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Rec.Autos.Simulators Archive

Ubisoft "simulator"

2 posts by 2 people · 02 Sep 1997 - 02 Sep 1997

Macsen Galv 02 Sep 1997#376679
Wow... how bad was THAT? After 3 hours of downloading, I got the ***y thing running on my PC and was completely underwhelmed. The graphics are poor for a 3dfx game (see the Psygnosis affair for an idea of GOOD graphics) and the sound dire. As far as the game engine goes, F1 cars brake just before the 100m board at Monza, yet in this, you're obliged to start waaaaaay back if you want to stop in time. Then there's the corners... both Lesmo's are 3rd gear in real life and in this they are 1st gear, the parabolica is a fast corner for F1 cars, but is more like a slow drive in the country in this. The AI has to be the worst I have ever seen in a modern game and doesn't even compare well with F1GP. In the run up to a corner, you have no hope of getting through in one piece unless you give way all the time. A plus point is that computer cars seem to go around debris on track, but this is counteracted by damaged cars going around the track a snails pace, but ON THE RACING LINE. I think what I'm trying to say is that it's okay, but as a Formula One simulation it needs a lot of work.
And 02 Sep 1997#376680
The graphics are a matter of opinion. I returned Psygnosis F1 in record time, so can't recall exactly what the graphics were like, but Ubisoft's F1 isn't THAT outdated yet. To many options are turned off in the demo to judge this don't you think? You can even select manual shifting in the demo? Agree, there seems to be some AI problems. Especially the damaged cars staying on the racing line. I'd say some work. :-) I'll hold off final judgement for the full version. Andy Please use address below for all email replies.

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