I have owned indycar 1 and enjoyed the simulation, so I purchased the
ICR2 simulation -- HOWEVER -- the car handles lazily, almost like a
stock car, never giving warning - just BOOM and into the walls! It
seems to "porpoise" and "wallow" all over the place, not anything like
the original indycar, which had a stable suspension and feel.
Is there a patch for such behavior of the car in ICR2? Or am I going
to have to get used to it, or perhaps even revert back to the
original?
ALSO -- I have "TOP SPEED" add on tool kit for track conversions for
the simulations, but really don't understand how to use it!! Can
someone help me?
I also have a copy of the INDY 500 track from egghead and really don't
understand what I need to do to get it installed into the simulations.
I know this is a tall order, but I can be breain dead and need all the
help I can get!! YOUR HELP APPRECIATED!! :)
"-- the car handles lazily"
Nigel Mansell once told me that "IndyCars handle like a truck with gobs of
power". Perhaps F1 is your cup of tea?????
;-}
Glenn
"It's easy to criticize from outside the***pit"
-Murray Walker, Australian GP 1994
: I have owned indycar 1 and enjoyed the simulation, so I purchased the
: ICR2 simulation -- HOWEVER -- the car handles lazily, almost like a
: stock car, never giving warning - just BOOM and into the walls! It
: seems to "porpoise" and "wallow" all over the place, not anything like
: the original indycar, which had a stable suspension and feel.
:
: Is there a patch for such behavior of the car in ICR2? Or am I going
: to have to get used to it, or perhaps even revert back to the
: original?
Well the handling is completely different in ICR2, mostly due to the new
rules that ICR2 was based on. In the real world as much as 45% (I
think) of the downforce was removed from the cars in 1995 (the year ICR2
was based on). This accounts for alot of the handling differences
between ICR1 & 2. Unless you bought the sim with the Win95 version, you
will need to "patch" the program as their was a major bug in the
original release that changed the balance/traction of the car after
about 15 minutes of play.
<snip>
: I also have a copy of the INDY 500 track from egghead and really don't
: understand what I need to do to get it installed into the simulations.
If this is the "track pack" with the paintkit for ICR1, you can find a
converter at http://www.theuspits.com to convert it to ICR2. You will
need to install it for ICR1 (or create a dummy directory structure for
it \INDYCAR\TRACKS\INDY and copy the files to that directory and run the
converter).
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
Quoted text (8 lines)
> I have owned indycar 1 and enjoyed the simulation, so I purchased the > ICR2 simulation -- HOWEVER -- the car handles lazily, almost like a > stock car, never giving warning - just BOOM and into the walls! It > seems to "porpoise" and "wallow" all over the place, not anything like > the original indycar, which had a stable suspension and feel. > Is there a patch for such behavior of the car in ICR2? Or am I going > to have to get used to it, or perhaps even revert back to the > original?What I believe he's refering to is 'Indy 500 - The Simulation', which
is different than the Indy track expansion pack for ICR1, and can't
be used with the converter for ICR2.
Cheers!
Marc J. Nelson
Sim Racing Online / Sim Racing News / The Sim Project


































