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Rec.Autos.Simulators Archive

N2 Patch/NRO

4 posts by 4 people · 29 Jul 1997 - 02 Aug 1997

Scott Walte 29 Jul 1997#374421
I reinstalled N2 and patched the patch...just the real McCoy, no others. In mulitplayer I still find cars in my pit stall while pitting. Anyone else have this problem. The mulitplayer at the other end also did the same. Also, how does one save screen shots in N2...prints screen doens't seem to do the trick? While I'm on a roll, does that non updating clown overseer of NRO (scott somethingarother) still have a job or does he just choose to ignore the masses who have been waiting for TEN to get up and running since the first quarter of 97' as was first posted??? Obviously this date cannot be met and everyone has been very patient, but an update every 3-4 weeks in an environment where updates can EASILY be posted daily is unacceptible. Once a week would make me happy...just tell me something to ease the pain!!!
Mike Radl 31 Jul 1997#374553
>I reinstalled N2 and patched the patch...just the real McCoy, no others. >In mulitplayer I still find cars in my pit stall while pitting. Anyone >else have this problem. Hey, Old Buddy! I don't have an answer for that<G> It's the "\" key. Actually, Sean and other Ten employees have been responding to questions on Ten's news server. As far as project updates go it's basically "we're pedaling as fast as we can" type stuff. There's plenty of other good info over there though. Check it out. Ten's server = localnews.ten.net Newsgroup (local only) = ten.games.simulations.nascar Mike Radler Member - Hawaii Ace League http://www.dithots.org/hal
David Spark 31 Jul 1997#374554
>I reinstalled N2 and patched the patch...just the real McCoy, no others. >In mulitplayer I still find cars in my pit stall while pitting. Anyone >else have this problem. The mulitplayer at the other end also did the >same. I haven't seen this problem since the V1.03 version. Did you check the version number when the program comes up to verify that it patched properly? Use the backslash '\' key. It creates a SS????.PCX file in the N2 directory. Ed Martin was the producer for NROS and has since left the company. Dave Matson has taken over the job and has been very active on the TEN newsgroups. You might want to point your newsreader to localnews.ten.net and check out the TEN.games.simulations.nascar newsgroup for more information. Also, TEN has a website (http://www.ten.net) where they plan to post updates as things progress. The bottom line is that things are taking much longer than anticipated, primarily due to issues on Papyrus side with regard to porting the server software over to run on TEN's Sun machines. They have done some internal testing and the system is basically operational, but there is no official word on when the service will be available to the public. Dave Sparks IWCCCARS Project: http://www.theuspits.com/iwcccars/index.html-ssi Late Night Series: http://www.sequoia-dev.com/Hawaii/latenite.html
Quoted text (8 lines)> >I reinstalled N2 and patched the patch...just the real McCoy, no others. > >In mulitplayer I still find cars in my pit stall while pitting. Anyone > >else have this problem. The mulitplayer at the other end also did the > >same. > I haven't seen this problem since the V1.03 version. Did you check the > version number when the program comes up to verify that it patched > properly?
I've seen it at almost ALL tracks so far. This is with the 1.3 patch. Since I run a modem series I deal with the second pit stall problem a lot. If your the caller and you need to pit under yellow, your taking a HUGE risk. This also ruins the race finish if the caller blows his engine. Every time the AI car comes in to pit in that stall you run the risk of a yellow coming out. If the host machine has a blown engine you usually can not get the "Final Race" results. If the caller blows the engine you can sometimes get the correct results by having him disconnect at the end of the race. Then the host can get the final results. Of course the caller didn't. Lyman VanDerWege Tidewater NASCAR Modem Series http://www.pilot.infi.net/~lymanv/tnms/tnms.html

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