thanks for posting the PRESS RELEASE. I wonder if Ford (which owns the > > "Forza" nameplate for an Italian-built Range Rover-esque SUV it once > > powered) will object to the name of this game, which appears to be > > Micro$oft's attempt to create a Gran Turismo franchise for the Xbox. > > > > Screenies here: > > > > http://www.gamespot.com/xbox/sports/forzamotorsport/preview_6096813.html > > > > The press release was ALL that was available this morning. It's news > (good news) for the sim community, don't see any reason not to post the > PRESS RELEASE. There's now a movie available over at www.xbox.com. > > ps. I bet Microsoft beats the West brothers to market...
"Steve Smith" <[email hidden]> wrote in message news:4rnoc.24567$[email hidden]... > My memory is hazy, but I think Ford licensed the name to the Italianoutfit > that made the Cleveland-powered SUVs. Ford usually doesn't get involvedin > selling crate motors unless they get a piece of the action (viz. Shelby, > Alpine, Pantera). Ah, seems weird they'd allow them to languish, and be such a flop. Esp. since didn't it come out before they took over Land Rover? -jde
On Tue, 11 May 2004 08:25:43 -0400, Internet User <[email hidden]> wrote: >http://www.gamespot.com/news/2004/05/10/news_6096668.html > > >Microsoft revving up Forza Motorsport... >After they select a chassis, players can go inside the guts of their car >by adding nonstandard engines, suspensions, superchargers, and brakes.... >As far as the game's mechanics go, Microsoft said it brought together >automotive engineers and game programmers to re-create "authentic car >performance." Those 2 statements are a bit contradictory I think. You don't put lots of juicy bits in a car and expect to be able to drive it well. At least not the mass. ;-) Ruud van Gaal Free car sim: http://www.racer.nl/ Pencil art : http://www.marketgraph.nl/gallery/
Yes, it did. Ford doesn't always take a position in the stock, but they've been known to be picky about who uses their stuff. Not just hardware; every manufacturer sits on a pile of exclusive names (badges), held by gentlemens' agreement. For one long stretch, Porsche had failed to register the name "Carrera" and Chevy almost took it up as a nameplate for the Camaro (a name which itself means "shrimp" in some obscure Portugese dialect). From the same folks who pretended they didn't know "Beretta" was the name of a gun manufacturer. "J.D. Ellis" <[email hidden]> wrote in message news:40a2079a$0$49480$[email hidden]...
Quoted text (16 lines)> > "Steve Smith" <[email hidden]> wrote in message > news:4rnoc.24567$[email hidden]... > > My memory is hazy, but I think Ford licensed the name to the Italian > outfit > > that made the Cleveland-powered SUVs. Ford usually doesn't get involved > in > > selling crate motors unless they get a piece of the action (viz. Shelby, > > Alpine, Pantera). > > Ah, seems weird they'd allow them to languish, and be such a flop. Esp. > since didn't it come out before they took over Land Rover? > > -jde > >
"Steve Smith" <[email hidden]> wrote in message news:TGwoc.247356$[email hidden]... > From the > same folks who pretended they didn't know "Beretta" was the name of a gun > manufacturer. They have quite the record of poorly chosen names. Didn't "Nova" and "Fiero" have some humorous translations? -jde
Yup. Nova = no va, or "no go." "J.D. Ellis" <[email hidden]> wrote in message news:40a2b908$0$73109$[email hidden]... > > "Steve Smith" <[email hidden]> wrote in message > news:TGwoc.247356$[email hidden]... > > From the > > same folks who pretended they didn't know "Beretta" was the name of agun
Quoted text (8 lines)> > manufacturer. > > They have quite the record of poorly chosen names. Didn't "Nova" and > "Fiero" have some humorous translations? > > -jde > >
Quoted text (18 lines)> "J.D. Ellis" <[email hidden]> wrote in message > news:40a2b908$0$73109$[email hidden]... > > > > "Steve Smith" <[email hidden]> wrote in message > > news:TGwoc.247356$[email hidden]... > > > From the > > > same folks who pretended they didn't know "Beretta" was the name of a > gun > > > manufacturer. > > > > They have quite the record of poorly chosen names. Didn't "Nova" and > > "Fiero" have some humorous translations? > > > > -jde > > > > > >
"Steve Smith" <[email hidden]> wrote in message news:b8zoc.182304$[email hidden]... > Yup. Nova = no va, or "no go." Bzzzt. Urban myth. http://snopes.com/business/misxlate/nova.asp KenB
Uh-uh. I was working for Chevy's ad agency at the time. You wouldn't believe the furor.... "Ken Beard" <[email hidden]> wrote in message news:u2Roc.30492$[email hidden]...
Quoted text (8 lines)> > > "J.D. Ellis" <[email hidden]> wrote in message > > news:40a2b908$0$73109$[email hidden]... > > > > > > "Steve Smith" <[email hidden]> wrote in message > > > news:TGwoc.247356$[email hidden]... > > > > From the > > > > same folks who pretended they didn't know "Beretta" was the name of
a
Quoted text (22 lines)> > gun > > > > manufacturer. > > > > > > They have quite the record of poorly chosen names. Didn't "Nova" and > > > "Fiero" have some humorous translations? > > > > > > -jde > > > > > > > > > > > "Steve Smith" <[email hidden]> wrote in message > news:b8zoc.182304$[email hidden]... > > Yup. Nova = no va, or "no go." > > Bzzzt. Urban myth. > > http://snopes.com/business/misxlate/nova.asp > > KenB > >
JP 13 May 2004 22:07 UTC↳ reply to Ken Beard#37565
Ken Beard <[email hidden]> wrote in message news:u2Roc.30492$[email hidden]...
Quoted text (8 lines)> > > "J.D. Ellis" <[email hidden]> wrote in message > > news:40a2b908$0$73109$[email hidden]... > > > > > > "Steve Smith" <[email hidden]> wrote in message > > > news:TGwoc.247356$[email hidden]... > > > > From the > > > > same folks who pretended they didn't know "Beretta" was the name of
a
Quoted text (20 lines)> > gun > > > > manufacturer. > > > > > > They have quite the record of poorly chosen names. Didn't "Nova" and > > > "Fiero" have some humorous translations? > > > > > > -jde > > > > > > > > > > > "Steve Smith" <[email hidden]> wrote in message > news:b8zoc.182304$[email hidden]... > > Yup. Nova = no va, or "no go." > > Bzzzt. Urban myth. > > http://snopes.com/business/misxlate/nova.asp > > KenB
Yep. > >
>> Yup. Nova = no va, or "no go." > >Bzzzt. Urban myth. Damn...you learn something new every day... Eldred -- http://www.umich.edu/~epickett Screamers League IICC League GPLRank -6.0 MoGPL rank +267.80 Ch.Rank +52.58 MoC +741.71 Hist. +82.34 MoH:na N2k3 rank:in progress Slayer Spektera lvl 72 assassin Slayer Spectral_K lvl 38 Necro US East
Not with these trolls you don't. "EldredP" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (18 lines)> >> Yup. Nova = no va, or "no go." > > > >Bzzzt. Urban myth. > > Damn...you learn something new every day... > > Eldred > -- > http://www.umich.edu/~epickett > Screamers League > IICC League > GPLRank -6.0 MoGPL rank +267.80 > Ch.Rank +52.58 MoC +741.71 > Hist. +82.34 MoH:na > N2k3 rank:in progress > Slayer Spektera lvl 72 assassin > Slayer Spectral_K lvl 38 Necro > US East
Ken Beard wrote: ... > > Bzzzt. Urban myth. I have lived in Spain for a couple of years and at least my neighbours, colleagues friends used 'no va' at times when something wasn't working. Maybe the way these words are used differ from one country to another. I know a couple of fundamental differences between Castellan and South American dialects, like Venezuelan (my current neighbour is Venezuelan) or Cuban and Chilenian Spanish (got friends from there). Maybe there are difference between different countries in Central and South America as well. As long as they don't call their cars Corrida... <g> Achim
On Wed, 12 May 2004 19:53:46 -0400, "J.D. Ellis" <[email hidden]> wrote:
Quoted text (9 lines)> >"Steve Smith" <[email hidden]> wrote in message >news:TGwoc.247356$[email hidden]... >> From the >> same folks who pretended they didn't know "Beretta" was the name of a gun >> manufacturer. > >They have quite the record of poorly chosen names. Didn't "Nova" and >"Fiero" have some humorous translations?
In all events, it has NOTHING on the launch of the Honda Fitta that was halted at the very last minute. (almost makes me blush as I'm typing it :-) Fellow Swedes and Norwegians will get it. :-)
Magnus Svensson <[email hidden]> writes:
Quoted text (18 lines)> On Wed, 12 May 2004 19:53:46 -0400, "J.D. Ellis" > <[email hidden]> wrote: > > > > >"Steve Smith" <[email hidden]> wrote in message > >news:TGwoc.247356$[email hidden]... > >> From the > >> same folks who pretended they didn't know "Beretta" was the name of a gun > >> manufacturer. > > > >They have quite the record of poorly chosen names. Didn't "Nova" and > >"Fiero" have some humorous translations? > > In all events, it has NOTHING on the launch of the Honda Fitta that > was halted at the very last minute. (almost makes me blush as I'm > typing it :-) > > Fellow Swedes and Norwegians will get it. :-)
hehe, and now we have the new Mitsubishi Grandis, which is the common short name for the most popular frozen pizza. -- Olav Malmin remove .spam when replying
Or, as one British pizza chain with an American ad agency once proudly proclaimed, "hand-tossed," which means something altogether different in Blighty. "Olav Malmin" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (10 lines)> Magnus Svensson <[email hidden]> writes: > > > On Wed, 12 May 2004 19:53:46 -0400, "J.D. Ellis" > > <[email hidden]> wrote: > > > > > > > >"Steve Smith" <[email hidden]> wrote in message > > >news:TGwoc.247356$[email hidden]... > > >> From the > > >> same folks who pretended they didn't know "Beretta" was the name of a
gun
Quoted text (17 lines)> > >> manufacturer. > > > > > >They have quite the record of poorly chosen names. Didn't "Nova" and > > >"Fiero" have some humorous translations? > > > > In all events, it has NOTHING on the launch of the Honda Fitta that > > was halted at the very last minute. (almost makes me blush as I'm > > typing it :-) > > > > Fellow Swedes and Norwegians will get it. :-) > > hehe, and now we have the new Mitsubishi Grandis, which is the common > short name for the most popular frozen pizza. > > -- > Olav Malmin > remove .spam when replying
LOL! Good one! "Steve Smith" wrote ... > Or, as one British pizza chain with an American ad agency once proudly > proclaimed, "hand-tossed," which means something altogether different in > Blighty.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy