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Rec.Autos.Simulators Archive

GP3 Release!!!!

15 posts by 11 people · 25 Jul 1997 - 10 Aug 1997

TOlson94 25 Jul 1997#374107
Scheduled for February 1998? Hmm..I guess that means we won't see it for another 3 years or so.
Trine Dufe 25 Jul 1997#374108
A english PC magazine (PC-player) Says that GP3 is shedulled for February 1998!!!
Trine Dufe 25 Jul 1997#374109
> >Says that GP3 is shedulled for February 1998!!! > Scheduled for February 1998? Hmm..I guess that > means we won't see it for another 3 years or so. Looks like you dont follow up alot.. The last game was programmed and designd by GEOFF CRAMMOND, and this time it is Crammond and a whole team. So they can fokus more on each part of the game. There for it will be made alot faster.. from what i've heard they are based on the code from Gp2, but enhanced it for 3d hardware, and made it more non 3d hardware computer friendly!.
On Fri, 25 Jul 1997 17:05:34 +0200, Trine Dufey >A english PC magazine (PC-player) >Says that GP3 is shedulled for February 1998!!! Oh dear, it's started already ;-) Cheers, Richard
Dave Bowers 27 Jul 1997#374228
Quoted text (13 lines)>> >Says that GP3 is shedulled for February 1998!!! >> Scheduled for February 1998? Hmm..I guess that >> means we won't see it for another 3 years or so. >Looks like you dont follow up alot.. >The last game was programmed and designd by GEOFF CRAMMOND, and this >time it is Crammond >and a whole team. >So they can fokus more on each part of the game. >There for it will be made alot faster.. from what i've heard they are >based on the code from Gp2, but enhanced it for 3d hardware, and made it >more non 3d hardware computer friendly!.
Still, you can count on it being late. Not as late as GP2 was, for sure, but still late. -- Dave Bowers
Trine Dufe 28 Jul 1997#374315
> Which, using the `Crammond calender` should mean, August 1988, and > will be > rushed out causing features to be removed at last minute , who reckons > its > going to be Networking and Weather ?? You meen the Microprose calender, since Crammond never told when it was going to be finished, just microprose.That is the reason the game never was finished. Since they already have Gp2 to work from I can belive that the game will be out at that time, maby at the end of the first half of 1998 at the worst. And do remember that it is not just crammond this time, he is now working with a team, and that will surly make progress.. as well as possibilities for patches if there is something missing. Let us all hope for the things that was not with gp2, as well as Voodoo chipset suport.!
Jim Sokolo 28 Jul 1997#374316
> Which, using the `Crammond calender` should mean, August 1988, and will be > rushed out causing features to be removed at last minute , who reckons its > going to be Networking and Weather ?? I thought GP2 was several years late, and I'm almost certain it didn't appear before Indy500:The Simulation, which wasn't released until 1989... ---Jim
> Which, using the `Crammond calender` should mean, August 1988, and will be > rushed out causing features to be removed at last minute , who reckons its > going to be Networking and Weather ?? So it game out 9 years ago ? It must have faded out cause no one had those P666 back then :) -- Cuando se come aqui ?
Tero Paanan 02 Aug 1997#374684
You ever maintained computer software? You ever maintained computer software written by someone else? In some cases it is easier to start from the scratch and with the extremely slow 3D engine of GP2, I would think it'd even be wise. But of course, they will be counting on everybody owning a 300MHz MMX with some outrageously expensive 3D card stuck up its ass. Hahha, patches? From MicroProse, hehhehhehhehe h h hhekjhslkdjy p9879 yh -TPP
Trine Dufe 02 Aug 1997#374685
Quoted text (26 lines)> >Since they already have Gp2 to work from I can belive that the game > will > >be out at that time, maby at the end of the first half of 1998 at the > >worst. > You ever maintained computer software? > You ever maintained computer software written by someone else? > In some cases it is easier to start from the scratch and with > the extremely slow 3D engine of GP2, I would think it'd even > be wise. > But of course, they will be counting on everybody owning > a 300MHz MMX with some outrageously expensive 3D card stuck > up its ass. > >And do remember that it is not just crammond this time, he is now > >working with a team, and that will surly make progress.. as well as > >possibilities for patches if there is something missing. > Hahha, patches? From MicroProse, hehhehhehhehe h h hhekjhslkdjy p9879 > yh > -TPP
Just because they did that mistake, makes every one hate Crammond... BTW it was not crammond that was wrong. it was microprose.They started to advertice long before crammond was sure if it would be finished in time.
bigr 03 Aug 1997#374771
a-ha,maybe true but o'le geoff could have said to erase those BIG LETTERS PROGRAMMED BY GEOFF CRAMMOND? he attached his name and therefore takes responsebility for the whole game in my humble opinion,microprose would be crazy to put out a follow-up to such a heavy selling product as gp2 is gp1 was released many years ago,and only last year came gp2 my guess is we just might see a demo for gp3 just befor ethe turn of the century think i'm gonna join that guy laughing over microprose and patches :-) microprose,hahahahahahahaha,bringing out patches,HAHAHAHAHAHAHA LOL rene
Ken Barrow 09 Aug 1997#375092
On Sat, 02 Aug 1997 16:30:43 +0200, Trine Dufey >Just because they did that mistake, makes every one hate Crammond... BTW >it was not crammond that was wrong. it was microprose.They started to >advertice long before crammond was sure if it would be finished in time. Most of the problems were with stoopid magazines, that said the game would be released next month etc etc. Geoff Crammond never set a date for GP2's release, and stated that it would be finished, when it's finished. Still, its the best gp sim/game out there, and its gonna take a lot to beat it. Can't wait to see the games that DO beat it. Cheers.....Ken Remove "NOSPAM" from address before replying
Frode Dufe 09 Aug 1997#375093
Quoted text (25 lines)> On Sat, 02 Aug 1997 16:30:43 +0200, Trine Dufey > >Just because they did that mistake, makes every one hate Crammond... > BTW > >it was not crammond that was wrong. it was microprose.They started to > >advertice long before crammond was sure if it would be finished in > time. > Most of the problems were with stoopid magazines, that said the game > would be released next month etc etc. > Geoff Crammond never set a date for GP2's release, and stated that it > would be finished, when it's finished. > Still, its the best gp sim/game out there, and its gonna take a lot > to beat it. > Can't wait to see the games that DO beat it. > Cheers.....Ken > Remove "NOSPAM" from address before replying
I agree on that.
Jürgen Sa 10 Aug 1997#375154
: You ever maintained computer software? : You ever maintained computer software written by someone else? : In some cases it is easier to start from the scratch and with Depends on how the old stuff was written. If you would always have to re-write from scratch, your company would be bancrupt before Version 3.0 came out ... : the extremely slow 3D engine of GP2, I would think it'd even : be wise. What is the Problem with the 3D engine speed ? Except the sky textures, its fairly up to speed compared with Screamer or NFS2. -- Cu, Juergen

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