I seem to encounter a program crash every time I run converted pocono with
ICR2. It usually happens just as I come out of 4 onto the front straight.
has anybody else had this problem, & is there a fix for it? please email me
Thx
>I seem to encounter a program crash every time I run converted pocono with
>ICR2. It usually happens just as I come out of 4 onto the front straight.
>has anybody else had this problem, & is there a fix for it? please email me
>Thx
where did u find turn 4
Quoted text (9 lines)
> >>Thx > > where did u find turn 4 > My 3 turn version of Pocono seems to be OK. I, not the computer > usually crash going into turn 1. Must be that 4 turn version of > pocono thats got a bug . :) (Actually there is or was a 3/4 mile oval > inside the tri-oval at Pocono that did have 4 turns) > -AlMy 3 turn version of Pocono seems to be OK. I, not the computer
usually crash going into turn 1. Must be that 4 turn version of
pocono thats got a bug . :) (Actually there is or was a 3/4 mile oval
inside the tri-oval at Pocono that did have 4 turns)
-Al
Quoted text (17 lines)
>Glad to see I'm not the only one that has seen this problem. I know this >problem was brought up along time ago but here is what is going on. >I have the same problem with Pocono as does Dan. What happens is when >you come out of turn three only in SVGA mode with all details on, it >starts to draw a portion of the crowd off to the right which looks >distorted in the first section of stands. By doing this, it crashes my >computer also. I can get this to happen every time I start a race. The >only way I found is to turn off the crowd detail or the stands itself. >It does this in both Nascar1 and INDY2 conversion. My friend and I dont >even race INDY2 version of Pocono anymore via modem because of this bug. >I may try to unpack the INDY2 version Pocono and see if adding the new >3D enhanced crowd1.M16 file still causes the problem. I like racing that >track in INDY2 if it wasnt for that bug. >Dave ThayerI get the same problem but only when I'm using arcade mode. Driving with the
in-car view seems to prevent this from occurring on my system.
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>>Glad to see I'm not the only one that has seen this problem. I know this >>problem was brought up along time ago but here is what is going on. >>I have the same problem with Pocono as does Dan. What happens is when >>you come out of turn three only in SVGA mode with all details on, it >>starts to draw a portion of the crowd off to the right which looks >>distorted in the first section of stands. By doing this, it crashes my >>computer also. I can get this to happen every time I start a race. The >>only way I found is to turn off the crowd detail or the stands itself. >>It does this in both Nascar1 and INDY2 conversion. My friend and I dont >>even race INDY2 version of Pocono anymore via modem because of this bug. >>I may try to unpack the INDY2 version Pocono and see if adding the new >>3D enhanced crowd1.M16 file still causes the problem. I like racing that >>track in INDY2 if it wasnt for that bug. >>Dave Thayer >It must have something to do with the crowd detail. I never have the >crowd on (I run a p90 with old video card) and never have a problem. >-AlDo not load EMM386 and you can have any details you want on, that the
problem does not occur.
Roberto Reboucas
Sao Paulo, Brazil
> I get the same problem but only when I'm using arcade mode. Driving with the
> in-car view seems to prevent this from occurring on my system.
Fox)
> >>Glad to see I'm not the only one that has seen this problem. I know this
bug.
> >>I may try to unpack the INDY2 version Pocono and see if adding the new
> >>3D enhanced crowd1.M16 file still causes the problem. I like racing that


































