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Tell me what you think!

6 posts by 6 people · 25 Jul 1997 - 26 Jul 1997

Tell me if you think I'm crazy here or not. Serria and Papyrus don't have the rights to Indy, Daytona and other tracks,right?Well maybe I'm nuts,but,with the new sim S.O.D.A. there is supposed to be a track builder included with it.Do you think that is the only that they think they can get those tracks to us is to let us build them ourselves?I'm not a programmer by a long shot but it seems to me that the code used to build offroad tracks could be used to build our tracks (Nascar).I'm sure some of you guys out there could figure it out! What do you think? Willie
SimRaci 25 Jul 1997#374074
Not possible, since SODA and previous Papyrus titles don't share the same code. The game is being developed by a 3rd-party named Software Allies, Inc. Marc
Simproje 26 Jul 1997#374143
Be interesting to see, but a tough one to crack, since the play-area of the closed course is approx 1/4 mile x 1/4 mile. Marc
ccorneliu 26 Jul 1997#374144
This is a multi-part message in MIME format. ------=_NextPart_000_01BC99DE.5F00AB00 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sorry I missed it but did someone say dirt racing? ------=_NextPart_000_01BC99DE.5F00AB00 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable <html><head></head><BODY bgcolor=3D"#FFFFFF"><p><font size=3D2 = color=3D"#000000" face=3D"Arial">Sorry I missed it but did someone say = dirt racing? &nbsp;<br><br><br><br>Simproject &lt;<font = wrote in article &lt;<font = nt color=3D"#000000">&gt;...<br>&gt; &gt;If we could, I don't think = people want to drive a dirt Daytona. &nbsp;Even<br>&gt; &gt;though it = would be fun to try and power slide on it. &nbsp;=3D)<br>&gt; <br>&gt; = Be interesting to see, but a tough one to crack, since the = play-area<br>&gt; of the closed course is approx 1/4 mile x 1/4 = mile.<br>&gt; <br>&gt; <br>&gt; Marc<br>&gt; </p> </font></font></font></font></font></body></html> ------=_NextPart_000_01BC99DE.5F00AB00--
That would be really cool but how do you put dirt on a track, I tried to put dirt on Laguna Seca when I converted it to Nascar1 and I ran dirt.exe and I got just the textures of dirt when I put road textures on but it was still asphalt
ymenard 26 Jul 1997#374146
Quoted text (11 lines)> Tell me if you think I'm crazy here or not. > Serria and Papyrus don't have the rights to Indy, Daytona and other > tracks,right?Well maybe I'm nuts,but,with the new sim S.O.D.A. there > is supposed to be a track builder included with it.Do you think that is the > only that they think they can get those tracks to us is to let us build > them > ourselves?I'm not a programmer by a long shot but it seems to me that > the code used to build offroad tracks could be used to build our tracks > (Nascar).I'm sure some of you guys out there could figure it out! > What do you think? > Willie
SODA, the newest racing simulation from Papyrus, let's us create new track with their track builder in a 1/4 of a mile square, and this for SODA own's type of cars. You will not be able to do tracks for Icr2 of N2. With great respect, Good race at the Brickyard, (-o-) SPEED- Co-director SPEED- http://www.sim-speed.com/ AWPSS- Director of the SimRacing section AWPSS- http://www.awpss.com/ SRHoF- Director SRHoF- Coming online in 6week ! - *Excuse me for my poor English(I'm French speaking) * -

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