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Rec.Autos.Simulators Archive

NASCAR 98

1 post by 1 person · 19 Jul 1997 - 19 Jul 1997

SCCARaci 19 Jul 1997#373619
Found this also at Saturn World: Nascar 98 Hit the skids with Electronic Arts' racing game ------------------------------------------------------------------------ Publisher: Electronic Arts Developer: Press Start Genre: Racing Expected Release: Fall 1997 We've seen Playstation pics aplenty, but nothing Saturn specific regarding Nascar 98 from Electronic Arts. And though the Saturn version is still not ready for preliminary showing, we've got some information to tide you over until we get our hands on the game. With the NASCAR license comes all the t***s: 11 official tracks (along with 6 original designs) and 24 real drivers from the NASCAR circuits, not to mention car designs that mirror the drivers' actual vehicles. Realism seems to be a key factor in the design of NASCAR 98. The computer AI has been programmed with each of the driver's aggressiveness (or lackthereof), and teammates will assist each other in the competition. Draft your car behind racemates to eliminate drag and increase speed, and don't forget to tweak your car's setup in the garage and pits to gain that extra MPH or two. In-game play-by-play is provided by Bob Jenkins, "the Voice of NASCAR". Engine, pit and crowd sounds were recorded at Atlanta Motor Speedway and Darlington International Raceway to give that extra flair of realism. There's also word that the game will support the plethora of analog controls. Be they the Arcade Racer, 3D pad, or even the Mission Stick, you'll need all the control you can get to survive the competition. The game's slated for release this fall, and we hope to get our hands on a previewable by next week. Stay tuned, race fans.

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