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Jeff Gordon to Co-Design and Co-Produce Video Game Series with ASC Games

6 posts by 6 people · 20 Aug 1997 - 24 Aug 1997

XRaceTr 20 Aug 1997#376017
(Apologies to BUSINESS WIRE... I'm posting this here without permission...) DARIEN, Conn.--(BUSINESS WIRE)--August 20, 1997-- Jeff Gordon to Co-Design and Co-Produce Video Game Series with ASC Games ASC Games, a developer and publisher of video games for Sony PlayStation, Sega Saturn, and PC CD-ROM, has signed NASCAR Winston Cup Superstar and current points leader, Jeff Gordon, to a video game licensing agreement. As part of the deal, Gordon will co-produce the racing series with ASC Games. "This project is much more than a racing game with a celebrity endor***t. When you combine Jeff's racing expertise with his passion for video games, especially racing games, he becomes much more than just a great name, he becomes a great asset to the development team," said David Klein, President and COO of ASC Games. "Jeff's hands-on involvement and personal touch will help capture a level of e***ment that will make this racing series something very special for fans of racing video games." The agreement allows ASC Games to publish multi-generations of Jeff Gordon racing games across a variety of platforms. The first game is scheduled for release in the fourth quarter of 1998. Further details of the games, available platforms and specific release dates will be available later this year. "Being in a video game is a great opportunity and a lot of fun, but to actually work directly with ASC Games to co-produce my own video game is a whole new experience that I'm really looking forward to. I have always been a big video game fan and have wanted to do a project like this for a long time," said Jeff Gordon. "I'm e***d about bringing my sport to a generation of video game fans who will soon become the next generation of racing fans." At the age of 26, Jeff Gordon has already become one of the most successful drivers in NASCAR Winston Cup history. This season, Gordon's eight victories, including the coveted Daytona 500, has propelled him to the top of the NASCAR Winston Cup points standings. In 1996, Time Magazine named Gordon one of the Top Ten Sports Phenoms of the Year. During the 1995 racing season, he finished first in the NASCAR Winston Cup Points standings, becoming the youngest NASCAR driver of the modern era to win The Winston Cup Championship. His outstanding performance in 1995 earned him ESPN's highly respected ESPY Award for Racing's International Driver of the Year and the National Motorsports Press Association's American Driver of the Year. Gordon has also won two of the last three major inaugural races - the 1994 Brickyard 400 and the 1997 NAPA California 500. In 1993, Gordon won his first pole in route to becoming the youngest NASCAR driver ever to win the Rookie of the Year award. With its corporate headquarters in Darien, Connecticut, ASC Games has quickly emerged as a creative force in the video game industry as a developer, publisher and distributor of products for the Sony PlayStation, Sega Saturn and PC CD-ROM. As a result of an aggressive 32-bit release schedule during the 4th quarter of 1996, ASC Games became the only newcomer to debut three PlayStation titles for the 1996 holiday season. ==================================================== Mike Holthouse - Indianapolis, IN I'm sick of spam!! To e-mail me, remove the "x"... ====================================================
>I can just hear the two way radio on the >game....."Raaaaaaaaaay......I'm supposed to win, aren't I, >Raaaaaaaaaaaayyy?" (Anyone who listened to their scanner at Daytona >during the twin 125's in '96 knows what I'm talking about!) Can't be any worse than Al Unser Jr. Racing from a couple of years back.
David Sta 23 Aug 1997#376166
On Sat, 23 Aug 1997 02:02:23 -0400, "Phillip W. Malphrus, Jr." :: > > "Being in a video game is a great opportunity and a lot of fun, :: > >but to actually work directly with ASC Games to co-produce my own :: > >video game is a whole new experience that I'm really looking forward :: > >to. I have always been a big video game fan and have wanted to do a :: > >project like this for a long time," said Jeff Gordon. "I'm e***d :: > >about bringing my sport to a generation of video game fans who will :: > >soon become the next generation of racing fans." :: > [snip] :: > :: > The only question is: Will it be similar to Sega's interpretation of :: > the sport (Daytona USA) or Papyrus' (NASCAR 2)? :: > :: > Kyle Langston :: > ______________________ :: :: the question is...who will buy it? :: i can't see buying a video game to help jeff gordon's wallet when i :: don't like him and many more will feel the same. Will it include slipping officials cash to not notice certain things on your car? +++++++++++++++++++++++++++++++++++++++++++++++++ Dave Starr Professional Shop Rat - 32 years in an Auto Plant
I'm sure that if Jeff's game is anything like his driving it will be a great game. I hope you get extra points for wrecking Earnhardt too. A loyal Gordon Fan
Quoted text (30 lines)> On Sat, 23 Aug 1997 02:02:23 -0400, "Phillip W. Malphrus, Jr." > :: > > "Being in a video game is a great opportunity and a lot of fun, > :: > >but to actually work directly with ASC Games to co-produce my own > :: > >video game is a whole new experience that I'm really looking forward > :: > >to. I have always been a big video game fan and have wanted to do a > :: > >project like this for a long time," said Jeff Gordon. "I'm e***d > :: > >about bringing my sport to a generation of video game fans who will > :: > >soon become the next generation of racing fans." > :: > [snip] > :: > > :: > The only question is: Will it be similar to Sega's interpretation of > :: > the sport (Daytona USA) or Papyrus' (NASCAR 2)? > :: > > :: > Kyle Langston > :: > ______________________ > :: > :: the question is...who will buy it? > :: i can't see buying a video game to help jeff gordon's wallet when i > :: don't like him and many more will feel the same. > Will it include slipping officials cash to not notice certain things > on your car? > +++++++++++++++++++++++++++++++++++++++++++++++++ > Dave Starr > Professional Shop Rat - 32 years in an Auto Plant
amen, brother
Brad Dawso 24 Aug 1997#376198
Quoted text (30 lines)> On Sat, 23 Aug 1997 02:02:23 -0400, "Phillip W. Malphrus, Jr." > :: > > "Being in a video game is a great opportunity and a lot of fun, > :: > >but to actually work directly with ASC Games to co-produce my own > :: > >video game is a whole new experience that I'm really looking forward > :: > >to. I have always been a big video game fan and have wanted to do a > :: > >project like this for a long time," said Jeff Gordon. "I'm e***d > :: > >about bringing my sport to a generation of video game fans who will > :: > >soon become the next generation of racing fans." > :: > [snip] > :: > > :: > The only question is: Will it be similar to Sega's interpretation of > :: > the sport (Daytona USA) or Papyrus' (NASCAR 2)? > :: > > :: > Kyle Langston > :: > ______________________ > :: > :: the question is...who will buy it? > :: i can't see buying a video game to help jeff gordon's wallet when i > :: don't like him and many more will feel the same. > Will it include slipping officials cash to not notice certain things > on your car? > +++++++++++++++++++++++++++++++++++++++++++++++++ > Dave Starr > Professional Shop Rat - 32 years in an Auto Plant
No, but you will become overwhelmingly jealous of the game every time it kicks your ass! And you will come up with any number of completely unrealted excuses why the game always wins (or at least 25% of the time)

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