Someone straighten me out on this. Does NFS2 support direct X. If it
does, how does the graphics speed compare to the motoracer demo? Since I
finally got my bad Reactor exchanged for a new Intense 3D 100, I went
back and tried the motoracer demo. In the meantime I also installed
Direct X 5. I can't believe how fast it is and how good it looks
(especially with filtering turned on). If NFS2 looks this good and is as
fast I'll buy it, and probably any of the new sims if and when they
support it.
Don't confuse DirectX with Direct3D. The Direct3D is what makes MotoRacer
scream.
As of yet I'm still struggling with miserable frame rates in NFS2 with a
P166 o/c to 200 and 32 MEG's with a Mystique.
A patch "may" be coming from EA.
Regards,
Glenn
--
"It's easy to criticize from outside the***pit"
-Murray Walker, Australian GP 1994
Quoted text (16 lines)
> >Someone straighten me out on this. Does NFS2 support direct X. If it > >does, how does the graphics speed compare to the motoracer demo? Since I > >finally got my bad Reactor exchanged for a new Intense 3D 100, I went > >back and tried the motoracer demo. In the meantime I also installed > >Direct X 5. I can't believe how fast it is and how good it looks > >(especially with filtering turned on). If NFS2 looks this good and is as > >fast I'll buy it, and probably any of the new sims if and when they > >support it. > Matt, perhaps you're confusing DirectX and Direct3D? > MotoRacer is Direct3D accelerated, NFS2 isn't. > I read that Electronic Arts had an accelerated version of NFS2 at > the E3 show, but I don't know when (if) they're planning to do > anything with it. > --Quoted text (8 lines)
>Someone straighten me out on this. Does NFS2 support direct X. If it >does, how does the graphics speed compare to the motoracer demo? Since I >finally got my bad Reactor exchanged for a new Intense 3D 100, I went >back and tried the motoracer demo. In the meantime I also installed >Direct X 5. I can't believe how fast it is and how good it looks >(especially with filtering turned on). If NFS2 looks this good and is as >fast I'll buy it, and probably any of the new sims if and when they >support it.Tim,
From what I understand, DirectX is a set of drivers. Software authors must
take advantage of its components. Some use Direct3D acceleration, others
(NFS2) don't.
Regards,
Glenn
--
"It's easy to criticize from outside the***pit"
-Murray Walker, Australian GP 1994


































