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Rec.Autos.Simulators Archive

GP2: Joystick options needed

3 posts by 3 people · 04 Jul 1997 - 07 Jul 1997

Luc Do 04 Jul 1997#372588
Hello to all, In an ever-lasting attempt to lower times, I was looking aroung at the controller options and noticed a couple of things that I'd like some advice on: a) The steering help buttons, I've turned them off (wow !) and was playing aroung with the sensitivity and the turn radius percentage. I found the manual more than a little vague as to what these things do. Can anyone help me in this department ? b) What's the difference between the 'analog' and 'switched' control methods ? I found the switched quite easier to drive but I'm wondering if the computer help will lower/raise my times. Thanks in advance ! Ciao ! -- Luc Dore -- Positron Fiber Systems
P Gagg 07 Jul 1997#372801
Personally I thought the manual explained these options quite well? However here is a quick run through them.... Steering help should only be used if you have a digital control device, eg:- keyboard or digital joystick. This option forces the car to turn at certain parts of the tracks, eg:- the corners, and gives the driver less control over the cars steering. You are restricted as to the *line* you can use with steering help on. This also reduces steering sensitivity to make the car easier to steer. If you have an analogue device, eg:- analogue joystick or wheel and pedals, you should have steering help off. This gives you much more control over the cars and increases the cars steering sensitivity, enabling you to turn in early or cut across corners or take virtually any *line* you like while driving. Low sensitivity zones controls how sensitive your control device is, eg:- only really applies to analogue control devices. setting to 0 gives the control device the same sensitivity no matter how much you move the device. Setting to 100 gives a progressive response from when you start moving the device from the centre to the end of its movement. Setting to anything in between gives the control device progressive response until it reaches that level that has been set, then constant sensitivity from then on. Maximum lock sets the maximum lock of the steering device used, eg:- joystick or wheel. setting a high lock results in very sensitive steering, a low lock results in less sensitive steering, but may result in you not being able to negotiate tight corners? A good compromise is to set a medium lock, and adjust the low sensitivity zones and reduce with car speed option to suit. Analogue refers to devices that use input = output (also known as progressive), eg:- turn a steering wheel 20% of its available movement and you will turn only 20% of the available lock, or gradually push down on a throttle pedal, and the car will gradually increase in speed. Switched refers to digital devices, eg:- keyboard or digital joystick. These devices can only be either on or off, there is nothing *in between* like an analogue device? So if you push a digital joystick forward to accelerate the car will accelerate at full speed, even if you only push the joystick a small amount. If you press a keyboard button to turn, the car will turn with full lock. Generally the top drivers will use analogue devices, as these give greater *control* and *feel* to the game/simulation, due to the progressive response of the device. Also generally, because of the enhanced control of using an analogue device, these will generally give you faster times. But some of the top drivers do also use digital devices, and achieve some very fast times, ultimately it is down to personal preference. As always if you are trying to decide which to use? try both and see which you prefer? d:~)) **Peter**

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