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Rec.Autos.Simulators Archive

GP2 Null Modem problems

3 posts by 3 people · 03 Aug 1997 - 05 Aug 1997

Hi, Recently I've tried a multiplayer game with GP2 using a null-modem. Every time it resulted in a synchronisation error (of something like that, I don't remember the exact message) after a minute or so. Has anybody had the same problem, and has been able to fix it? (Please mail me, instead of the newsgroup. I hardly visit it!) Thanks, Rop van Rijen
Andrew Cris 03 Aug 1997#374791
Quoted text (13 lines)> Hi, > Recently I've tried a multiplayer game with GP2 using a null-modem. > Every time it resulted in a synchronisation error (of something like > that, I don't remember the exact message) after a minute or so. > Has anybody had the same problem, and has been able to fix it? > (Please mail me, instead of the newsgroup. I hardly visit it!) > Thanks, > Rop van Rijen
I had this problem, caused it seems by using GP Editor to change the game on one computer and not the other. Andrew
Nic 05 Aug 1997#374922
Quoted text (11 lines)> > Hi, > > Recently I've tried a multiplayer game with GP2 using a null-modem. > > Every time it resulted in a synchronisation error (of something like > > that, I don't remember the exact message) after a minute or so. > > Has anybody had the same problem, and has been able to fix it? > > (Please mail me, instead of the newsgroup. I hardly visit it!) > I had this problem, caused it seems by using GP Editor to change the game > on one computer and not the other.
Make sure GP2.EXE is identical on both machines. The null modem link is poor, and usually requires that you turn down the detail options to get a good frame rate. Still, we're never going to get a network option or any other fix for GP2, so it's better than nothing. It works best when both machines have similar performance (mainly CPU speed).

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