Just thought i would give my initial impressions of the latest to come
from the Pits, seeing as how nobody here has said much about it.
First off i would say that if you have N2 and icr2, you should give this
a try especially if you like to run at road courses but find driving an
indycar too much to handle. Even the N2 cars with the standard grip
settings don't like to make fast lefts and rights.
Overall the feeling is good, the response in the turns seems enhanced
probably due to the traction settings.
The AI is very much improved over anything that i encountered with Dave
Noonans converter. They are aggressive and run the correct line.
The new***pit is a refreshing change over the "stock" N2***pit with
the open window and gauges in different positions.
There are a lot of minor changes to the feel of the game. I like
running the short sprint races at the raod courses when i don't feel
like running at the ovals for hours at a time.
Too bad the BTCC and the NATTC don't get a lot of coverage here in the
US, it is an exciting series to watch. This is probably why not many
people have even mentioned the add-on here.
Anyone that wants to try it out can get it at the PITS
[link lost in import]
Quoted text (22 lines)
> Just thought i would give my initial impressions of the latest to come > from the Pits, seeing as how nobody here has said much about it. > First off i would say that if you have N2 and icr2, you should give this > a try especially if you like to run at road courses but find driving an > indycar too much to handle. Even the N2 cars with the standard grip > settings don't like to make fast lefts and rights. > Overall the feeling is good, the response in the turns seems enhanced > probably due to the traction settings. > The AI is very much improved over anything that i encountered with Dave > Noonans converter. They are aggressive and run the correct line. > The new***pit is a refreshing change over the "stock" N2***pit with > the open window and gauges in different positions. > There are a lot of minor changes to the feel of the game. I like > running the short sprint races at the raod courses when i don't feel > like running at the ovals for hours at a time. > Too bad the BTCC and the NATTC don't get a lot of coverage here in the > US, it is an exciting series to watch. This is probably why not many > people have even mentioned the add-on here. > Anyone that wants to try it out can get it at the PITS > [link lost in import]The only track I've really done much practice at is Watkins Glen, and
the setup I used with the regular game was WAY too pushy. After I
worked with it a while though, I was doing faster laps than in the
original version of the game.
BTW, is anyone else having a problem with the indicators on the bottom
two small gauges disappearing and the sound being too quiet?
| )/-\(_)|__ IGN4 Netcar Div Champion
| ================================= IGN -- Josta Pontiac Firebird #77
F1SA -- Miskatonic/Cthulhu #77
TPTCC -- Black Cat Mercedes #77
=================================
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> >I have just only tried it out, but it seems that my NASCAR setups work > >just fine- > The only track I've really done much practice at is Watkins Glen, and > the setup I used with the regular game was WAY too pushy. After I > worked with it a while though, I was doing faster laps than in the > original version of the game. > BTW, is anyone else having a problem with the indicators on the bottom > two small gauges disappearing and the sound being too quiet?>* The wheelspin function: FWD-cars dont do doughnuts...
Seems like this might be difficult to fix. :(
>* The dashboard layout: All touring cars uses a PI (or likewise)
>data-logging system. Surely there has to be away to "steal" the ICR2
>data-log ??
>* The 8000 rpm.rev.limit: If im not remembering wrong... FIA/TOCA restricts
>the class 2 touring cars to 8000 rpm.'s.....
Maybe just change the graphics so that 10,000 is now 8,000?
>* The 4-speed gearbox.. Something is missing here....
Yeah, but the cars also to 180mph at the Glen, something
which (an NATCC) touring car is just not capable of. I'm willing
to suspend disbelief a little here, because I finally can play N2.
I love the curbs!
Clark
87 944 Turbo << 82 Accord (149K+) << 94 Civic EXA Coupe
> Thats not exactly true, I went to NATCC race here in Long Beach, this
> year, And I saw many cars have those ANALOG type rev limiters, and
> instruments, mostly teams that have less money used it.
> Like : MAZDA team, the lonely FORD Mondeo has those, ONE
> Honda Accord used them also
> But DODGE's used the INdycar type DASH.
The TPTCC-patch is based on most (or all) the BTCC factory teams and the
Dogde Stratus NATCC factory team pluss some Mazdas from NATCC (private of
factories - i do not know). All BTCC teams use log's and the NATCC dogde
team use log. Therefor i find it appropiate to have a touring car with a
"data-log"-dashboard, 8,500 rev.-limit and a six-speed box.
Other than that.... These boys have really "topped" themselfs by making
this awsome patch.
--
Ed_ - Norway
"Early on, the cars were getting faster and faster. And with
good reason: everybody was cheating." - Richard Petty
Thats not exactly true, I went to NATCC race here in Long Beach, this
year, And I saw many cars have those ANALOG type rev limiters, and
instruments, mostly teams that have less money used it.
Like : MAZDA team, the lonely FORD Mondeo has those, ONE
Honda Accord used them also
But DODGE's used the INdycar type DASH.


































