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Rec.Autos.Simulators Archive

F1GP-Ed 3.35 released

3 posts by 3 people · 07 Sep 1997 - 08 Sep 1997

TITLE F1GP-Ed VERSION 3.35 AUTHOR Oliver Roberts WWW: [link lost in import: /~oliver/] Address: 30 Tillett Road Norwich NR3 4BJ ENGLAND DESCRIPTION An editor for use with the Formula One Grand Prix or World Circuit game (published by MicroProse Software). It is very easy to use, with a standard 2.0 look graphical user interface (even on KS 1.x!) and on-line help should you need it. Allows you to alter most of the in-game setup, including computer car performance, car/helmet/pitcrew colours, car fragility and many other things (and I MEAN many!). Sound samples can also be replaced, cockpit graphics changed, and lap records and setups printed. Changes can be saved directly to a copy of the game which is running in memory, or to the main file used by the game for a more permanent change. Also incorporated in the main program are a number of memory patches, including Toni Wilen's GPPatch and Grant Reeve's PatchF1GP. F1GP-Ed breathes new life into an ageing, but excellent game. 1994, 1995, 1996 and 1997 sample datafiles supplied for those who don't want to mess about with all the options. The program itself is auto-enhancing, which means that it will run on a basic A500 with KS 1.2, but will make use of KS 2.x or KS 3.x specific routines on suitable machines to make itself even better. Supported languages: English, German, French, Dutch, Spanish, Italian, Danish, Swedish, Finnish, Norwegian and Czech. NEW FEATURES F1GP-Ed 3.35 is a bug-fix release - here are the new features from the previous version which was released a week before this one: o Updated f1gp.library (now V35.4): New patch will make F1GP take notice of the VBR on systems which normally use it - this means that if you usually have to disable the VBR to get F1GP to work, then you no longer need to do so o The Amiga's audio filter can now be set to your preferred setting whenever you play the game o It is now possible to have wet practice and qualifying sessions o Added a new multiplayer patch which makes player cars indestructible when the computer is driving them. This is grouped with the "Fix Speed Problems" patch (previously named "Multiplayer Fix") o The position of the GPPatch HUD can now be preset o Lap records can now be loaded and mixed with the current records o Shortcut "Today" button provided in the lap record editor o Improved "Less cars in races" patch o Lots of important bug fixes SPECIAL REQUIREMENTS Formula One Grand Prix or World Circuit game by Geoff Crammond, published commercially originally by MicroProse Software. Approximately 1.5Mb of free ram needed to load the game and the editor to be able to use the memory patches. But, the editor itself and most of the features will work on machines with less memory. AVAILABILITY F1GP-Ed Web Page: http://www.nanunanu.org/~oliver/F1GP-Ed/ [address restored] Aminet: ftp://ftp.wustl.edu/pub/aminet/game/misc/F1GP-Ed.lha (482836) PRICE Shareware fee: United Kingdom - 6 UKP Rest of the World - 7 UKP / US$ 15 / DM 20 See documentation for further details. DISTRIBUTABILITY F1GP-Ed is a Shareware product and it may be distributed freely provided none of the files (including the executable) are tampered with in any way whatsoever. A registration fee is requested if the product is found to be useful by the user. Registering means helps insure that I continue to develop the program, and as a bonus all features will be enabled. Copyright (c) 1994-1997 Oliver Roberts, All Rights Reserved. *** Not officially endorsed by MicroProse Software *** -- Amiga F1 website |_|_|_M_|_\_,\__; |_| |_| & F1GP-Ed author |__/ [link lost in import: /~oliver/] [link lost in import: /~oliver/hof/] ==> Amiga F1GP Hall of Fame
I assume this editor only works on the Amiga platform? Bart Brown
Jo Helsen 08 Sep 1997#377054
Similar editors are available for the PC versions. I think you should take a look here: http://www.geocities.com/MotorCity/2656/f1gp.html Fastest F1GP laps ever: http://www.gamesdomain.co.uk/f1gp/hof JoH Please remove *anti-spam* from the email when replying. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= When everything else failed, we can still become im- mortal by making an enormous blunder.... John Kenneth Galbraith =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

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