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Rec.Autos.Simulators Archive

Bug fix for Pocono/ICR2

7 posts by 6 people · 15 Jun 1997 - 20 Jun 1997

Dan Kreppe 15 Jun 1997#370624
I seem to encounter a program crash every time I run converted pocono with ICR2. It usually happens just as I come out of 4 onto the front straight. has anybody else had this problem, & is there a fix for it? please email me Thx
Tom J. Ma 15 Jun 1997#370625
>I seem to encounter a program crash every time I run converted pocono with >ICR2. It usually happens just as I come out of 4 onto the front straight. >has anybody else had this problem, & is there a fix for it? please email me >Thx where did u find turn 4
Dave Thaye 15 Jun 1997#370626
Quoted text (9 lines)> >>Thx > > where did u find turn 4 > My 3 turn version of Pocono seems to be OK. I, not the computer > usually crash going into turn 1. Must be that 4 turn version of > pocono thats got a bug . :) (Actually there is or was a 3/4 mile oval > inside the tri-oval at Pocono that did have 4 turns) > -Al
To all, Glad to see I'm not the only one that has seen this problem. I know this problem was brought up along time ago but here is what is going on. I have the same problem with Pocono as does Dan. What happens is when you come out of turn three only in SVGA mode with all details on, it starts to draw a portion of the crowd off to the right which looks distorted in the first section of stands. By doing this, it crashes my computer also. I can get this to happen every time I start a race. The only way I found is to turn off the crowd detail or the stands itself. It does this in both Nascar1 and INDY2 conversion. My friend and I dont even race INDY2 version of Pocono anymore via modem because of this bug. I may try to unpack the INDY2 version Pocono and see if adding the new 3D enhanced crowd1.M16 file still causes the problem. I like racing that track in INDY2 if it wasnt for that bug. Dave Thayer
Allan F 16 Jun 1997#370742
My 3 turn version of Pocono seems to be OK. I, not the computer usually crash going into turn 1. Must be that 4 turn version of pocono thats got a bug . :) (Actually there is or was a 3/4 mile oval inside the tri-oval at Pocono that did have 4 turns) -Al
Allan F 19 Jun 1997#371128
Quoted text (17 lines)>Glad to see I'm not the only one that has seen this problem. I know this >problem was brought up along time ago but here is what is going on. >I have the same problem with Pocono as does Dan. What happens is when >you come out of turn three only in SVGA mode with all details on, it >starts to draw a portion of the crowd off to the right which looks >distorted in the first section of stands. By doing this, it crashes my >computer also. I can get this to happen every time I start a race. The >only way I found is to turn off the crowd detail or the stands itself. >It does this in both Nascar1 and INDY2 conversion. My friend and I dont >even race INDY2 version of Pocono anymore via modem because of this bug. >I may try to unpack the INDY2 version Pocono and see if adding the new >3D enhanced crowd1.M16 file still causes the problem. I like racing that >track in INDY2 if it wasnt for that bug. >Dave Thayer
It must have something to do with the crowd detail. I never have the crowd on (I run a p90 with old video card) and never have a problem. -Al
Spyd 20 Jun 1997#371210
I get the same problem but only when I'm using arcade mode. Driving with the in-car view seems to prevent this from occurring on my system.
Quoted text (21 lines)>>Glad to see I'm not the only one that has seen this problem. I know this >>problem was brought up along time ago but here is what is going on. >>I have the same problem with Pocono as does Dan. What happens is when >>you come out of turn three only in SVGA mode with all details on, it >>starts to draw a portion of the crowd off to the right which looks >>distorted in the first section of stands. By doing this, it crashes my >>computer also. I can get this to happen every time I start a race. The >>only way I found is to turn off the crowd detail or the stands itself. >>It does this in both Nascar1 and INDY2 conversion. My friend and I dont >>even race INDY2 version of Pocono anymore via modem because of this bug. >>I may try to unpack the INDY2 version Pocono and see if adding the new >>3D enhanced crowd1.M16 file still causes the problem. I like racing that >>track in INDY2 if it wasnt for that bug. >>Dave Thayer >It must have something to do with the crowd detail. I never have the >crowd on (I run a p90 with old video card) and never have a problem. >-Al
Do not load EMM386 and you can have any details you want on, that the problem does not occur. Roberto Reboucas Sao Paulo, Brazil > I get the same problem but only when I'm using arcade mode. Driving with the > in-car view seems to prevent this from occurring on my system. Fox) > >>Glad to see I'm not the only one that has seen this problem. I know this
Quoted text (10 lines)> >>problem was brought up along time ago but here is what is going on. > >>I have the same problem with Pocono as does Dan. What happens is when > >>you come out of turn three only in SVGA mode with all details on, it > >>starts to draw a portion of the crowd off to the right which looks > >>distorted in the first section of stands. By doing this, it crashes my > >>computer also. I can get this to happen every time I start a race. The > >>only way I found is to turn off the crowd detail or the stands itself. > >>It does this in both Nascar1 and INDY2 conversion. My friend and I dont > >>even race INDY2 version of Pocono anymore via modem because of this
bug. > >>I may try to unpack the INDY2 version Pocono and see if adding the new > >>3D enhanced crowd1.M16 file still causes the problem. I like racing that
Quoted text (7 lines)> >>track in INDY2 if it wasnt for that bug. > >>Dave Thayer > >It must have something to do with the crowd detail. I never have the > >crowd on (I run a p90 with old video card) and never have a problem. > >-Al

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